Player Matchup

The Morrigan
The Morrigan
Larry10225
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,581 Elo+
Party 1
Atlas
Atlas
Wipplesniffer
Atlas
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,477 Elo+
Party 1
Hou Yi
Hou Yi
XUPAMELPITO
Hou Yi
Level 107
God Stats
45W - 56L
1,484 SR
Queue Stats
1,154W - 1,480L
1,407 Elo+
Solo
Team Averages
Level 85
1,495 SR
1,488 Elo+

VS

Team Averages
Level 115
1,447 SR
1,505 Elo+
King Arthur
King Arthur
DrDeer7
King Arthur
Level 109
God Stats
2W - 2L
1,227 SR
Queue Stats
28W - 37L
1,396 Elo+
Party 2
Raijin
Raijin
Watdong
Raijin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,405 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
schmaamsch
Ah Muzen Cab
Level 129
God Stats
19W - 28L
1,613 SR
Queue Stats
42W - 63L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Larry10225
The Morrigan
18
5 / 7 / 3
13,720
686
15,294
15,273
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 6
11,926
596
11,464
26,705
34,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
17
3 / 4 / 1
13,334
667
23,372
25,092
11,272
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrDeer7
King Arthur
17
1 / 4 / 9
12,253
613
13,355
24,898
25,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
Watdong
Raijin
20
10 / 4 / 4
14,449
722
19,788
21,284
9,338
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
schmaamsch
Ah Muzen Cab
19
3 / 1 / 10
13,466
673
25,571
15,286
6,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
14
14
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DrDeer7
King Arthur
1
4
9
1.38
L
The Morrigan
Larry10225
The Morrigan
5
7
3
0.93
W
Raijin
Watdong
Raijin
10
4
4
3
L
1
3
6
1.33
L
Hou Yi
3
4
1
0.88
W
Ah Muzen Cab
schmaamsch
Ah Muzen Cab
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,130
Damage
58,714
67,070
Taken
61,468
53,126
Mitigated
42,052
2,884
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DrDeer7
King Arthur
13,355
924
0
1,075
24,898
25,931
222
11,564
12,728
0
44,605
L
The Morrigan
Larry10225
The Morrigan
15,294
2,822
0
1,243
15,273
7,266
0
5,824
9,110
51,243
0
W
Raijin
Watdong
Raijin
19,788
1,923
0
4,145
21,284
9,338
2,170
10,050
11,234
65,597
0
L
11,464
4,266
0
0
26,705
34,588
204
8,497
18,208
31,377
0
L
Hou Yi
23,372
5,111
854
787
25,092
11,272
1,305
5,875
19,217
0
69,044
W
Ah Muzen Cab
schmaamsch
Ah Muzen Cab
25,571
9,008
548
6,030
15,286
6,783
746
6,238
9,048
0
90,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,980
Gold Earned
40,168
230
Minions Killed
263
6
Camps Cleared
9
986,610
Distance Traveled
958,960
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,253
613
44
2
2
345,552
5
L
The Morrigan
13,720
686
86
4
3
317,573
2
W
Raijin
14,449
722
102
5
6
314,482
5
L
Atlas
11,926
596
36
2
1
348,055
0
L
Hou Yi
13,334
667
108
5
2
320,982
9
W
Ah Muzen Cab
13,466
673
117
6
1
298,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role