Player Matchup

Anubis
Anubis
Novaswift75114
Anubis
Level 44
God Stats
6W - 6L
1,617 SR
Queue Stats
42W - 67L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
Warp and Woof
Guan Yu
Level 67
God Stats
3W - 8L
1,281 SR
Queue Stats
42W - 67L
1,439 Elo+
Party 1
Ishtar
Ishtar
Why_Not_777
Ishtar
Level 147
God Stats
7W - 14L
1,407 SR
Queue Stats
131W - 206L
1,275 Elo+
Solo
Team Averages
Level 86
1,435 SR
1,384 Elo+

VS

Team Averages
Level 64
1,304 SR
1,471 Elo+
Guan Yu
Guan Yu
WhoaUDead
Guan Yu
Level 69
God Stats
20W - 19L
1,487 SR
Queue Stats
155W - 133L
1,539 Elo+
Solo
Terra
Terra
iNullifieZ
Terra
Level 82
God Stats
3W - 1L
1,264 SR
Queue Stats
188W - 180L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
kokonut_warrior
Ao Kuang
Level 42
God Stats
10W - 23L
1,160 SR
Queue Stats
161W - 287L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,797
650
11,220
10,815
5,289
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
12
2 / 3 / 2
8,352
696
7,451
16,065
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
12
1 / 1 / 4
7,701
642
13,264
7,031
2,342
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
WhoaUDead
Guan Yu
14
2 / 1 / 6
8,397
700
9,848
18,876
25,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
14
3 / 1 / 5
8,585
715
12,182
13,898
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
13
3 / 3 / 5
8,421
702
7,104
13,080
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
8
8
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Guan Yu
2
3
2
1
W
Guan Yu
WhoaUDead
Guan Yu
2
1
6
5
L
Ishtar
1
1
4
3
W
Terra
3
1
5
5.5
W
Ao Kuang
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,935
Damage
29,134
33,911
Taken
45,854
18,259
Mitigated
45,065
9,697
Healing
23,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,220
2,363
473
3,151
10,815
5,289
238
6,559
3,598
28,472
0
L
Guan Yu
7,451
648
1,719
3,761
16,065
10,628
91
8,019
7,617
0
21,798
W
Guan Yu
WhoaUDead
Guan Yu
9,848
1,166
4,389
10,320
18,876
25,305
0
5,142
13,734
0
32,341
L
Ishtar
13,264
7,780
0
593
7,031
2,342
102
3,902
3,045
0
28,569
W
Terra
12,182
1,309
2,340
3,498
13,898
14,173
261
3,803
10,095
32,588
0
W
Ao Kuang
7,104
2,410
0
3,161
13,080
5,587
267
2,588
10,492
16,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,850
Gold Earned
25,403
117
Minions Killed
116
5
Camps Cleared
6
602,892
Distance Traveled
744,758
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,797
650
46
4
4
166,265
1
L
Guan Yu
8,352
696
22
2
1
235,595
2
W
Guan Yu
8,397
700
45
4
3
256,135
1
L
Ishtar
7,701
642
49
4
0
201,032
3
W
Terra
8,585
715
41
3
1
264,011
2
W
Ao Kuang
8,421
702
30
3
2
224,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role