Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DEDMAIDAN
Nemesis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,270 Elo+
Party 1
Anhur
Anhur
Lolo320c
Anhur
Level 126
God Stats
1W - 4L
1,118 SR
Queue Stats
299W - 307L
1,462 Elo+
Solo
King Arthur
King Arthur
PellesRid
King Arthur
Level 49
God Stats
0W - 1L
1,448 SR
Queue Stats
39W - 46L
1,270 Elo+
Party 1
Thoth
Thoth
gusdead
Thoth
Level 102
God Stats
3W - 4L
1,448 SR
Queue Stats
574W - 622L
1,464 Elo+
Solo
Team Averages
Level 93
1,403 SR
1,393 Elo+

VS

Team Averages
Level 88
1,510 SR
1,410 Elo+
Ah Puch
Ah Puch
Enrio
Ah Puch
Level 128
God Stats
2W - 0L
1,756 SR
Queue Stats
49W - 61L
1,490 Elo+
Party 3
Baba Yaga
Baba Yaga
Hzr65
Baba Yaga
Level 89
God Stats
12W - 10L
1,501 SR
Queue Stats
296W - 331L
1,349 Elo+
Party 2
Ares
Ares
Kokdp65
Ares
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 58L
1,399 Elo+
Party 2
Freya
Freya
Nerolia
Freya
Level 147
God Stats
1W - 1L
1,292 SR
Queue Stats
115W - 122L
1,450 Elo+
Party 3
Achilles
Achilles
badassmon
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
5 / 3 / 8
11,152
697
26,133
15,869
9,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
DEDMAIDAN
Nemesis
17
2 / 5 / 8
10,927
683
11,867
23,691
21,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Lolo320c
Anhur
18
5 / 6 / 9
10,635
665
16,703
18,932
10,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
PellesRid
King Arthur
17
1 / 4 / 8
9,412
588
4,958
18,649
25,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
gusdead
Thoth
17
1 / 3 / 11
9,975
623
17,499
12,121
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Enrio
Ah Puch
20
9 / 2 / 9
12,365
773
27,527
15,769
9,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Hzr65
Baba Yaga
18
3 / 1 / 12
10,762
673
18,357
18,196
10,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Kokdp65
Ares
17
1 / 3 / 11
10,927
683
7,973
23,360
29,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
Nerolia
Freya
18
4 / 3 / 11
10,799
675
16,180
16,760
9,655
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
badassmon
Achilles
16
4 / 5 / 8
10,320
645
10,915
20,834
24,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
72
14
Kills
21
21
Deaths
14
44
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
3
8
3
L
Nemesis
DEDMAIDAN
Nemesis
2
5
8
1.2
W
Ah Puch
Enrio
Ah Puch
9
2
9
6.75
W
Baba Yaga
Hzr65
Baba Yaga
3
1
12
9
W
Ares
Kokdp65
Ares
1
3
11
2.17
L
Anhur
Lolo320c
Anhur
5
6
9
1.58
W
Freya
Nerolia
Freya
4
3
11
3.17
L
King Arthur
PellesRid
King Arthur
1
4
8
1.25
W
Achilles
badassmon
Achilles
4
5
8
1.6
L
Thoth
gusdead
Thoth
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,160
Damage
80,952
89,262
Taken
94,919
72,910
Mitigated
84,934
33,543
Healing
39,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
26,133
9,212
3,174
4,895
15,869
9,116
1,106
12,798
2,811
0
52,857
L
Nemesis
DEDMAIDAN
Nemesis
11,867
3,256
4,003
6,517
23,691
21,625
30
17,785
5,626
0
18,092
W
Ah Puch
Enrio
Ah Puch
27,527
520
2,715
3,648
15,769
9,824
1,019
3,952
11,405
45,418
0
W
Baba Yaga
Hzr65
Baba Yaga
18,357
1,713
3,577
7,000
18,196
10,903
1,230
3,848
14,018
45,112
0
W
Ares
Kokdp65
Ares
7,973
373
3,164
5,007
23,360
29,582
449
2,979
19,905
12,302
0
L
Anhur
Lolo320c
Anhur
16,703
6,149
4,387
3,880
18,932
10,172
867
14,997
3,702
0
35,189
W
Freya
Nerolia
Freya
16,180
4,912
4,553
6,713
16,760
9,655
570
2,634
13,900
28,777
0
L
King Arthur
PellesRid
King Arthur
4,958
652
0
1,180
18,649
25,903
63
14,003
4,175
0
8,559
W
Achilles
badassmon
Achilles
10,915
1,590
0
3,484
20,834
24,970
1,372
2,320
18,192
0
17,252
L
Thoth
gusdead
Thoth
17,499
407
1,825
3,682
12,121
6,094
510
10,454
1,615
33,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,101
Gold Earned
55,173
188
Minions Killed
149
0
Camps Cleared
0
1,420,676
Distance Traveled
1,416,962
1
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,152
697
70
4
0
276,832
0
L
Nemesis
10,927
683
7
0
0
290,647
0
W
Ah Puch
12,365
773
51
3
0
266,896
5
W
Baba Yaga
10,762
673
52
3
0
287,827
7
W
Ares
10,927
683
12
1
0
307,418
6
L
Anhur
10,635
665
54
3
0
263,136
0
W
Freya
10,799
675
24
2
0
258,427
1
L
King Arthur
9,412
588
7
0
0
311,023
0
W
Achilles
10,320
645
10
1
0
296,394
5
L
Thoth
9,975
623
50
3
0
279,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role