Player Matchup

Agni
Agni
Alzha1mer
Agni
Level 86
God Stats
0W - 2L
1,236 SR
Queue Stats
107W - 121L
1,451 Elo+
Solo
Odin
Odin
Ehgent
Odin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,435 Elo+
Party 1
Ao Kuang
Ao Kuang
ElectroScorpion
Ao Kuang
Level 109
God Stats
0W - 1L
1,200 SR
Queue Stats
37W - 27L
1,372 Elo+
Solo
Chiron
Chiron
Ev4Nlol
Chiron
Level 49
God Stats
0W - 5L
1,409 SR
Queue Stats
45W - 52L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Hollow6ix9ine
Cthulhu
Level 33
God Stats
5W - 11L
1,761 SR
Queue Stats
144W - 124L
1,608 Elo+
Solo
Team Averages
Level 69
1,421 SR
1,463 Elo+

VS

Team Averages
Level 73
1,513 SR
1,426 Elo+
Odin
Odin
NeroFiveSeven
Odin
Level 38
God Stats
6W - 4L
1,500 SR
Queue Stats
140W - 167L
1,457 Elo+
Solo
Chaac
Chaac
SolarParadoxHD
Chaac
Level 87
God Stats
3W - 3L
1,525 SR
Queue Stats
74W - 70L
1,550 Elo+
Solo
The Morrigan
The Morrigan
SuperSwaggySam
The Morrigan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheYordleOmega
Morgan Le Fay
Level 48
God Stats
6W - 7L
1,445 SR
Queue Stats
72W - 85L
1,403 Elo+
Solo
Pele
Pele
teamofran_loca
Pele
Level 68
God Stats
13W - 8L
1,593 SR
Queue Stats
90W - 115L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
1 / 12 / 7
11,802
407
18,692
28,917
12,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
Ehgent
Odin
19
2 / 5 / 1
12,811
442
13,383
25,813
33,173
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
19
3 / 12 / 2
12,957
447
16,975
39,748
19,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Ev4Nlol
Chiron
20
5 / 4 / 3
13,460
464
14,957
18,277
8,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
18
4 / 4 / 8
12,933
446
27,209
34,841
47,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 14
15,019
518
22,658
27,332
36,294
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 2 / 14
13,767
475
23,200
39,981
52,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
SuperSwaggySam
The Morrigan
20
5 / 4 / 9
14,734
508
22,483
17,216
9,318
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
TheYordleOmega
Morgan Le Fay
20
10 / 3 / 15
14,900
514
25,153
21,453
11,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 15
15,683
541
24,617
32,087
16,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
15
Kills
37
37
Deaths
15
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Agni
1
12
7
0.38
L
Odin
Ehgent
Odin
2
5
1
0.5
L
Ao Kuang
3
12
2
0.33
L
Chiron
Ev4Nlol
Chiron
5
4
3
1.63
L
Cthulhu
4
4
8
2
W
5
2
14
6
W
8
2
14
7.5
W
The Morrigan
SuperSwaggySam
The Morrigan
5
4
9
2.38
W
Morgan Le Fay
TheYordleOmega
Morgan Le Fay
10
3
15
5.83
W
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,216
Damage
118,111
147,596
Taken
138,069
120,678
Mitigated
126,415
28,192
Healing
40,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
18,692
1,844
0
3,854
28,917
12,301
0
12,644
16,175
94,785
0
L
Odin
Ehgent
Odin
13,383
1,364
0
3,101
25,813
33,173
0
6,759
19,036
0
98,267
L
Ao Kuang
16,975
5,685
0
12,111
39,748
19,580
1,098
6,911
32,711
122,997
507
L
Chiron
Ev4Nlol
Chiron
14,957
5,163
1,230
4,735
18,277
8,250
0
4,941
13,072
0
109,426
L
Cthulhu
27,209
1,507
753
2,408
34,841
47,374
0
14,424
20,095
74,782
0
W
22,658
4,998
0
3,963
27,332
36,294
642
9,393
17,939
332
104,049
W
23,200
3,537
0
11,038
39,981
52,369
1,474
18,965
21,016
0
97,621
W
The Morrigan
SuperSwaggySam
The Morrigan
22,483
6,709
1,800
4,525
17,216
9,318
2,523
5,832
11,254
133,136
9,421
W
Morgan Le Fay
TheYordleOmega
Morgan Le Fay
25,153
3,813
720
7,363
21,453
11,716
2,307
12,748
8,705
103,722
0
W
24,617
5,788
0
11,548
32,087
16,718
487
16,168
15,919
30
177,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,963
Gold Earned
74,103
743
Minions Killed
768
0
Camps Cleared
0
2,560,844
Distance Traveled
2,821,134
30
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,802
407
145
5
0
429,405
6
L
Odin
12,811
442
182
6
0
542,322
1
L
Ao Kuang
12,957
447
151
5
0
472,066
6
L
Chiron
13,460
464
169
6
0
549,417
8
L
Cthulhu
12,933
446
96
3
0
567,634
9
W
Odin
15,019
518
171
6
0
588,938
1
W
Chaac
13,767
475
99
3
0
593,393
3
W
The Morrigan
14,734
508
186
6
0
483,554
2
W
Morgan Le Fay
14,900
514
150
5
0
545,410
0
W
Pele
15,683
541
162
6
0
609,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role