Player Matchup

Bellona
Bellona
DotsDots
Bellona
Level 118
God Stats
34W - 35L
1,476 SR
Queue Stats
176W - 225L
1,379 Elo+
Party 2
Cabrakan
Cabrakan
Elmoserpe
Cabrakan
Level 110
God Stats
8W - 21L
1,363 SR
Queue Stats
166W - 213L
1,525 Elo+
Party 2
Tiamat
Tiamat
Schremmy
Tiamat
Level 24
God Stats
0W - 3L
1,205 SR
Queue Stats
8W - 8L
1,519 Elo+
Party 1
Ne Zha
Ne Zha
Whiffmaster8049
Ne Zha
Level 64
God Stats
25W - 20L
1,593 SR
Queue Stats
238W - 247L
1,523 Elo+
Party 1
Artemis
Artemis
lruki
Artemis
Level 120
God Stats
4W - 5L
1,607 SR
Queue Stats
97W - 135L
1,469 Elo+
Party 2
Team Averages
Level 87
1,449 SR
1,483 Elo+

VS

Team Averages
Level 86
1,381 SR
1,478 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Hektosan
Nemesis
Level 46
God Stats
1W - 1L
1,200 SR
Queue Stats
57W - 74L
1,394 Elo+
Solo
Medusa
Medusa
RolandKaiser
Medusa
Level 21
God Stats
2W - 0L
1,758 SR
Queue Stats
19W - 18L
1,554 Elo+
Party 3
Anhur
Anhur
Skibakua
Anhur
Level 155
God Stats
1W - 1L
1,297 SR
Queue Stats
139W - 115L
1,534 Elo+
Party 3
Anubis
Anubis
dolivol
Anubis
Level 86
God Stats
1W - 2L
1,148 SR
Queue Stats
175W - 187L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DotsDots
Bellona
9
1 / 3 / 0
5,539
554
2,406
8,970
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Elmoserpe
Cabrakan
7
0 / 4 / 1
4,600
460
2,305
10,137
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Schremmy
Tiamat
9
0 / 2 / 0
5,158
516
2,923
5,435
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
1 / 2 / 1
5,054
505
3,656
6,747
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
lruki
Artemis
9
0 / 1 / 0
4,643
464
3,863
5,159
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 1
6,202
620
5,619
5,238
3,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Hektosan
Nemesis
9
5 / 2 / 2
5,681
568
4,185
7,281
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
10
3 / 0 / 0
6,046
605
4,078
6,613
2,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Skibakua
Anhur
8
1 / 0 / 4
5,600
560
4,806
6,536
2,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
dolivol
Anubis
10
0 / 0 / 4
5,410
541
3,503
3,871
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
1
3.5
L
Bellona
DotsDots
Bellona
1
3
0
0.33
L
Cabrakan
Elmoserpe
Cabrakan
0
4
1
0.13
W
Nemesis
Hektosan
Nemesis
5
2
2
3
W
Medusa
3
0
0
3
L
Tiamat
Schremmy
Tiamat
0
2
0
0
W
Anhur
Skibakua
Anhur
1
0
4
3
L
1
2
1
0.75
W
Anubis
dolivol
Anubis
0
0
4
2
L
Artemis
lruki
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,153
Damage
22,191
36,448
Taken
29,539
18,786
Mitigated
12,061
10,864
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,619
1,207
0
3,826
5,238
3,135
0
0
5,238
0
41,203
L
Bellona
DotsDots
Bellona
2,406
667
0
3,843
8,970
5,405
0
0
8,970
0
33,056
L
Cabrakan
Elmoserpe
Cabrakan
2,305
635
88
1,261
10,137
6,838
0
1,544
8,593
11,350
0
W
Nemesis
Hektosan
Nemesis
4,185
2,327
0
863
7,281
2,291
0
882
6,343
0
25,848
W
Medusa
4,078
2,354
0
1,810
6,613
2,027
448
399
6,214
0
48,075
L
Tiamat
Schremmy
Tiamat
2,923
414
0
1,286
5,435
2,927
0
1,549
3,886
30,165
0
W
Anhur
Skibakua
Anhur
4,806
1,854
1,291
2,731
6,536
2,799
1,257
1,642
4,862
0
20,990
L
3,656
1,272
0
2,590
6,747
2,104
0
410
6,337
0
25,145
W
Anubis
dolivol
Anubis
3,503
246
0
1,105
3,871
1,809
0
2,063
1,654
34,121
0
L
Artemis
lruki
Artemis
3,863
1,651
0
1,796
5,159
1,512
0
0
5,159
0
25,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,994
Gold Earned
28,939
267
Minions Killed
309
0
Camps Cleared
0
902,247
Distance Traveled
886,039
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,202
620
65
7
0
171,687
2
L
Bellona
5,539
554
76
8
0
173,471
4
L
Cabrakan
4,600
460
13
1
0
165,524
2
W
Nemesis
5,681
568
50
5
0
203,232
4
W
Medusa
6,046
605
87
9
0
177,041
1
L
Tiamat
5,158
516
78
8
0
178,916
5
W
Anhur
5,600
560
28
3
0
161,965
2
L
Ne Zha
5,054
505
51
5
0
212,737
2
W
Anubis
5,410
541
79
8
0
172,114
3
L
Artemis
4,643
464
49
5
0
171,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role