Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Lil_Mastho
Pele
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 87L
1,477 Elo+
Party 1
Bacchus
Bacchus
PhyRoo_
Bacchus
Level 114
God Stats
16W - 13L
1,528 SR
Queue Stats
265W - 261L
1,530 Elo+
Party 3
Anubis
Anubis
iLovMySkills
Anubis
Level 118
God Stats
5W - 1L
1,578 SR
Queue Stats
100W - 88L
1,473 Elo+
Solo
Neith
Neith
julianbc24
Neith
Level 110
God Stats
45W - 42L
1,616 SR
Queue Stats
151W - 153L
1,478 Elo+
Party 3
Team Averages
Level 99
1,544 SR
1,492 Elo+

VS

Team Averages
Level 94
1,458 SR
1,463 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Hatzino
Ganesha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 195L
1,489 Elo+
Solo
Hades
Hades
Ketsurugi
Hades
Level 87
God Stats
6W - 7L
1,518 SR
Queue Stats
143W - 127L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
Sensei_Garou
Zhong Kui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,404 Elo+
Solo
Ne Zha
Ne Zha
iReX TeaTeer
Ne Zha
Level 126
God Stats
0W - 2L
1,270 SR
Queue Stats
235W - 216L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
13 / 2 / 8
14,368
625
25,416
29,630
36,914
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 7 / 4
11,799
513
12,731
25,062
10,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
PhyRoo_
Bacchus
17
3 / 0 / 12
11,290
491
11,186
18,466
26,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
19
6 / 3 / 5
12,259
533
16,010
16,484
10,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
9 / 0 / 4
13,681
595
26,166
15,060
7,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 9 / 0
9,112
396
9,272
21,833
9,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Hatzino
Ganesha
14
0 / 6 / 3
9,138
397
9,026
27,313
29,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Ketsurugi
Hades
15
1 / 6 / 3
9,654
420
15,884
22,762
15,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zhong Kui
Sensei_Garou
Zhong Kui
17
2 / 10 / 1
10,562
459
8,873
21,129
13,940
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
18
7 / 6 / 0
11,160
485
16,420
25,379
14,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
37
Kills
11
12
Deaths
37
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
13
2
8
8.5
L
Heimdallr
 
Heimdallr
1
9
0
0.11
L
Ganesha
Hatzino
Ganesha
0
6
3
0.25
L
Hades
Ketsurugi
Hades
1
6
3
0.42
W
6
7
4
1.14
W
Bacchus
PhyRoo_
Bacchus
3
0
12
9
L
Zhong Kui
Sensei_Garou
Zhong Kui
2
10
1
0.25
W
Anubis
6
3
5
2.83
L
Ne Zha
7
6
0
1.17
W
Neith
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,509
Damage
59,475
104,702
Taken
118,416
91,964
Mitigated
82,626
42,053
Healing
29,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
25,416
8,000
0
11,658
29,630
36,914
575
10,476
18,896
322
121,544
L
Heimdallr
 
Heimdallr
9,272
3,104
179
3,976
21,833
9,069
0
3,741
18,092
0
69,609
L
Ganesha
Hatzino
Ganesha
9,026
1,899
376
5,729
27,313
29,641
0
6,214
21,099
44,624
0
L
Hades
Ketsurugi
Hades
15,884
1,105
720
8,153
22,762
15,894
0
13,150
9,612
87,664
0
W
12,731
2,846
0
10,359
25,062
10,781
707
4,165
20,897
48
101,758
W
Bacchus
PhyRoo_
Bacchus
11,186
1,983
0
2,802
18,466
26,877
104
7,721
10,745
30,309
0
L
Zhong Kui
Sensei_Garou
Zhong Kui
8,873
708
0
5,549
21,129
13,940
1,320
2,067
19,062
67,067
0
W
Anubis
16,010
904
0
10,564
16,484
10,057
2,449
8,508
7,976
101,487
0
L
Ne Zha
16,420
7,363
0
5,158
25,379
14,082
0
2,394
22,985
0
100,298
W
Neith
26,166
10,365
0
6,670
15,060
7,335
324
3,131
11,929
0
143,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,397
Gold Earned
49,626
697
Minions Killed
602
0
Camps Cleared
0
2,102,353
Distance Traveled
1,864,339
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,368
625
164
7
0
400,113
3
L
Heimdallr
9,112
396
145
6
0
369,646
0
L
Ganesha
9,138
397
25
1
0
374,014
3
L
Hades
9,654
420
145
6
0
369,042
1
W
Pele
11,799
513
129
6
0
385,825
0
W
Bacchus
11,290
491
30
1
0
466,060
3
L
Zhong Kui
10,562
459
146
6
0
353,802
9
W
Anubis
12,259
533
155
7
0
383,579
3
L
Ne Zha
11,160
485
141
6
0
397,835
0
W
Neith
13,681
595
219
10
0
466,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role