Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Angelbly
Baron Samedi
Level 126
God Stats
41W - 31L
1,476 SR
Queue Stats
374W - 387L
1,389 Elo+
Solo
Hou Yi
Hou Yi
rechabomination
Hou Yi
Level 69
God Stats
2W - 1L
1,756 SR
Queue Stats
60W - 41L
1,585 Elo+
Solo
Athena
Athena
thewarster
Athena
Level 55
God Stats
12W - 5L
1,930 SR
Queue Stats
97W - 98L
1,545 Elo+
Solo
Team Averages
Level 93
1,632 SR
1,504 Elo+

VS

Team Averages
Level 75
1,531 SR
1,459 Elo+
Janus
Janus
Divany13
Janus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,421 Elo+
Solo
Bacchus
Bacchus
Dolbys
Bacchus
Level 38
God Stats
14W - 10L
1,431 SR
Queue Stats
135W - 142L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Locogaymerjaja
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,453 Elo+
Solo
Amaterasu
Amaterasu
RTK_Iurn
Amaterasu
Level 67
God Stats
2W - 1L
1,468 SR
Queue Stats
215W - 261L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
konfuz3
Tsukuyomi
Level 129
God Stats
6W - 3L
1,755 SR
Queue Stats
422W - 435L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 6 / 2
10,235
487
13,190
21,559
10,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 2 / 2
10,059
479
11,608
15,058
7,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Baron Samedi
Angelbly
Baron Samedi
15
1 / 5 / 3
9,542
454
11,807
16,021
9,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 2 / 4
9,487
452
8,672
14,642
6,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
thewarster
Athena
12
2 / 3 / 4
8,815
420
5,514
19,973
24,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Divany13
Janus
15
3 / 1 / 3
10,014
477
7,429
10,923
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Dolbys
Bacchus
15
3 / 2 / 8
10,329
492
10,897
18,238
27,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Locogaymerjaja
Ah Muzen Cab
17
3 / 3 / 4
10,825
515
14,991
13,547
6,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
RTK_Iurn
Amaterasu
17
2 / 3 / 6
11,341
540
9,481
17,921
13,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
konfuz3
Tsukuyomi
17
6 / 2 / 3
10,886
518
14,964
15,414
7,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
17
18
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
6
2
1.17
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
2
1.5
L
Baron Samedi
Angelbly
Baron Samedi
1
5
3
0.5
W
Janus
Divany13
Janus
3
1
3
4.5
W
Bacchus
Dolbys
Bacchus
3
2
8
3.5
W
Ah Muzen Cab
Locogaymerjaja
Ah Muzen Cab
3
3
4
1.67
W
Amaterasu
RTK_Iurn
Amaterasu
2
3
6
1.67
W
Tsukuyomi
konfuz3
Tsukuyomi
6
2
3
3.75
L
0
2
4
1
L
Athena
thewarster
Athena
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,791
Damage
57,762
87,253
Taken
76,043
58,689
Mitigated
58,818
21,657
Healing
26,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,190
2,007
0
7,139
21,559
10,841
0
3,958
17,483
0
85,718
L
Ah Muzen Cab
 
Ah Muzen Cab
11,608
4,128
0
5,425
15,058
7,192
0
3,782
11,193
21
92,787
L
Baron Samedi
Angelbly
Baron Samedi
11,807
1,329
486
2,860
16,021
9,364
256
2,576
13,389
69,821
0
W
Janus
Divany13
Janus
7,429
729
109
1,426
10,923
4,008
61
700
9,437
74,531
0
W
Bacchus
Dolbys
Bacchus
10,897
1,134
0
4,863
18,238
27,571
0
3,690
14,548
27,945
0
W
Ah Muzen Cab
Locogaymerjaja
Ah Muzen Cab
14,991
5,814
0
4,264
13,547
6,002
1,427
2,146
11,401
0
99,635
W
Amaterasu
RTK_Iurn
Amaterasu
9,481
3,613
0
7,964
17,921
13,970
654
8,751
9,170
0
88,016
W
Tsukuyomi
konfuz3
Tsukuyomi
14,964
3,040
0
7,823
15,414
7,267
0
1,651
13,763
0
94,492
L
8,672
4,457
0
2,633
14,642
6,682
882
3,094
10,564
0
75,121
L
Athena
thewarster
Athena
5,514
1,296
0
3,114
19,973
24,610
0
4,531
15,354
16,665
1,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,138
Gold Earned
53,395
583
Minions Killed
655
0
Camps Cleared
0
1,978,087
Distance Traveled
2,119,789
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,235
487
120
6
0
448,887
4
L
Ah Muzen Cab
10,059
479
159
8
0
388,851
8
L
Baron Samedi
9,542
454
117
6
0
343,610
6
W
Janus
10,014
477
135
6
0
384,770
6
W
Bacchus
10,329
492
39
2
0
427,367
8
W
Ah Muzen Cab
10,825
515
160
8
0
429,901
0
W
Amaterasu
11,341
540
178
8
0
439,690
0
W
Tsukuyomi
10,886
518
143
7
0
438,061
3
L
Hou Yi
9,487
452
152
7
0
386,910
3
L
Athena
8,815
420
35
2
0
409,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role