Player Matchup

Anubis
Anubis
 
Anubis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Esteweenier
Bakasura
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
200W - 104L
1,706 Elo+
Party 1
Danzaburou
Danzaburou
MurderKarp
Danzaburou
Level 156
God Stats
7W - 7L
1,525 SR
Queue Stats
389W - 277L
1,555 Elo+
Party 1
Serqet
Serqet
RedRuss1234
Serqet
Level 109
God Stats
1W - 0L
1,786 SR
Queue Stats
7W - 3L
1,486 Elo+
Party 1
Tyr
Tyr
thewargrizzly
Tyr
Level 159
God Stats
18W - 8L
1,777 SR
Queue Stats
372W - 177L
1,686 Elo+
Party 1
Team Averages
Level 117
1,618 SR
1,587 Elo+

VS

Team Averages
Level 101
1,532 SR
1,480 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KIRA8898
Ares
Level 141
God Stats
1W - 1L
1,720 SR
Queue Stats
100W - 97L
1,471 Elo+
Solo
Nemesis
Nemesis
Xxmatazombie7xX
Nemesis
Level 121
God Stats
1W - 3L
1,439 SR
Queue Stats
2W - 3L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 0 / 5
6,538
594
6,343
6,839
3,081
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Esteweenier
Bakasura
11
4 / 0 / 1
6,519
593
10,448
9,624
4,472
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
MurderKarp
Danzaburou
11
3 / 1 / 1
6,594
599
5,788
4,211
1,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
11
3 / 1 / 1
6,337
576
670
7,430
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 5
5,891
536
6,950
7,824
4,190
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
1 / 4 / 0
5,230
475
3,295
9,607
3,634
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
 
Rama
8
0 / 1 / 0
4,883
444
1,510
5,446
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
 
Hera
7
0 / 6 / 0
4,623
420
3,101
6,856
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 4 / 0
4,737
431
2,240
10,599
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
5,199
473
3,998
10,149
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
17
Kills
1
2
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
5
7.5
L
Guan Yu
 
Guan Yu
1
4
0
0.25
L
Rama
 
Rama
0
1
0
0
L
Hera
 
Hera
0
6
0
0
W
Bakasura
Esteweenier
Bakasura
4
0
1
4.5
L
Ares
0
4
0
0
W
Danzaburou
MurderKarp
Danzaburou
3
1
1
3.5
W
Serqet
3
1
1
3.5
L
0
2
1
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,199
Damage
14,144
35,928
Taken
42,657
16,130
Mitigated
15,972
15,365
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,343
1,104
0
3,503
6,839
3,081
0
2,230
4,609
36,635
0
L
Guan Yu
 
Guan Yu
3,295
512
80
1,899
9,607
3,634
0
0
8,003
0
24,870
L
Rama
 
Rama
1,510
1,368
0
2,170
5,446
1,677
0
590
4,856
0
38,616
L
Hera
 
Hera
3,101
1,063
0
159
6,856
1,976
240
2,551
3,955
27,306
0
W
Bakasura
Esteweenier
Bakasura
10,448
7,173
0
4,370
9,624
4,472
328
850
8,774
29
30,131
L
Ares
2,240
123
78
2,515
10,599
5,628
0
1,896
8,703
9,464
0
W
Danzaburou
MurderKarp
Danzaburou
5,788
2,186
0
1,545
4,211
1,801
0
805
3,406
0
45,550
W
Serqet
670
377
0
3,734
7,430
2,586
697
0
7,430
0
34,889
L
3,998
1,556
0
2,744
10,149
3,057
0
1,428
7,544
0
33,603
W
6,950
1,130
0
2,213
7,824
4,190
0
1,456
6,368
93
35,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,879
Gold Earned
24,672
342
Minions Killed
257
0
Camps Cleared
0
1,049,155
Distance Traveled
995,033
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,538
594
66
6
0
200,576
5
L
Guan Yu
5,230
475
51
5
0
217,027
0
L
Rama
4,883
444
79
7
0
180,249
1
L
Hera
4,623
420
41
4
0
173,626
1
W
Bakasura
6,519
593
78
7
0
229,918
1
L
Ares
4,737
431
15
1
0
206,398
4
W
Danzaburou
6,594
599
80
7
0
201,308
1
W
Serqet
6,337
576
68
6
0
198,386
0
L
Nemesis
5,199
473
71
6
0
217,733
1
W
Tyr
5,891
536
50
5
0
218,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role