Player Matchup

Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
PolarBearMaeda
Ao Kuang
Silver IV
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,368 MMR
Party 1
Merlin
Merlin
Silver V
Sodiesarin1
Merlin
Silver V
Level 43
God Stats
2W - 3L
1,589 SR
Queue Stats
238W - 245L
804 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
mofuo
Zhong Kui
Silver I
Level 159
God Stats
7W - 4L
1,804 SR
Queue Stats
59W - 71L
961 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,579 SR
1,226 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,532 SR
1,124 MMR
Ra
Ra
Silver III
 
Ra
Silver III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
PlayRankedToLose
Janus
Gold V
Level 74
God Stats
3W - 2L
1,894 SR
Queue Stats
310W - 319L
1,131 MMR
Solo
Xbalanque
Xbalanque
Bronze I
QQIronrod
Xbalanque
Bronze I
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
268W - 296L
464 MMR
Solo
Bastet
Bastet
Bronze III
ShadowLord1942
Bastet
Bronze III
Level 82
God Stats
0W - 1L
1,239 SR
Queue Stats
3W - 5L
1,400 MMR
Solo
Geb
Geb
Silver I
maldonado47
Geb
Silver I
Level 105
God Stats
17W - 20L
1,525 SR
Queue Stats
313W - 312L
1,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 3
6,392
639
2,706
2,425
800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
 
Kuzenbo
8
2 / 0 / 1
5,810
581
4,162
10,755
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
11
3 / 0 / 0
6,057
606
1,183
7,162
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
9
0 / 0 / 0
4,787
479
2,455
2,843
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
mofuo
Zhong Kui
11
2 / 0 / 1
6,431
643
7,271
7,111
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
AtlasCupidLancelotTerra

VS

Bans
HadesYu HuangKaliNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 0
5,153
515
3,884
6,485
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 0
5,269
527
5,120
3,102
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
QQIronrod
Xbalanque
9
0 / 3 / 0
4,831
483
1,216
5,511
1,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
4,317
432
2,570
8,197
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
4,457
446
811
7,792
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
3
2.5
W
Kuzenbo
 
Kuzenbo
2
0
1
2.5
L
Ra
 
Ra
0
2
0
0
L
0
0
0
0
W
Ao Kuang
3
0
0
3
L
Xbalanque
QQIronrod
Xbalanque
0
3
0
0
L
0
3
0
0
W
Merlin
0
0
0
0
L
0
0
0
0
W
Zhong Kui
mofuo
Zhong Kui
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,777
Damage
13,601
30,296
Taken
31,087
18,171
Mitigated
12,029
14,347
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,706
2,049
0
1,001
2,425
800
57
0
2,425
0
59,143
W
Kuzenbo
 
Kuzenbo
4,162
1,739
0
4,893
10,755
8,098
0
3,932
6,656
12,955
7,829
L
Ra
 
Ra
3,884
608
48
1,574
6,485
2,707
0
4,116
2,369
36,331
0
L
5,120
367
0
890
3,102
1,280
0
2,232
870
45,665
0
W
Ao Kuang
1,183
94
0
2,662
7,162
2,610
0
982
6,090
48,280
0
L
Xbalanque
QQIronrod
Xbalanque
1,216
310
0
1,442
5,511
1,361
0
582
4,929
0
30,177
L
2,570
658
0
2,738
8,197
2,686
0
3,092
5,105
0
17,966
W
Merlin
2,455
50
0
250
2,843
1,034
0
1,620
1,073
28,941
0
L
811
237
0
2,968
7,792
3,995
0
3,139
4,653
10,289
0
W
Zhong Kui
mofuo
Zhong Kui
7,271
1,704
0
5,541
7,111
5,629
189
2,874
4,237
43,591
7,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
24,027
366
Minions Killed
247
0
Camps Cleared
0
967,835
Distance Traveled
954,785
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,392
639
108
11
0
189,344
2
W
Kuzenbo
5,810
581
34
3
0
184,233
3
L
Ra
5,153
515
68
7
0
186,125
4
L
Janus
5,269
527
81
8
0
225,377
3
W
Ao Kuang
6,057
606
86
9
0
218,705
2
L
Xbalanque
4,831
483
48
5
0
171,635
3
L
Bastet
4,317
432
35
4
0
226,855
3
W
Merlin
4,787
479
52
5
0
211,028
3
L
Geb
4,457
446
15
2
0
144,793
4
W
Zhong Kui
6,431
643
86
9
0
164,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role