Player Matchup

Sylvanus
Sylvanus
Silver V
 
Sylvanus
Silver V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze V
Sorry_Bro-_-88
Chiron
Bronze V
Level 106
God Stats
0W - 2L
1,489 SR
Queue Stats
7W - 16L
1,344 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
SusA477
Morgan Le Fay
Bronze III
Level 42
God Stats
0W - 2L
1,209 SR
Queue Stats
2W - 13L
1,370 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,399 SR
1,405 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,572 SR
1,230 MMR
Da Ji
Da Ji
Silver III
Dothrakin
Da Ji
Silver III
Level 159
God Stats
1W - 0L
1,443 SR
Queue Stats
347W - 398L
896 MMR
Solo
Ra
Ra
Gold I
GeorgieB462
Ra
Gold I
Level 120
God Stats
9W - 5L
1,675 SR
Queue Stats
150W - 162L
1,367 MMR
Solo
Horus
Horus
Platinum III
Ishatmyself_69
Horus
Platinum III
Level 108
God Stats
11W - 11L
1,597 SR
Queue Stats
303W - 348L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
1 / 3 / 6
12,666
633
9,688
23,896
31,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 3 / 2
12,714
636
23,570
21,158
11,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
SusA477
Morgan Le Fay
16
0 / 5 / 4
10,733
537
13,682
15,499
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ah Muzen CabBastetHeraAtlasSkadi

VS

Bans
AresArtemisSobekFenrirGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dothrakin
Da Ji
19
3 / 1 / 6
12,930
647
15,434
25,039
15,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 2 / 6
13,688
684
26,507
18,524
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 5 / 8
12,219
611
12,935
26,156
20,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
11
11
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
6
1.33
W
Da Ji
Dothrakin
Da Ji
3
1
6
6
W
5
2
6
4
W
3
5
8
1.4
L
6
3
2
2.33
L
Morgan Le Fay
SusA477
Morgan Le Fay
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,940
Damage
54,876
60,553
Taken
69,719
50,106
Mitigated
44,825
24,024
Healing
36,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,688
2,197
7,290
8,580
23,896
31,759
0
12,533
11,363
23,552
0
W
Da Ji
Dothrakin
Da Ji
15,434
1,081
1,109
5,685
25,039
15,483
1,090
8,615
16,424
0
53,892
W
26,507
853
8,290
8,367
18,524
8,487
989
7,461
11,063
100,102
0
W
12,935
4,565
5,738
7,326
26,156
20,855
422
8,231
17,925
0
30,261
L
23,570
7,403
2,002
3,798
21,158
11,098
0
7,684
13,474
0
67,910
L
Morgan Le Fay
SusA477
Morgan Le Fay
13,682
1,154
20
2,334
15,499
7,249
0
6,333
9,166
41,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,113
Gold Earned
38,837
180
Minions Killed
252
4
Camps Cleared
13
943,776
Distance Traveled
1,112,431
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,666
633
19
1
1
259,780
0
W
Da Ji
12,930
647
64
3
10
381,013
11
W
Ra
13,688
684
155
8
1
384,679
1
W
Horus
12,219
611
33
2
2
346,739
2
L
Chiron
12,714
636
104
5
2
351,249
3
L
Morgan Le Fay
10,733
537
57
3
1
332,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role