Player Matchup

Anubis
Anubis
 
Anubis
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
earthyArankaraju
Shiva
Level 41
God Stats
12W - 3L
1,843 SR
Queue Stats
135W - 135L
1,437 Elo+
Party 1
Neith
Neith
sørensmite
Neith
Level 46
God Stats
2W - 1L
1,501 SR
Queue Stats
13W - 22L
1,399 Elo+
Solo
Team Averages
Level 40
1,615 SR
1,445 Elo+

VS

Team Averages
Level 65
1,427 SR
1,391 Elo+
Ganesha
Ganesha
Lobster25
Ganesha
Level 88
God Stats
4W - 4L
1,439 SR
Queue Stats
467W - 619L
1,382 Elo+
Solo
Loki
Loki
T3AMaN
Loki
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 227L
1,393 Elo+
Solo
Vamana
Vamana
无敌酱拐拐
Vamana
Level 41
God Stats
1W - 2L
1,344 SR
Queue Stats
43W - 79L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 2 / 4
7,479
680
7,469
7,294
4,263
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 1 / 4
8,493
772
9,502
10,764
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

13
3 / 0 / 5
8,253
750
17,041
7,921
3,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lobster25
Ganesha
12
0 / 1 / 1
7,344
668
4,653
14,850
11,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
T3AMaN
Loki
10
0 / 4 / 3
6,593
599
4,750
9,810
2,692
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 3 / 0
7,282
662
8,765
13,641
12,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
4
2
L
Ganesha
Lobster25
Ganesha
0
1
1
0.5
L
Loki
T3AMaN
Loki
0
4
3
0.38
W
3
1
4
5
W
3
0
5
5.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,012
Damage
18,168
25,979
Taken
38,301
17,417
Mitigated
27,217
6,787
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,469
922
0
3,131
7,294
4,263
60
1,285
6,009
29,041
0
L
Ganesha
Lobster25
Ganesha
4,653
405
1,858
4,332
14,850
11,980
0
1,838
13,012
16,941
0
L
Loki
T3AMaN
Loki
4,750
992
0
924
9,810
2,692
0
2,828
6,982
0
15,078
W
9,502
2,155
0
1,342
10,764
9,534
114
1,780
8,984
0
20,544
W
17,041
9,398
0
2,314
7,921
3,620
396
2,092
5,829
0
41,881
L
8,765
3,507
0
4,172
13,641
12,545
0
3,084
10,557
0
24,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,225
Gold Earned
21,219
140
Minions Killed
87
6
Camps Cleared
4
558,051
Distance Traveled
514,224
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,479
680
46
4
6
165,190
4
L
Ganesha
7,344
668
10
1
1
175,237
5
L
Loki
6,593
599
32
3
3
183,958
3
W
Shiva
8,493
772
27
2
0
213,495
2
W
Neith
8,253
750
67
6
0
179,366
3
L
Vamana
7,282
662
45
4
0
155,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role