Player Matchup

Cu Chulainn
Cu Chulainn
BigDaddyMolit
Cu Chulainn
Level 67
God Stats
4W - 1L
1,616 SR
Queue Stats
169W - 178L
1,456 Elo+
Solo
Bakasura
Bakasura
DarezJM
Bakasura
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 10L
1,678 Elo+
Party 1
Xbalanque
Xbalanque
ELPropioEj
Xbalanque
Level 132
God Stats
4W - 0L
1,961 SR
Queue Stats
20W - 17L
1,528 Elo+
Party 1
Janus
Janus
proyec7
Janus
Level 64
God Stats
20W - 15L
1,463 SR
Queue Stats
93W - 96L
1,373 Elo+
Solo
Kumbhakarna
Kumbhakarna
willelduro
Kumbhakarna
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,632 Elo+
Party 1
Team Averages
Level 86
1,608 SR
1,533 Elo+

VS

Team Averages
Level 65
1,572 SR
1,479 Elo+
Medusa
Medusa
ImperialDomain1
Medusa
Level 69
God Stats
4W - 2L
1,829 SR
Queue Stats
113W - 110L
1,450 Elo+
Solo
King Arthur
King Arthur
Jhakim
King Arthur
Level 45
God Stats
0W - 1L
1,436 SR
Queue Stats
21W - 28L
1,467 Elo+
Solo
Kukulkan
Kukulkan
PHKarpinski
Kukulkan
Level 67
God Stats
2W - 5L
1,437 SR
Queue Stats
301W - 320L
1,497 Elo+
Solo
Bacchus
Bacchus
RigMyUnit
Bacchus
Level 46
God Stats
1W - 2L
1,627 SR
Queue Stats
37W - 25L
1,603 Elo+
Solo
Serqet
Serqet
SwGenesis123
Serqet
Level 97
God Stats
1W - 2L
1,532 SR
Queue Stats
36W - 50L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigDaddyMolit
Cu Chulainn
18
2 / 5 / 11
12,253
557
18,278
28,699
30,052
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
DarezJM
Bakasura
20
15 / 3 / 7
15,916
723
27,112
24,615
15,217
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
ELPropioEj
Xbalanque
18
11 / 2 / 7
12,449
566
28,038
17,090
8,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
proyec7
Janus
18
5 / 5 / 10
12,583
572
10,674
13,653
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
willelduro
Kumbhakarna
17
2 / 1 / 19
12,305
559
8,987
22,839
29,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 4
7,665
348
8,273
21,858
8,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Jhakim
King Arthur
18
7 / 6 / 5
11,677
531
15,532
30,933
35,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
PHKarpinski
Kukulkan
17
5 / 6 / 3
12,027
547
19,365
16,926
8,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
RigMyUnit
Bacchus
13
2 / 5 / 4
9,285
422
8,940
22,913
30,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
16
2 / 8 / 6
10,067
458
8,385
21,843
10,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
35
Kills
16
16
Deaths
35
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BigDaddyMolit
Cu Chulainn
2
5
11
1.5
W
Bakasura
DarezJM
Bakasura
15
3
7
6.17
W
Xbalanque
ELPropioEj
Xbalanque
11
2
7
7.25
L
0
10
4
0.2
L
King Arthur
Jhakim
King Arthur
7
6
5
1.58
L
Kukulkan
PHKarpinski
Kukulkan
5
6
3
1.08
L
Bacchus
RigMyUnit
Bacchus
2
5
4
0.8
L
Serqet
2
8
6
0.63
W
Janus
proyec7
Janus
5
5
10
2
W
Kumbhakarna
willelduro
Kumbhakarna
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,089
Damage
60,495
106,896
Taken
114,473
89,717
Mitigated
94,144
32,532
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BigDaddyMolit
Cu Chulainn
18,278
3,051
2,276
7,033
28,699
30,052
1,036
7,008
21,091
401
87,893
W
Bakasura
DarezJM
Bakasura
27,112
18,131
0
7,338
24,615
15,217
545
3,789
20,490
0
154,054
W
Xbalanque
ELPropioEj
Xbalanque
28,038
16,644
0
7,251
17,090
8,901
9,136
5,889
11,120
0
131,353
L
8,273
3,647
0
2,694
21,858
8,376
0
5,589
15,634
0
41,362
L
King Arthur
Jhakim
King Arthur
15,532
2,435
0
4,695
30,933
35,672
0
3,686
24,715
0
77,937
L
Kukulkan
PHKarpinski
Kukulkan
19,365
2,970
0
3,757
16,926
8,664
0
3,068
12,703
92,349
0
L
Bacchus
RigMyUnit
Bacchus
8,940
1,112
0
2,840
22,913
30,972
0
4,255
18,021
37,083
2,150
L
Serqet
8,385
2,413
0
4,813
21,843
10,460
0
2,037
18,773
0
60,876
W
Janus
proyec7
Janus
10,674
895
27
2,802
13,653
6,233
1,510
6,920
6,733
76,401
0
W
Kumbhakarna
willelduro
Kumbhakarna
8,987
344
0
5,805
22,839
29,314
118
8,280
14,559
34,001
5,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,506
Gold Earned
50,721
678
Minions Killed
471
0
Camps Cleared
0
2,120,574
Distance Traveled
2,018,264
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,253
557
131
6
0
361,460
1
W
Bakasura
15,916
723
221
10
0
519,915
5
W
Xbalanque
12,449
566
148
7
0
406,929
4
L
Medusa
7,665
348
44
2
0
366,487
0
L
King Arthur
11,677
531
110
5
0
407,925
6
L
Kukulkan
12,027
547
165
8
0
414,895
5
L
Bacchus
9,285
422
49
2
0
405,413
4
L
Serqet
10,067
458
103
5
0
423,544
5
W
Janus
12,583
572
140
6
0
371,754
4
W
Kumbhakarna
12,305
559
38
2
0
460,516
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role