Player Matchup

Kukulkan
Kukulkan
Silver II
CapriPanther
Kukulkan
Silver II
Level 148
God Stats
1W - 2L
1,451 SR
Queue Stats
23W - 37L
1,166 MMR
Solo
Cupid
Cupid
Silver II
LuxCold
Cupid
Silver II
Level 63
God Stats
15W - 21L
1,502 SR
Queue Stats
259W - 251L
1,060 MMR
Party 2
Arachne
Arachne
Silver II
LuxWet
Arachne
Silver II
Level 82
God Stats
70W - 71L
1,566 SR
Queue Stats
228W - 219L
1,097 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
faithuprising
Erlang Shen
Silver II
Level 149
God Stats
7W - 7L
1,591 SR
Queue Stats
554W - 548L
1,006 MMR
Solo
Ganesha
Ganesha
Silver III
iHanz
Ganesha
Silver III
Level 140
God Stats
3W - 1L
1,704 SR
Queue Stats
98W - 100L
868 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,563 SR
1,040 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 156
1,346 SR
1,037 MMR
Pele
Pele
Silver I
BoxOf64Crayons
Pele
Silver I
Level 158
God Stats
2W - 5L
1,452 SR
Queue Stats
93W - 101L
1,169 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
Gewehr16
Tsukuyomi
Silver V
Level 146
God Stats
1W - 1L
1,305 SR
Queue Stats
84W - 99L
631 MMR
Solo
Hera
Hera
Silver IV
PolarBearMaeda
Hera
Silver IV
Level 155
God Stats
2W - 3L
1,310 SR
Queue Stats
13W - 11L
1,370 MMR
Party 1
The Morrigan
The Morrigan
Silver I
mofuo
The Morrigan
Silver I
Level 159
God Stats
1W - 0L
1,415 SR
Queue Stats
59W - 71L
963 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
syappom
Ah Muzen Cab
Silver II
Level 160
God Stats
3W - 2L
1,246 SR
Queue Stats
642W - 640L
1,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CapriPanther
Kukulkan
17
5 / 8 / 3
11,707
450
14,746
17,560
8,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
LuxCold
Cupid
17
1 / 9 / 3
11,521
443
12,420
25,718
10,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
LuxWet
Arachne
17
4 / 7 / 5
11,967
460
15,561
30,252
15,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
faithuprising
Erlang Shen
20
6 / 6 / 0
13,913
535
17,587
35,098
28,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
iHanz
Ganesha
16
0 / 6 / 9
11,333
436
6,618
32,120
48,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
LancelotYu HuangAgni

VS

Bans
AtlasAnubisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 15
13,542
521
19,014
33,240
16,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Gewehr16
Tsukuyomi
20
8 / 2 / 13
15,453
594
22,269
26,315
24,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 0 / 3
16,846
648
26,674
12,581
8,672
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

The Morrigan
mofuo
The Morrigan
19
4 / 6 / 13
12,400
477
13,795
20,239
21,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
syappom
Ah Muzen Cab
20
9 / 2 / 12
15,851
610
24,636
21,642
11,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
16
Kills
36
36
Deaths
16
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
6
15
1.58
L
Kukulkan
CapriPanther
Kukulkan
5
8
3
0.81
W
Tsukuyomi
Gewehr16
Tsukuyomi
8
2
13
7.25
L
Cupid
LuxCold
Cupid
1
9
3
0.28
L
Arachne
LuxWet
Arachne
4
7
5
0.93
W
13
0
3
14.5
L
Erlang Shen
faithuprising
Erlang Shen
6
6
0
1
L
Ganesha
iHanz
Ganesha
0
6
9
0.75
W
The Morrigan
mofuo
The Morrigan
4
6
13
1.75
W
Ah Muzen Cab
syappom
Ah Muzen Cab
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,932
Damage
106,388
140,748
Taken
114,017
112,245
Mitigated
82,624
34,202
Healing
37,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,014
4,565
0
10,477
33,240
16,426
618
3,378
29,862
0
141,713
L
Kukulkan
CapriPanther
Kukulkan
14,746
425
0
813
17,560
8,443
368
9,417
7,953
96,102
0
W
Tsukuyomi
Gewehr16
Tsukuyomi
22,269
4,344
0
11,214
26,315
24,534
1,517
2,513
23,802
0
120,218
L
Cupid
LuxCold
Cupid
12,420
7,012
330
6,618
25,718
10,680
84
3,588
21,998
0
89,528
L
Arachne
LuxWet
Arachne
15,561
7,534
0
9,701
30,252
15,693
182
6,172
23,870
0
113,923
W
26,674
7,118
0
2,263
12,581
8,672
1,665
5,046
7,535
171,500
0
L
Erlang Shen
faithuprising
Erlang Shen
17,587
8,071
0
13,667
35,098
28,492
362
10,560
24,538
0
133,078
L
Ganesha
iHanz
Ganesha
6,618
944
0
3,073
32,120
48,937
0
12,046
19,524
55,239
0
W
The Morrigan
mofuo
The Morrigan
13,795
2,843
0
2,313
20,239
21,831
384
9,225
10,725
44,437
2,765
W
Ah Muzen Cab
syappom
Ah Muzen Cab
24,636
8,003
0
10,784
21,642
11,161
7,768
2,075
19,567
0
180,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,441
Gold Earned
74,092
791
Minions Killed
884
0
Camps Cleared
0
2,320,569
Distance Traveled
2,548,211
20
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,542
521
165
6
0
526,942
11
L
Kukulkan
11,707
450
191
7
0
441,379
7
W
Tsukuyomi
15,453
594
182
7
0
527,092
7
L
Cupid
11,521
443
201
8
0
403,613
3
L
Arachne
11,967
460
135
5
0
556,185
2
W
Hera
16,846
648
259
10
0
530,636
8
L
Erlang Shen
13,913
535
230
9
0
468,991
6
L
Ganesha
11,333
436
34
1
0
450,401
2
W
The Morrigan
12,400
477
59
2
0
457,283
9
W
Ah Muzen Cab
15,851
610
219
8
0
506,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role