Player Matchup

Nemesis
Nemesis
Kazutow
Nemesis
Level 57
God Stats
30W - 29L
1,507 SR
Queue Stats
49W - 46L
1,435 Elo+
Party 2
Ymir
Ymir
MusTorMyTV
Ymir
Level 13
God Stats
11W - 17L
1,190 SR
Queue Stats
26W - 48L
1,218 Elo+
Party 2
Neith
Neith
Pierric08
Neith
Level 59
God Stats
67W - 68L
1,520 SR
Queue Stats
107W - 148L
1,389 Elo+
Party 2
Chiron
Chiron
SP0LCAS_
Chiron
Level 88
God Stats
4W - 7L
1,405 SR
Queue Stats
178W - 213L
1,289 Elo+
Party 3
Poseidon
Poseidon
raulpas4
Poseidon
Level 68
God Stats
2W - 7L
1,140 SR
Queue Stats
42W - 46L
1,395 Elo+
Party 3
Team Averages
Level 57
1,352 SR
1,345 Elo+

VS

Team Averages
Level 39
1,462 SR
1,328 Elo+
Hercules
Hercules
TheStingy07
Hercules
Level 43
God Stats
8W - 7L
1,485 SR
Queue Stats
73W - 103L
1,373 Elo+
Solo
Janus
Janus
alex68x2
Janus
Level 34
God Stats
1W - 3L
1,289 SR
Queue Stats
73W - 108L
1,278 Elo+
Party 1
Sylvanus
Sylvanus
elsiciliano36
Sylvanus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 81L
1,344 Elo+
Party 1
Loki
Loki
lyoster13
Loki
Level 42
God Stats
3W - 2L
1,590 SR
Queue Stats
40W - 43L
1,339 Elo+
Party 1
Sol
Sol
mathis690006
Sol
Level 29
God Stats
25W - 26L
1,446 SR
Queue Stats
50W - 66L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kazutow
Nemesis
20
8 / 2 / 7
13,196
574
17,945
22,042
9,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 5 / 4
10,855
472
11,619
19,196
9,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Pierric08
Neith
20
13 / 2 / 12
13,916
605
32,237
14,937
6,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
SP0LCAS_
Chiron
18
5 / 4 / 3
12,490
543
13,883
19,772
7,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
raulpas4
Poseidon
20
7 / 3 / 2
13,480
586
12,890
15,044
6,347
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TheStingy07
Hercules
12
2 / 11 / 1
8,053
350
6,936
32,146
22,755
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
alex68x2
Janus
15
0 / 6 / 1
9,196
400
9,097
17,045
7,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
elsiciliano36
Sylvanus
16
1 / 1 / 6
10,221
444
6,218
16,877
20,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
19
6 / 8 / 2
12,629
549
12,924
24,175
11,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 8 / 2
11,166
485
22,248
22,191
8,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
34
Kills
16
16
Deaths
34
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Kazutow
Nemesis
8
2
7
5.75
W
1
5
4
0.6
W
Neith
Pierric08
Neith
13
2
12
9.5
W
Chiron
SP0LCAS_
Chiron
5
4
3
1.63
L
Hercules
TheStingy07
Hercules
2
11
1
0.23
L
Janus
alex68x2
Janus
0
6
1
0.08
L
Sylvanus
elsiciliano36
Sylvanus
1
1
6
4
L
Loki
6
8
2
0.88
L
7
8
2
1
W
Poseidon
raulpas4
Poseidon
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,574
Damage
57,423
90,991
Taken
112,434
39,385
Mitigated
70,085
28,726
Healing
31,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Kazutow
Nemesis
17,945
11,492
0
7,028
22,042
9,432
2,397
4,453
17,479
0
117,026
W
11,619
2,278
0
5,148
19,196
9,618
328
14,568
4,224
51,471
0
W
Neith
Pierric08
Neith
32,237
19,547
0
5,705
14,937
6,560
5,757
4,753
10,142
0
101,430
W
Chiron
SP0LCAS_
Chiron
13,883
4,824
563
6,104
19,772
7,428
2,370
7,956
11,432
0
102,648
L
Hercules
TheStingy07
Hercules
6,936
1,293
0
6,841
32,146
22,755
0
1,279
30,867
0
28,986
L
Janus
alex68x2
Janus
9,097
636
214
3,864
17,045
7,455
441
8,214
8,763
72,374
0
L
Sylvanus
elsiciliano36
Sylvanus
6,218
2,572
1,494
6,663
16,877
20,590
340
5,128
10,553
40,631
0
L
Loki
12,924
2,927
0
5,020
24,175
11,050
786
3,369
20,806
0
103,452
L
22,248
7,081
0
7,460
22,191
8,235
2,874
5,417
16,402
89,365
0
W
Poseidon
raulpas4
Poseidon
12,890
1,741
0
4,178
15,044
6,347
1,045
5,792
9,224
128,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,937
Gold Earned
51,265
732
Minions Killed
489
0
Camps Cleared
0
2,102,207
Distance Traveled
1,811,790
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,196
574
149
6
0
469,753
1
W
Ymir
10,855
472
98
4
0
376,026
0
W
Neith
13,916
605
120
5
0
401,246
5
W
Chiron
12,490
543
158
7
0
405,070
4
L
Hercules
8,053
350
33
1
0
369,639
2
L
Janus
9,196
400
102
4
0
328,629
0
L
Sylvanus
10,221
444
67
3
0
326,018
2
L
Loki
12,629
549
156
7
0
416,005
1
L
Sol
11,166
485
131
6
0
371,499
0
W
Poseidon
13,480
586
207
9
0
450,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role