Player Matchup

Janus
Janus
Diamond I
HaloZ Hype
Janus
Diamond I
Level 145
God Stats
9W - 7L
1,638 SR
Queue Stats
444W - 423L
2,518 MMR
Solo
Yemoja
Yemoja
Diamond I
TheOy10
Yemoja
Diamond I
Level 149
God Stats
5W - 2L
1,735 SR
Queue Stats
66W - 46L
2,515 MMR
Solo
Susano
Susano
Diamond I
imprettycоol
Susano
Diamond I
Level 160
God Stats
4W - 0L
1,891 SR
Queue Stats
90W - 76L
2,657 MMR
Solo
Ravana
Ravana
Diamond III
t_wikman
Ravana
Diamond III
Level 158
God Stats
9W - 3L
1,768 SR
Queue Stats
214W - 203L
2,264 MMR
Solo
Jing Wei
Jing Wei
Masters
Đespia
Jing Wei
Masters
Level 88
God Stats
3W - 2L
1,789 SR
Queue Stats
328W - 308L
2,898 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,764 SR
2,570 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,546 SR
2,335 MMR
Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
BlackCetus
Ra
Masters
Level 159
God Stats
1W - 2L
1,823 SR
Queue Stats
118W - 104L
2,878 MMR
Solo
Cerberus
Cerberus
Masters
BlackCurse_YF
Cerberus
Masters
Level 160
God Stats
1W - 4L
1,471 SR
Queue Stats
853W - 847L
2,210 MMR
Solo
Guan Yu
Guan Yu
Masters
RtNqFlayp
Guan Yu
Masters
Level 103
God Stats
0W - 2L
1,321 SR
Queue Stats
89W - 73L
2,923 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
alex_kidd__9
Ah Muzen Cab
Diamond III
Level 147
God Stats
22W - 20L
1,616 SR
Queue Stats
972W - 988L
2,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 2 / 11
10,723
564
10,643
9,798
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
TheOy10
Yemoja
16
2 / 0 / 6
10,270
541
5,410
14,153
12,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
14 / 2 / 3
12,423
654
19,884
19,799
9,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
t_wikman
Ravana
18
2 / 1 / 6
11,752
619
15,103
11,058
8,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Đespia
Jing Wei
17
8 / 0 / 4
11,268
593
19,896
18,898
7,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Ne ZhaAthenaUllrBakasuraLancelot

VS

Bans
Yu HuangKhepriThothChang'eKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 7 / 1
9,516
501
9,521
18,540
8,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
0 / 5 / 1
9,031
475
8,706
15,136
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
BlackCurse_YF
Cerberus
13
0 / 3 / 3
7,867
414
7,539
20,621
16,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
RtNqFlayp
Guan Yu
16
3 / 5 / 1
10,387
547
10,446
24,294
34,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
alex_kidd__9
Ah Muzen Cab
13
0 / 8 / 0
8,503
448
8,063
17,983
6,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
28
Kills
5
5
Deaths
28
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
7
1
0.36
L
0
5
1
0.1
L
Cerberus
BlackCurse_YF
Cerberus
0
3
3
0.5
W
Janus
2
2
11
3.75
L
Guan Yu
RtNqFlayp
Guan Yu
3
5
1
0.7
W
Yemoja
TheOy10
Yemoja
2
0
6
5
L
Ah Muzen Cab
alex_kidd__9
Ah Muzen Cab
0
8
0
0
W
14
2
3
7.75
W
Ravana
t_wikman
Ravana
2
1
6
5
W
Jing Wei
Đespia
Jing Wei
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,936
Damage
44,275
73,706
Taken
96,574
40,835
Mitigated
73,194
37,584
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,521
2,709
0
4,252
18,540
8,445
0
2,841
15,699
0
78,182
L
8,706
890
1,058
3,762
15,136
7,129
0
2,435
12,701
93,400
0
L
Cerberus
BlackCurse_YF
Cerberus
7,539
674
0
4,361
20,621
16,788
0
6,467
14,154
37,021
4,142
W
Janus
10,643
444
0
2,204
9,798
3,899
86
2,686
7,112
84,435
0
L
Guan Yu
RtNqFlayp
Guan Yu
10,446
2,380
453
5,661
24,294
34,241
0
2,731
21,563
78
62,723
W
Yemoja
TheOy10
Yemoja
5,410
2,055
5,493
6,658
14,153
12,437
141
6,038
8,115
27,700
455
L
Ah Muzen Cab
alex_kidd__9
Ah Muzen Cab
8,063
2,648
0
2,776
17,983
6,591
1,482
2,123
15,860
0
79,021
W
19,884
7,377
0
7,309
19,799
9,050
0
2,685
17,114
0
105,296
W
Ravana
t_wikman
Ravana
15,103
5,039
0
5,652
11,058
8,105
183
1,380
9,678
0
90,419
W
Jing Wei
Đespia
Jing Wei
19,896
17,464
0
10,268
18,898
7,344
2,290
4,220
14,678
0
110,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,436
Gold Earned
45,304
688
Minions Killed
589
0
Camps Cleared
0
1,999,622
Distance Traveled
1,770,547
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,516
501
134
7
0
388,221
7
L
Ra
9,031
475
157
8
0
333,259
6
L
Cerberus
7,867
414
81
4
0
371,464
9
W
Janus
10,723
564
157
8
0
409,487
4
L
Guan Yu
10,387
547
101
5
0
363,080
7
W
Yemoja
10,270
541
44
2
0
377,988
6
L
Ah Muzen Cab
8,503
448
116
6
0
314,523
1
W
Susano
12,423
654
135
7
0
473,023
0
W
Ravana
11,752
619
176
9
0
365,231
2
W
Jing Wei
11,268
593
176
9
0
373,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role