Player Matchup

Tiamat
Tiamat
MythicMarshall
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
elktonman
Baron Samedi
Level 87
God Stats
1W - 4L
1,364 SR
Queue Stats
60W - 113L
1,250 Elo+
Solo
Sun Wukong
Sun Wukong
spaghettiman11
Sun Wukong
Level 55
God Stats
7W - 5L
1,722 SR
Queue Stats
29W - 32L
1,385 Elo+
Party 2
Team Averages
Level 54
1,529 SR
1,340 Elo+

VS

Team Averages
Level 69
1,514 SR
1,561 Elo+
Chang'e
Chang'e
 
Chang'e
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
G653
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,508 Elo+
Party 1
Fenrir
Fenrir
GOOFYFAT
Fenrir
Level 129
God Stats
7W - 3L
1,543 SR
Queue Stats
560W - 324L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,778
565
4,178
12,003
6,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
elktonman
Baron Samedi
11
0 / 8 / 0
7,222
602
5,940
14,970
7,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
spaghettiman11
Sun Wukong
11
2 / 7 / 0
7,632
636
9,933
17,517
12,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
10 / 1 / 11
10,677
890
17,588
9,809
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
G653
Erlang Shen
14
4 / 0 / 14
10,062
839
8,256
12,076
10,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
GOOFYFAT
Fenrir
14
9 / 1 / 13
9,954
830
11,168
11,564
10,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
2
Kills
23
23
Deaths
2
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
1
11
15.5
W
Erlang Shen
G653
Erlang Shen
4
0
14
11
W
Fenrir
GOOFYFAT
Fenrir
9
1
13
15.5
L
0
8
1
0.06
L
Baron Samedi
elktonman
Baron Samedi
0
8
0
0
L
Sun Wukong
spaghettiman11
Sun Wukong
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,051
Damage
37,012
44,490
Taken
33,449
26,510
Mitigated
25,203
3,598
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,588
1,078
4,206
6,023
9,809
4,184
1,246
3,493
6,106
60,024
0
W
Erlang Shen
G653
Erlang Shen
8,256
4,045
2,050
4,654
12,076
10,127
794
3,752
7,995
0
22,099
W
Fenrir
GOOFYFAT
Fenrir
11,168
2,748
0
2,191
11,564
10,892
430
2,859
8,552
0
22,567
L
4,178
824
0
830
12,003
6,547
0
4,049
7,660
10,212
0
L
Baron Samedi
elktonman
Baron Samedi
5,940
308
287
510
14,970
7,960
0
5,784
8,813
24,113
0
L
Sun Wukong
spaghettiman11
Sun Wukong
9,933
2,379
430
1,541
17,517
12,003
0
8,197
9,058
0
28,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,632
Gold Earned
30,693
88
Minions Killed
145
2
Camps Cleared
9
528,045
Distance Traveled
683,411
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,677
890
100
8
6
206,794
3
W
Erlang Shen
10,062
839
23
2
1
253,896
1
W
Fenrir
9,954
830
22
2
2
222,721
1
L
Tiamat
6,778
565
16
1
1
154,201
0
L
Baron Samedi
7,222
602
42
4
0
163,413
1
L
Sun Wukong
7,632
636
30
3
1
210,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role