Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond II
Dragonzei
Ishtar
Diamond II
Level 158
God Stats
0W - 1L
1,598 SR
Queue Stats
127W - 117L
2,298 MMR
Party 1
Tyr
Tyr
Diamond III
Gravlax
Tyr
Diamond III
Level 146
God Stats
7W - 15L
1,577 SR
Queue Stats
213W - 209L
2,229 MMR
Solo
Sobek
Sobek
Diamond II
Julletin
Sobek
Diamond II
Level 139
God Stats
8W - 3L
1,710 SR
Queue Stats
123W - 115L
2,201 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,577 SR
1,945 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,543 SR
1,890 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Diamond IV
 
Ares
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
Dfdelta
Susano
Masters
Level 160
God Stats
28W - 22L
1,621 SR
Queue Stats
391W - 364L
2,720 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
Pertinant
Jormungandr
Diamond IV
Level 49
God Stats
2W - 1L
1,594 SR
Queue Stats
47W - 27L
2,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 6 / 0
4,932
493
2,868
7,802
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
 
Da Ji
8
0 / 4 / 0
4,740
474
2,770
9,170
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Dragonzei
Ishtar
9
0 / 2 / 0
4,847
485
4,342
6,490
2,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
10
0 / 0 / 0
5,747
575
3,407
10,672
7,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Julletin
Sobek
7
0 / 2 / 0
4,411
441
2,636
9,295
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Guan YuKaliLancelot

VS

Bans
HadesBellonaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 0 / 3
7,193
719
6,992
6,588
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
 
Hou Yi
10
4 / 0 / 0
5,852
585
5,892
5,944
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
9
0 / 0 / 6
5,576
558
3,306
6,600
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Dfdelta
Susano
10
4 / 0 / 4
6,265
627
5,379
6,268
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Pertinant
Jormungandr
11
0 / 0 / 0
6,018
602
7,109
6,924
4,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
14
14
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
0
0
L
Da Ji
 
Da Ji
0
4
0
0
W
Sol
 
Sol
6
0
3
7.5
W
Hou Yi
 
Hou Yi
4
0
0
4
W
Ares
 
Ares
0
0
6
3
W
Susano
Dfdelta
Susano
4
0
4
6
L
Ishtar
Dragonzei
Ishtar
0
2
0
0
L
Tyr
0
0
0
0
L
Sobek
Julletin
Sobek
0
2
0
0
W
Jormungandr
Pertinant
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,023
Damage
28,678
43,429
Taken
32,324
20,930
Mitigated
14,619
14,653
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,868
316
0
430
7,802
2,838
0
4,823
2,979
31,926
0
L
Da Ji
 
Da Ji
2,770
718
0
2,597
9,170
3,190
0
1,984
7,153
0
26,672
W
Sol
 
Sol
6,992
2,938
0
4,267
6,588
2,409
1,273
2,550
4,038
59,517
0
W
Hou Yi
 
Hou Yi
5,892
3,156
0
2,912
5,944
1,915
0
560
5,384
0
36,711
W
Ares
 
Ares
3,306
289
0
2,854
6,600
3,815
0
1,097
5,503
21,789
4,925
W
Susano
Dfdelta
Susano
5,379
1,531
0
420
6,268
2,380
0
1,297
4,971
0
39,935
L
Ishtar
Dragonzei
Ishtar
4,342
3,395
0
1,213
6,490
2,060
0
674
5,816
0
35,276
L
Tyr
3,407
544
0
7,251
10,672
7,225
0
6,007
3,809
0
45,644
L
Sobek
Julletin
Sobek
2,636
367
0
3,162
9,295
5,617
0
2,446
6,849
12,643
0
W
Jormungandr
Pertinant
Jormungandr
7,109
2,610
0
3,353
6,924
4,100
0
0
6,924
46,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,677
Gold Earned
30,904
285
Minions Killed
382
0
Camps Cleared
0
958,863
Distance Traveled
989,058
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,932
493
59
6
0
174,279
2
L
Da Ji
4,740
474
54
5
0
191,590
0
W
Sol
7,193
719
109
11
0
183,085
1
W
Hou Yi
5,852
585
74
7
0
182,351
2
W
Ares
5,576
558
33
3
0
212,723
3
W
Susano
6,265
627
70
7
0
239,655
3
L
Ishtar
4,847
485
72
7
0
171,213
2
L
Tyr
5,747
575
90
9
0
221,852
4
L
Sobek
4,411
441
10
1
0
199,929
4
W
Jormungandr
6,018
602
96
10
0
171,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role