Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EbonyGlamBarbie
Cerberus
Level 148
God Stats
37W - 26L
1,220 SR
Queue Stats
451W - 453L
1,513 Elo+
Solo
Discordia
Discordia
MyShiningDiamond
Discordia
Level 126
God Stats
2W - 0L
1,875 SR
Queue Stats
113W - 96L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
OK_W_-
Sylvanus
Level 108
God Stats
2W - 1L
1,606 SR
Queue Stats
296W - 266L
1,518 Elo+
Party 1
Cliodhna
Cliodhna
xShiftingxTruthx
Cliodhna
Level 128
God Stats
5W - 3L
1,624 SR
Queue Stats
60W - 39L
1,683 Elo+
Solo
Team Averages
Level 124
1,565 SR
1,543 Elo+

VS

Team Averages
Level 125
1,637 SR
1,491 Elo+
Hera
Hera
AlexTheAligator
Hera
Level 155
God Stats
0W - 1L
1,787 SR
Queue Stats
28W - 27L
1,544 Elo+
Solo
Danzaburou
Danzaburou
CancerMilk
Danzaburou
Level 88
God Stats
0W - 1L
1,630 SR
Queue Stats
7W - 6L
1,572 Elo+
Solo
Atlas
Atlas
DaintyJimbo
Atlas
Level 128
God Stats
8W - 7L
1,738 SR
Queue Stats
189W - 215L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaliciousZohar
Tsukuyomi
Level 127
God Stats
0W - 2L
1,549 SR
Queue Stats
303W - 332L
1,444 Elo+
Solo
Amaterasu
Amaterasu
lIlIIlIIlIlv
Amaterasu
Level 126
God Stats
1W - 1L
1,480 SR
Queue Stats
554W - 596L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 3 / 9
11,654
530
13,144
11,825
5,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
17
4 / 3 / 7
11,279
513
16,185
24,035
31,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
17
4 / 3 / 12
10,887
495
13,075
12,438
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
OK_W_-
Sylvanus
16
3 / 2 / 11
10,586
481
11,912
24,601
30,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 1 / 8
11,324
515
13,357
22,104
10,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
10,313
469
20,935
10,645
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
CancerMilk
Danzaburou
16
4 / 5 / 2
11,257
512
11,072
16,663
7,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 6
9,631
438
7,787
22,929
27,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
MaliciousZohar
Tsukuyomi
16
3 / 9 / 4
10,741
488
12,127
21,638
9,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
lIlIIlIIlIlv
Amaterasu
16
3 / 5 / 3
10,425
474
11,988
26,718
18,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
27
Kills
12
12
Deaths
27
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
9
3.83
L
1
3
2
0.67
L
Danzaburou
CancerMilk
Danzaburou
4
5
2
1
L
1
5
6
0.8
W
Cerberus
4
3
7
2.5
L
Tsukuyomi
MaliciousZohar
Tsukuyomi
3
9
4
0.56
W
Discordia
4
3
12
3.33
W
Sylvanus
OK_W_-
Sylvanus
3
2
11
4.25
L
Amaterasu
lIlIIlIIlIlv
Amaterasu
3
5
3
0.9
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,673
Damage
63,909
95,003
Taken
98,593
83,683
Mitigated
67,599
37,740
Healing
23,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,144
3,892
0
2,828
11,825
5,927
1,389
2,811
8,976
0
78,410
L
20,935
5,692
0
250
10,645
4,610
0
4,964
5,681
113,796
0
L
Danzaburou
CancerMilk
Danzaburou
11,072
5,486
0
3,335
16,663
7,364
288
4,756
11,907
0
82,643
L
7,787
3,364
830
3,701
22,929
27,958
0
8,457
14,472
25,879
2,974
W
Cerberus
16,185
1,471
0
8,295
24,035
31,247
0
5,016
18,775
90,188
0
L
Tsukuyomi
MaliciousZohar
Tsukuyomi
12,127
4,639
0
5,702
21,638
9,340
654
8,813
12,825
0
70,750
W
Discordia
13,075
829
0
1,005
12,438
5,828
748
3,462
8,778
104,025
0
W
Sylvanus
OK_W_-
Sylvanus
11,912
4,177
2,952
8,804
24,601
30,070
356
8,616
15,748
34,119
945
L
Amaterasu
lIlIIlIIlIlv
Amaterasu
11,988
4,624
0
9,402
26,718
18,327
27
14,351
12,367
0
68,360
W
13,357
1,097
0
13,856
22,104
10,611
1,299
7,629
14,149
0
94,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,730
Gold Earned
52,367
645
Minions Killed
588
0
Camps Cleared
0
2,091,054
Distance Traveled
2,067,063
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,654
530
144
7
0
415,665
1
L
Hera
10,313
469
187
9
0
408,080
6
L
Danzaburou
11,257
512
136
6
0
382,428
8
L
Atlas
9,631
438
41
2
0
429,372
8
W
Cerberus
11,279
513
211
10
0
411,481
3
L
Tsukuyomi
10,741
488
117
5
0
392,743
4
W
Discordia
10,887
495
140
6
0
400,782
6
W
Sylvanus
10,586
481
32
1
0
400,151
6
L
Amaterasu
10,425
474
107
5
0
454,440
4
W
Cliodhna
11,324
515
118
5
0
462,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role