Player Matchup

Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold I
DarrenCNC
Pele
Gold I
Level 106
God Stats
5W - 4L
1,733 SR
Queue Stats
122W - 111L
1,725 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
JasonCNC
Ne Zha
Gold IV
Level 88
God Stats
1W - 2L
1,579 SR
Queue Stats
17W - 10L
1,815 MMR
Party 2
Ra
Ra
Platinum V
chatokid
Ra
Platinum V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 180L
1,795 MMR
Solo
Chiron
Chiron
Gold I
chmur0n
Chiron
Gold I
Level 157
God Stats
39W - 29L
1,564 SR
Queue Stats
251W - 210L
1,769 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,575 SR
1,721 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,607 SR
1,782 MMR
Thanatos
Thanatos
Platinum III
Expertis
Thanatos
Platinum III
Level 127
God Stats
2W - 0L
1,712 SR
Queue Stats
27W - 23L
1,824 MMR
Party 1
Mulan
Mulan
Platinum V
FadedFantasy
Mulan
Platinum V
Level 142
God Stats
5W - 6L
1,604 SR
Queue Stats
198W - 185L
1,716 MMR
Solo
Agni
Agni
Platinum IV
FlexRipp
Agni
Platinum IV
Level 65
God Stats
1W - 2L
1,207 SR
Queue Stats
45W - 41L
1,842 MMR
Party 1
Horus
Horus
Platinum II
Tr0ublegum
Horus
Platinum II
Level 160
God Stats
10W - 8L
1,662 SR
Queue Stats
83W - 83L
1,819 MMR
Solo
Skadi
Skadi
Platinum V
rhodesiα
Skadi
Platinum V
Level 55
God Stats
3W - 0L
1,850 SR
Queue Stats
65W - 61L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 4
7,124
419
6,621
14,522
15,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
14
0 / 6 / 1
8,156
480
10,145
12,499
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
JasonCNC
Ne Zha
15
4 / 4 / 2
8,852
521
9,302
18,183
6,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
4 / 7 / 0
8,269
486
7,356
12,844
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
chmur0n
Chiron
15
2 / 7 / 2
8,774
516
9,921
17,923
5,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
LancelotKaliAtlas

VS

Bans
AresDa JiYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Expertis
Thanatos
17
9 / 2 / 3
10,711
630
10,830
18,201
9,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
11 / 1 / 3
11,482
675
14,234
20,335
18,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
16
2 / 1 / 9
10,255
603
10,650
8,880
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
13
2 / 3 / 13
9,433
555
8,225
17,858
16,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
rhodesiα
Skadi
16
3 / 3 / 8
10,195
600
14,410
13,844
4,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
10
Kills
27
27
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
4
0.67
L
Pele
0
6
1
0.08
W
Thanatos
Expertis
Thanatos
9
2
3
5.25
W
11
1
3
12.5
W
Agni
2
1
9
6.5
L
Ne Zha
JasonCNC
Ne Zha
4
4
2
1.25
W
Horus
2
3
13
2.83
L
4
7
0
0.57
L
Chiron
chmur0n
Chiron
2
7
2
0.43
W
Skadi
rhodesiα
Skadi
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,345
Damage
58,349
75,971
Taken
79,118
37,787
Mitigated
52,474
18,888
Healing
36,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,621
937
0
2,655
14,522
15,194
0
2,477
12,045
27,143
0
L
Pele
10,145
2,873
0
2,946
12,499
5,780
0
1,320
11,179
0
68,139
W
Thanatos
Expertis
Thanatos
10,830
2,616
0
16,702
18,201
9,230
119
4,183
14,018
0
92,125
W
14,234
3,484
0
9,078
20,335
18,127
0
2,351
17,359
99
82,446
W
Agni
10,650
1,029
0
842
8,880
3,802
209
2,112
6,670
92,934
0
L
Ne Zha
JasonCNC
Ne Zha
9,302
2,729
0
3,282
18,183
6,473
0
3,775
14,408
0
74,874
W
Horus
8,225
2,994
3,706
4,841
17,858
16,496
138
4,188
13,626
0
26,598
L
7,356
662
515
2,421
12,844
4,692
0
3,177
9,667
57,298
0
L
Chiron
chmur0n
Chiron
9,921
3,147
199
6,870
17,923
5,648
0
0
17,923
0
70,962
W
Skadi
rhodesiα
Skadi
14,410
6,677
0
1,788
13,844
4,819
767
1,772
12,072
0
93,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,175
Gold Earned
52,076
501
Minions Killed
566
0
Camps Cleared
0
1,659,027
Distance Traveled
1,776,057
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,124
419
41
2
0
339,861
7
L
Pele
8,156
480
126
7
0
339,133
4
W
Thanatos
10,711
630
129
8
0
403,511
4
W
Mulan
11,482
675
125
7
0
325,197
4
W
Agni
10,255
603
154
9
0
375,513
8
L
Ne Zha
8,852
521
118
7
0
391,250
2
W
Horus
9,433
555
31
2
0
332,255
7
L
Ra
8,269
486
97
6
0
300,358
8
L
Chiron
8,774
516
119
7
0
288,425
6
W
Skadi
10,195
600
127
7
0
339,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role