Player Matchup

Terra
Terra
Platinum III
FarmerHelen
Terra
Platinum III
Level 69
God Stats
29W - 33L
1,503 SR
Queue Stats
74W - 72L
1,653 MMR
Party 1
Jormungandr
Jormungandr
Gold III
MrRaeSama
Jormungandr
Gold III
Level 101
God Stats
9W - 7L
1,895 SR
Queue Stats
127W - 150L
1,601 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
SirPeelBot
Baron Samedi
Platinum I
Level 160
God Stats
4W - 0L
1,580 SR
Queue Stats
107W - 79L
1,627 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,659 SR
1,627 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,600 SR
1,675 MMR
Medusa
Medusa
Gold IV
ILOVEGRENADEZ
Medusa
Gold IV
Level 160
God Stats
5W - 2L
1,649 SR
Queue Stats
44W - 54L
1,529 MMR
Solo
Kukulkan
Kukulkan
Gold III
KanyeWestOnSmite
Kukulkan
Gold III
Level 100
God Stats
14W - 21L
1,574 SR
Queue Stats
395W - 462L
1,525 MMR
Solo
Hercules
Hercules
Platinum I
NutAnhurBack
Hercules
Platinum I
Level 61
God Stats
0W - 1L
1,577 SR
Queue Stats
47W - 67L
1,972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
8,611
718
4,037
13,413
12,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
MrRaeSama
Jormungandr
12
1 / 0 / 3
8,382
699
9,667
14,132
12,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SirPeelBot
Baron Samedi
14
3 / 0 / 1
8,342
695
17,701
9,146
5,421
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabShivaAresBacchusAchilles

VS

Bans
ThothScyllaNoxBaba YagaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,852
571
7,407
9,283
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 0
7,367
614
9,870
8,543
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
NutAnhurBack
Hercules
11
0 / 0 / 0
7,566
631
6,019
17,091
24,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
0
2
0
0
L
0
2
0
0
W
Jormungandr
MrRaeSama
Jormungandr
1
0
3
2.5
L
Hercules
NutAnhurBack
Hercules
0
0
0
0
W
Baron Samedi
SirPeelBot
Baron Samedi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,405
Damage
23,296
36,691
Taken
34,917
29,966
Mitigated
34,118
25,059
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,037
876
5,353
7,693
13,413
12,481
84
3,181
10,232
10,111
0
L
7,407
3,599
562
1,085
9,283
4,874
0
8,730
553
0
18,238
L
9,870
1,428
0
1,833
8,543
4,545
0
7,738
805
44,180
0
W
Jormungandr
MrRaeSama
Jormungandr
9,667
2,587
0
3,164
14,132
12,064
76
3,354
10,778
29,899
0
L
Hercules
NutAnhurBack
Hercules
6,019
1,605
636
11,383
17,091
24,699
0
15,048
2,043
0
11,154
W
Baron Samedi
SirPeelBot
Baron Samedi
17,701
1,720
4,739
4,110
9,146
5,421
480
4,062
5,084
49,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,335
Gold Earned
21,785
135
Minions Killed
117
7
Camps Cleared
4
665,593
Distance Traveled
557,189
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,611
718
19
2
1
233,069
5
L
Medusa
6,852
571
26
2
2
181,906
1
L
Kukulkan
7,367
614
79
7
1
178,057
1
W
Jormungandr
8,382
699
42
4
1
221,250
5
L
Hercules
7,566
631
12
1
1
197,226
2
W
Baron Samedi
8,342
695
74
6
5
211,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role