Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FaighterLP
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,330 Elo+
Party 1
Medusa
Medusa
St10fa1n0
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,295 Elo+
Solo
Kumbhakarna
Kumbhakarna
skizofr3nick69
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,589 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,443 Elo+

VS

Team Averages
Level 134
1,442 SR
1,499 Elo+
Da Ji
Da Ji
Ash299
Da Ji
Level 108
God Stats
2W - 2L
1,269 SR
Queue Stats
64W - 74L
1,353 Elo+
Solo
Zeus
Zeus
BloodiAlisa
Zeus
Level 136
God Stats
2W - 0L
1,699 SR
Queue Stats
106W - 87L
1,552 Elo+
Party 2
Sol
Sol
DarkGh0sst
Sol
Level 154
God Stats
2W - 1L
1,479 SR
Queue Stats
169W - 124L
1,598 Elo+
Party 2
Sylvanus
Sylvanus
P1KAA
Sylvanus
Level 125
God Stats
2W - 3L
1,217 SR
Queue Stats
154W - 162L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PaybackForLife
Morgan Le Fay
Level 145
God Stats
6W - 1L
1,545 SR
Queue Stats
167W - 123L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 4 / 4
8,294
691
14,152
16,019
7,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
 
Gilgamesh
13
0 / 3 / 6
7,869
656
11,922
13,715
15,481
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
12
0 / 7 / 2
7,238
603
7,894
15,984
13,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
St10fa1n0
Medusa
16
3 / 3 / 3
8,740
728
12,501
13,195
6,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
skizofr3nick69
Kumbhakarna
14
1 / 4 / 4
8,347
696
7,275
20,390
22,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ash299
Da Ji
15
5 / 2 / 11
9,392
783
10,810
15,126
17,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 1 / 17
9,772
814
21,791
12,472
7,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 1 / 14
10,085
840
19,772
14,578
8,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
P1KAA
Sylvanus
15
1 / 2 / 18
8,901
742
5,794
15,366
16,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
PaybackForLife
Morgan Le Fay
17
5 / 0 / 14
10,242
854
14,568
9,710
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
6
Kills
21
21
Deaths
6
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
4
1
L
Gilgamesh
 
Gilgamesh
0
3
6
1
W
Da Ji
Ash299
Da Ji
5
2
11
5.25
W
4
1
17
12.5
W
6
1
14
13
L
Chaac
0
7
2
0.14
W
Sylvanus
P1KAA
Sylvanus
1
2
18
5
W
Morgan Le Fay
PaybackForLife
Morgan Le Fay
5
0
14
12
L
Medusa
St10fa1n0
Medusa
3
3
3
1.5
L
Kumbhakarna
skizofr3nick69
Kumbhakarna
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,744
Damage
72,735
79,303
Taken
67,252
65,837
Mitigated
57,566
33,064
Healing
33,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,152
934
6,486
7,599
16,019
7,833
42
14,337
1,637
26,779
0
L
Gilgamesh
 
Gilgamesh
11,922
1,155
2,070
3,076
13,715
15,481
0
8,083
5,178
0
17,755
W
Da Ji
Ash299
Da Ji
10,810
2,077
1,688
3,752
15,126
17,170
492
3,724
11,320
0
14,406
W
21,791
3,457
847
1,387
12,472
7,753
2,163
3,893
8,515
44,741
0
W
19,772
11,356
646
5,322
14,578
8,964
3,596
3,446
10,970
39,879
0
L
Chaac
7,894
743
691
3,585
15,984
13,904
0
13,116
2,666
0
16,066
W
Sylvanus
P1KAA
Sylvanus
5,794
882
14,054
4,642
15,366
16,984
411
5,482
9,716
9,073
0
W
Morgan Le Fay
PaybackForLife
Morgan Le Fay
14,568
2,115
812
782
9,710
6,695
912
4,312
5,304
31,354
0
L
Medusa
St10fa1n0
Medusa
12,501
4,558
1,034
2,517
13,195
6,017
378
11,700
1,457
0
29,684
L
Kumbhakarna
skizofr3nick69
Kumbhakarna
7,275
512
763
5,243
20,390
22,602
0
14,689
5,392
13,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,488
Gold Earned
48,392
128
Minions Killed
132
0
Camps Cleared
0
1,077,263
Distance Traveled
1,026,866
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,294
691
43
4
0
228,898
3
L
Gilgamesh
7,869
656
15
1
0
212,328
0
W
Da Ji
9,392
783
3
0
0
213,842
3
W
Zeus
9,772
814
49
4
0
197,150
0
W
Sol
10,085
840
39
3
0
188,921
4
L
Chaac
7,238
603
18
2
0
190,120
1
W
Sylvanus
8,901
742
6
1
0
195,244
1
W
Morgan Le Fay
10,242
854
35
3
0
231,709
0
L
Medusa
8,740
728
48
4
0
237,645
0
L
Kumbhakarna
8,347
696
4
0
0
208,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role