Player Matchup

Sol
Sol
Chemikill99
Sol
Level 69
God Stats
0W - 1L
1,421 SR
Queue Stats
10W - 18L
1,318 Elo+
Party 2
Izanami
Izanami
DirtyOGKush
Izanami
Level 32
God Stats
0W - 1L
1,225 SR
Queue Stats
3W - 8L
1,233 Elo+
Party 2
Bacchus
Bacchus
Mr-Beagz
Bacchus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 73L
1,368 Elo+
Solo
Team Averages
Level 72
1,382 SR
1,306 Elo+

VS

Team Averages
Level 112
1,375 SR
1,602 Elo+
Freya
Freya
BILLY8O8
Freya
Level 120
God Stats
2W - 1L
1,323 SR
Queue Stats
77W - 50L
1,596 Elo+
Party 1
Thanatos
Thanatos
Hazza--boi---
Thanatos
Level 92
God Stats
6W - 4L
1,479 SR
Queue Stats
68W - 37L
1,630 Elo+
Party 1
Zeus
Zeus
xJ9xo
Zeus
Level 125
God Stats
2W - 1L
1,323 SR
Queue Stats
74W - 51L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,075
643
7,835
10,140
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
DirtyOGKush
Izanami
10
1 / 4 / 0
7,035
640
5,054
8,615
3,911
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Mr-Beagz
Bacchus
10
0 / 4 / 2
7,157
651
5,609
13,582
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BILLY8O8
Freya
14
6 / 1 / 5
8,569
779
14,218
11,885
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Hazza--boi---
Thanatos
13
2 / 1 / 6
7,870
715
7,209
8,829
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
xJ9xo
Zeus
14
4 / 0 / 7
8,616
783
6,970
4,155
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
12
12
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
BILLY8O8
Freya
6
1
5
8.5
L
1
4
1
0.38
L
Izanami
DirtyOGKush
Izanami
1
4
0
0.25
W
Thanatos
Hazza--boi---
Thanatos
2
1
6
5
L
Bacchus
Mr-Beagz
Bacchus
0
4
2
0.25
W
Zeus
xJ9xo
Zeus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,498
Damage
28,397
32,337
Taken
24,869
20,406
Mitigated
11,953
6,811
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
BILLY8O8
Freya
14,218
5,569
0
5,940
11,885
5,324
480
6,026
5,859
35,513
0
L
7,835
1,867
0
2,043
10,140
4,240
0
6,044
3,927
21,546
1,580
L
Izanami
DirtyOGKush
Izanami
5,054
2,835
245
939
8,615
3,911
0
6,921
1,576
0
18,026
W
Thanatos
Hazza--boi---
Thanatos
7,209
1,308
0
6,829
8,829
4,850
921
5,002
3,827
0
21,464
L
Bacchus
Mr-Beagz
Bacchus
5,609
711
0
3,584
13,582
12,255
0
8,343
4,946
16,905
0
W
Zeus
xJ9xo
Zeus
6,970
1,432
0
1,462
4,155
1,779
423
2,543
1,612
33,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,267
Gold Earned
25,055
98
Minions Killed
138
1
Camps Cleared
9
566,245
Distance Traveled
630,035
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,569
779
51
5
4
206,276
4
L
Sol
7,075
643
25
2
0
190,779
3
L
Izanami
7,035
640
49
4
0
175,468
3
W
Thanatos
7,870
715
23
2
3
220,147
1
L
Bacchus
7,157
651
24
2
1
199,998
3
W
Zeus
8,616
783
64
6
2
203,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role