Player Matchup

Arachne
Arachne
CEL_s2_MAJ
Arachne
Level 124
God Stats
85W - 77L
1,599 SR
Queue Stats
500W - 569L
1,502 Elo+
Solo
Artio
Artio
ELECTRICBEAST45
Artio
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 125L
1,441 Elo+
Party 2
Nike
Nike
TrueMyrmidon
Nike
Level 65
God Stats
1W - 3L
1,689 SR
Queue Stats
56W - 79L
1,461 Elo+
Solo
Hades
Hades
beetdigger24
Hades
Level 88
God Stats
3W - 3L
1,777 SR
Queue Stats
106W - 109L
1,501 Elo+
Solo
Heimdallr
Heimdallr
isilent29
Heimdallr
Level 104
God Stats
3W - 6L
1,508 SR
Queue Stats
123W - 128L
1,485 Elo+
Party 2
Team Averages
Level 96
1,615 SR
1,478 Elo+

VS

Team Averages
Level 127
1,581 SR
1,510 Elo+
Shiva
Shiva
 
Shiva
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Alopez210
Nu Wa
Level 109
God Stats
28W - 25L
1,613 SR
Queue Stats
204W - 182L
1,437 Elo+
Solo
Izanami
Izanami
BratzdollAle
Izanami
Level 129
God Stats
7W - 5L
1,697 SR
Queue Stats
27W - 21L
1,703 Elo+
Solo
Skadi
Skadi
Search-Shot
Skadi
Level 127
God Stats
55W - 43L
1,545 SR
Queue Stats
510W - 536L
1,451 Elo+
Solo
Ymir
Ymir
xXKiLLaXx100
Ymir
Level 125
God Stats
1W - 1L
1,548 SR
Queue Stats
7W - 9L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CEL_s2_MAJ
Arachne
9
1 / 1 / 0
5,301
530
2,590
8,345
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 1
4,722
472
1,226
9,008
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 2 / 0
5,773
577
6,630
7,690
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 2
4,967
497
2,679
8,645
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
isilent29
Heimdallr
9
1 / 4 / 0
5,231
523
3,379
6,924
2,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
2 / 1 / 0
5,420
542
3,072
6,911
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nu Wa
Alopez210
Nu Wa
10
3 / 1 / 3
5,906
591
6,568
4,612
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BratzdollAle
Izanami
11
3 / 0 / 3
6,499
650
5,858
5,554
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 0 / 6
5,877
588
7,166
5,860
1,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 2 / 6
5,577
558
3,946
6,957
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
0
2
W
Nu Wa
Alopez210
Nu Wa
3
1
3
4.5
W
Izanami
BratzdollAle
Izanami
3
0
3
4.5
L
Arachne
CEL_s2_MAJ
Arachne
1
1
0
1
L
0
2
1
0.25
W
3
0
6
6
L
1
2
0
0.5
L
0
5
2
0.2
L
Heimdallr
isilent29
Heimdallr
1
4
0
0.25
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,504
Damage
26,610
40,612
Taken
29,894
18,788
Mitigated
12,916
12,645
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,072
664
84
2,252
6,911
4,116
110
815
5,593
0
26,495
W
Nu Wa
Alopez210
Nu Wa
6,568
2,343
0
1,160
4,612
1,628
415
1,865
2,667
31,295
0
W
Izanami
BratzdollAle
Izanami
5,858
4,056
0
1,801
5,554
1,964
186
270
5,284
0
53,120
L
Arachne
CEL_s2_MAJ
Arachne
2,590
1,505
0
4,787
8,345
3,398
0
601
7,656
0
37,329
L
1,226
357
178
1,814
9,008
4,331
0
2,902
5,889
11,022
0
W
7,166
4,342
0
0
5,860
1,777
0
332
5,404
0
35,054
L
6,630
591
0
2,042
7,690
5,385
0
1,241
5,942
5,313
32,600
L
2,679
151
131
2,472
8,645
3,439
0
3,853
4,566
28,789
0
L
Heimdallr
isilent29
Heimdallr
3,379
1,911
0
1,221
6,924
2,235
0
1,302
5,583
0
34,730
W
3,946
1,596
0
1,897
6,957
3,431
174
1,639
5,277
13,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,994
Gold Earned
29,279
253
Minions Killed
301
0
Camps Cleared
0
975,852
Distance Traveled
1,024,694
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,420
542
57
6
0
213,969
2
W
Nu Wa
5,906
591
50
5
0
173,187
1
W
Izanami
6,499
650
102
10
0
223,178
6
L
Arachne
5,301
530
67
7
0
213,704
0
L
Artio
4,722
472
14
1
0
204,973
3
W
Skadi
5,877
588
71
7
0
200,102
2
L
Nike
5,773
577
64
6
0
183,834
0
L
Hades
4,967
497
53
5
0
178,226
0
L
Heimdallr
5,231
523
55
6
0
195,115
1
W
Ymir
5,577
558
21
2
0
214,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role