Player Matchup

Yu Huang
Yu Huang
ZVladDraculaZ
Yu Huang
Level 45
God Stats
3W - 6L
1,312 SR
Queue Stats
121W - 125L
1,340 Elo+
Solo
Ymir
Ymir
ZX_KANEKY_XZ
Ymir
Level 95
God Stats
3W - 3L
1,438 SR
Queue Stats
184W - 309L
1,329 Elo+
Solo
Izanami
Izanami
eNVy_122
Izanami
Level 45
God Stats
9W - 17L
1,345 SR
Queue Stats
22W - 32L
1,276 Elo+
Solo
Olorun
Olorun
thetreehunter4
Olorun
Level 119
God Stats
284W - 294L
1,386 SR
Queue Stats
284W - 294L
1,306 Elo+
Solo
Hades
Hades
vickytable
Hades
Level 49
God Stats
5W - 3L
1,595 SR
Queue Stats
74W - 78L
1,341 Elo+
Solo
Team Averages
Level 71
1,415 SR
1,318 Elo+

VS

Team Averages
Level 78
1,424 SR
1,369 Elo+
Neith
Neith
Brunette_xox
Neith
Level 108
God Stats
68W - 62L
1,484 SR
Queue Stats
413W - 423L
1,431 Elo+
Solo
Jormungandr
Jormungandr
MntDewe
Jormungandr
Level 84
God Stats
0W - 1L
1,496 SR
Queue Stats
113W - 126L
1,393 Elo+
Party 1
Susano
Susano
mikumiku212
Susano
Level 68
God Stats
21W - 27L
1,453 SR
Queue Stats
398W - 431L
1,323 Elo+
Solo
Heimdallr
Heimdallr
shadowoflife99th
Heimdallr
Level 67
God Stats
5W - 4L
1,517 SR
Queue Stats
186W - 213L
1,331 Elo+
Solo
Janus
Janus
xXDannyPhan7omX
Janus
Level 61
God Stats
1W - 7L
1,170 SR
Queue Stats
170W - 193L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ZVladDraculaZ
Yu Huang
13
1 / 2 / 5
8,220
484
6,506
8,686
3,973
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 4 / 0
9,091
535
10,280
14,010
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
eNVy_122
Izanami
14
1 / 1 / 2
8,650
509
5,702
11,962
4,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 0 / 2
9,086
534
3,973
6,141
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
16
3 / 0 / 0
10,065
592
13,194
10,811
6,041
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,511
501
6,996
11,876
5,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
MntDewe
Jormungandr
13
0 / 3 / 3
7,838
461
3,296
14,340
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
12
2 / 3 / 1
7,860
462
5,223
11,850
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
16
3 / 3 / 0
9,278
546
9,549
13,392
5,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 1
8,073
475
4,054
9,794
6,134
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
7
7
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Jormungandr
MntDewe
Jormungandr
0
3
3
0.5
W
Yu Huang
ZVladDraculaZ
Yu Huang
1
2
5
1.75
W
7
4
0
1.75
W
Izanami
eNVy_122
Izanami
1
1
2
2
L
Susano
2
3
1
0.83
L
Heimdallr
3
3
0
1
W
2
0
2
3
W
Hades
3
0
0
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,655
Damage
29,118
51,610
Taken
61,252
25,243
Mitigated
36,447
19,159
Healing
17,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,996
2,595
21
2,958
11,876
5,229
1,378
9,194
2,682
0
57,133
L
Jormungandr
MntDewe
Jormungandr
3,296
1,248
300
4,107
14,340
13,987
0
10,508
3,832
29,375
0
W
Yu Huang
ZVladDraculaZ
Yu Huang
6,506
981
0
2,364
8,686
3,973
156
2,825
5,861
45,177
0
W
10,280
2,436
0
3,492
14,010
7,799
0
2,653
11,357
56,697
0
W
Izanami
eNVy_122
Izanami
5,702
3,164
0
1,824
11,962
4,443
0
290
11,672
0
63,965
L
Susano
5,223
1,355
0
4,914
11,850
5,177
0
5,607
6,243
0
47,553
L
Heimdallr
9,549
3,925
0
3,405
13,392
5,920
756
1,848
11,544
0
72,859
W
3,973
1,499
310
2,924
6,141
2,987
5,329
1,267
4,874
60,824
3,945
W
Hades
13,194
2,133
48
8,197
10,811
6,041
636
315
10,496
80,862
0
L
4,054
168
0
1,432
9,794
6,134
0
6,418
3,376
65,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,112
Gold Earned
41,560
522
Minions Killed
462
0
Camps Cleared
0
1,598,516
Distance Traveled
1,467,846
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,511
501
108
6
0
251,059
0
L
Jormungandr
7,838
461
49
3
0
264,063
2
W
Yu Huang
8,220
484
73
4
0
293,110
1
W
Ymir
9,091
535
91
5
0
315,057
2
W
Izanami
8,650
509
95
6
0
389,617
3
L
Susano
7,860
462
82
5
0
348,068
2
L
Heimdallr
9,278
546
119
7
0
299,184
0
W
Olorun
9,086
534
107
6
0
307,116
6
W
Hades
10,065
592
156
9
0
293,616
4
L
Janus
8,073
475
104
6
0
305,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role