Player Matchup

Guan Yu
Guan Yu
CrenshawPete
Guan Yu
Level 142
God Stats
10W - 7L
1,549 SR
Queue Stats
81W - 80L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
I_GabrielSK_I
Baron Samedi
Level 143
God Stats
20W - 11L
1,672 SR
Queue Stats
439W - 463L
1,549 Elo+
Solo
Da Ji
Da Ji
IronColdX
Da Ji
Level 129
God Stats
7W - 6L
1,651 SR
Queue Stats
226W - 256L
1,468 Elo+
Solo
Artemis
Artemis
TryHuraH
Artemis
Level 54
God Stats
3W - 2L
1,267 SR
Queue Stats
4W - 6L
1,255 Elo+
Solo
Cthulhu
Cthulhu
bbHighvalor
Cthulhu
Level 156
God Stats
20W - 18L
1,581 SR
Queue Stats
41W - 41L
1,557 Elo+
Solo
Team Averages
Level 125
1,544 SR
1,468 Elo+

VS

Team Averages
Level 128
1,542 SR
1,526 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DragonSora6655
Ah Muzen Cab
Level 137
God Stats
27W - 18L
1,582 SR
Queue Stats
211W - 198L
1,485 Elo+
Solo
Atlas
Atlas
ElJonny6063
Atlas
Level 59
God Stats
0W - 2L
1,296 SR
Queue Stats
170W - 195L
1,473 Elo+
Solo
Nemesis
Nemesis
Lukee
Nemesis
Level 159
God Stats
2W - 3L
1,557 SR
Queue Stats
130W - 89L
1,639 Elo+
Solo
Ra
Ra
over-the-moon-
Ra
Level 140
God Stats
0W - 1L
1,775 SR
Queue Stats
18W - 18L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CrenshawPete
Guan Yu
16
4 / 0 / 10
11,424
1,142
10,783
11,442
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
I_GabrielSK_I
Baron Samedi
16
2 / 0 / 13
10,208
1,021
13,048
7,415
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
IronColdX
Da Ji
16
8 / 0 / 6
11,224
1,122
14,523
9,098
4,248
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
TryHuraH
Artemis
16
1 / 1 / 8
9,484
948
6,808
6,062
2,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
bbHighvalor
Cthulhu
16
2 / 0 / 13
10,656
1,066
11,293
7,831
5,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

292

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 5 / 0
8,685
869
4,756
10,411
3,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
DragonSora6655
Ah Muzen Cab
15
0 / 1 / 0
9,513
951
8,130
7,323
3,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 5 / 1
9,677
968
6,550
19,516
23,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Lukee
Nemesis
14
0 / 2 / 0
8,717
872
7,823
13,391
6,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 0
9,084
908
10,845
9,639
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
2
17
Kills
1
1
Deaths
17
50
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
0
0.2
W
Guan Yu
CrenshawPete
Guan Yu
4
0
10
9
L
Ah Muzen Cab
DragonSora6655
Ah Muzen Cab
0
1
0
0
L
0
5
1
0.1
W
Baron Samedi
I_GabrielSK_I
Baron Samedi
2
0
13
8.5
W
Da Ji
IronColdX
Da Ji
8
0
6
11
L
Nemesis
Lukee
Nemesis
0
2
0
0
W
Artemis
TryHuraH
Artemis
1
1
8
5
W
Cthulhu
bbHighvalor
Cthulhu
2
0
13
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,455
Damage
38,104
41,848
Taken
60,280
29,951
Mitigated
40,843
20,776
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,756
1,009
0
0
10,411
3,616
0
3,865
6,546
0
9,635
W
Guan Yu
CrenshawPete
Guan Yu
10,783
1,315
3,673
4,996
11,442
12,795
0
5,649
5,793
0
23,982
L
Ah Muzen Cab
DragonSora6655
Ah Muzen Cab
8,130
582
0
3,674
7,323
3,323
0
2,408
4,915
0
41,931
L
6,550
2,371
0
1,045
19,516
23,577
0
7,457
12,059
13,446
0
W
Baron Samedi
I_GabrielSK_I
Baron Samedi
13,048
750
3,990
4,021
7,415
4,527
0
3,211
4,204
24,669
0
W
Da Ji
IronColdX
Da Ji
14,523
2,800
0
0
9,098
4,248
0
1,807
7,291
0
27,489
L
Nemesis
Lukee
Nemesis
7,823
3,218
0
3,184
13,391
6,185
0
7,029
6,362
0
13,003
W
Artemis
TryHuraH
Artemis
6,808
3,147
0
0
6,062
2,645
0
2,346
3,716
0
23,407
W
Cthulhu
bbHighvalor
Cthulhu
11,293
656
2,145
1,951
7,831
5,736
0
4,382
3,449
39,951
0
L
10,845
493
1,760
876
9,639
4,142
0
3,582
6,057
40,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,996
Gold Earned
45,676
211
Minions Killed
195
13
Camps Cleared
5
1,038,276
Distance Traveled
911,118
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,685
869
9
1
1
152,620
0
W
Guan Yu
11,424
1,142
48
5
1
237,939
0
L
Ah Muzen Cab
9,513
951
61
6
0
214,987
0
L
Atlas
9,677
968
8
1
2
169,663
1
W
Baron Samedi
10,208
1,021
42
4
4
189,803
1
W
Da Ji
11,224
1,122
20
2
4
227,473
2
L
Nemesis
8,717
872
18
2
1
181,178
1
W
Artemis
9,484
948
48
5
1
170,082
0
W
Cthulhu
10,656
1,066
53
5
3
212,979
3
L
Ra
9,084
908
99
10
1
192,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role