Player Matchup

Ne Zha
Ne Zha
Platinum I
B0mbsquad
Ne Zha
Platinum I
Level 153
God Stats
2W - 6L
1,592 SR
Queue Stats
245W - 228L
1,815 MMR
Solo
Thoth
Thoth
Platinum II
BYMB00
Thoth
Platinum II
Level 82
God Stats
9W - 10L
1,703 SR
Queue Stats
377W - 381L
1,933 MMR
Solo
Horus
Horus
Gold II
HánkTríll
Horus
Gold II
Level 157
God Stats
2W - 3L
1,601 SR
Queue Stats
109W - 114L
1,667 MMR
Solo
Cthulhu
Cthulhu
Silver I
kLeuR
Cthulhu
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,563 MMR
Solo
Rama
Rama
Masters
zxVortex
Rama
Masters
Level 156
God Stats
120W - 121L
1,582 SR
Queue Stats
1,212W - 1,215L
2,540 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,596 SR
1,904 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,644 SR
1,903 MMR
Poseidon
Poseidon
Gold IV
Budwisher
Poseidon
Gold IV
Level 100
God Stats
1W - 0L
1,438 SR
Queue Stats
39W - 36L
1,512 MMR
Solo
Susano
Susano
Masters
Crimsynic
Susano
Masters
Level 145
God Stats
93W - 83L
1,578 SR
Queue Stats
810W - 844L
2,097 MMR
Party 1
Cupid
Cupid
Silver I
FlashOfTheLeaf
Cupid
Silver I
Level 121
God Stats
1W - 0L
1,736 SR
Queue Stats
31W - 33L
1,397 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
MiggsOP
Cu Chulainn
Masters
Level 155
God Stats
171W - 150L
1,699 SR
Queue Stats
568W - 540L
2,291 MMR
Solo
Yemoja
Yemoja
Masters
hellokitty361
Yemoja
Masters
Level 65
God Stats
2W - 1L
1,770 SR
Queue Stats
78W - 65L
2,216 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
B0mbsquad
Ne Zha
9
1 / 4 / 0
5,107
511
4,562
8,974
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
BYMB00
Thoth
10
1 / 3 / 0
5,460
546
3,883
5,365
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 1
5,459
546
3,326
7,533
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
kLeuR
Cthulhu
10
0 / 2 / 0
5,488
549
2,607
7,106
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
11
2 / 2 / 1
6,317
632
7,367
7,135
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Guan YuKaliHadesNemesis

VS

Bans
ChironLancelotZeusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Budwisher
Poseidon
10
1 / 2 / 9
5,878
588
5,263
5,753
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Crimsynic
Susano
13
11 / 0 / 1
7,394
739
8,961
7,564
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 0
4,962
496
1,132
6,787
1,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
MiggsOP
Cu Chulainn
11
1 / 0 / 8
6,631
663
6,655
6,764
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 10
5,555
556
2,180
9,184
4,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
13
13
Deaths
5
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
B0mbsquad
Ne Zha
1
4
0
0.25
L
Thoth
BYMB00
Thoth
1
3
0
0.33
W
Poseidon
Budwisher
Poseidon
1
2
9
2.75
W
Susano
Crimsynic
Susano
11
0
1
11.5
W
0
3
0
0
L
1
2
1
0.75
W
Cu Chulainn
MiggsOP
Cu Chulainn
1
0
8
5
W
0
0
10
5
L
Cthulhu
kLeuR
Cthulhu
0
2
0
0
L
Rama
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,745
Damage
24,191
36,113
Taken
36,052
19,442
Mitigated
15,583
10,243
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
B0mbsquad
Ne Zha
4,562
1,390
0
1,101
8,974
3,212
0
642
8,287
24
32,325
L
Thoth
BYMB00
Thoth
3,883
455
0
500
5,365
1,920
0
1,918
3,358
39,588
0
W
Poseidon
Budwisher
Poseidon
5,263
711
0
1,000
5,753
1,565
56
1,750
4,003
45,370
0
W
Susano
Crimsynic
Susano
8,961
2,475
0
2,446
7,564
2,677
0
568
6,990
0
50,701
W
1,132
786
149
1,966
6,787
1,666
0
0
6,787
0
32,756
L
3,326
1,462
315
2,834
7,533
6,106
0
2,753
4,738
136
11,338
W
Cu Chulainn
MiggsOP
Cu Chulainn
6,655
1,080
0
2,704
6,764
4,811
0
2,003
4,545
0
45,839
W
2,180
1,227
4,052
3,764
9,184
4,864
0
2,059
7,077
11,470
0
L
Cthulhu
kLeuR
Cthulhu
2,607
452
0
2,280
7,106
5,694
0
372
5,935
31,095
0
L
Rama
7,367
5,015
0
3,213
7,135
2,510
0
1,758
5,377
0
60,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,831
Gold Earned
30,420
340
Minions Killed
336
0
Camps Cleared
0
993,591
Distance Traveled
988,354
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,107
511
59
6
0
216,550
2
L
Thoth
5,460
546
86
9
0
200,572
2
W
Poseidon
5,878
588
74
7
0
209,593
4
W
Susano
7,394
739
88
9
0
235,780
2
W
Cupid
4,962
496
62
6
0
171,275
2
L
Horus
5,459
546
15
2
0
192,637
3
W
Cu Chulainn
6,631
663
94
9
0
202,138
2
W
Yemoja
5,555
556
18
2
0
169,568
0
L
Cthulhu
5,488
549
70
7
0
189,173
2
L
Rama
6,317
632
110
11
0
194,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role