Player Matchup

Anubis
Anubis
Silver V
ElectroScorpion
Anubis
Silver V
Level 109
God Stats
1W - 0L
1,519 SR
Queue Stats
18W - 29L
707 MMR
Solo
Horus
Horus
Silver III
Killyouback
Horus
Silver III
Level 158
God Stats
9W - 6L
1,654 SR
Queue Stats
333W - 350L
903 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
LuxCold
Ah Muzen Cab
Silver I
Level 63
God Stats
29W - 17L
1,553 SR
Queue Stats
259W - 251L
1,055 MMR
Party 1
Arachne
Arachne
Silver I
LuxWet
Arachne
Silver I
Level 81
God Stats
70W - 71L
1,567 SR
Queue Stats
228W - 219L
1,092 MMR
Party 1
Atlas
Atlas
Bronze I
WafflestomperTV
Atlas
Bronze I
Level 61
God Stats
49W - 36L
1,498 SR
Queue Stats
208W - 219L
271 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,558 SR
806 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 146
1,474 SR
1,176 MMR
Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver IV
 
Xbalanque
Silver IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze III
Dingore
Fafnir
Bronze III
Level 160
God Stats
0W - 1L
1,711 SR
Queue Stats
30W - 53L
1,138 MMR
Solo
Zeus
Zeus
Bronze II
firtenen
Zeus
Bronze II
Level 149
God Stats
0W - 3L
1,161 SR
Queue Stats
44W - 74L
240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
8,003
572
2,408
11,243
5,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 1 / 0
8,617
616
7,117
9,555
5,728
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
LuxCold
Ah Muzen Cab
14
5 / 0 / 1
8,829
631
8,161
7,858
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
LuxWet
Arachne
14
6 / 0 / 3
8,625
616
7,098
11,615
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 6
6,597
471
3,717
8,865
5,412
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AresKaliPoseidonKing Arthur

VS

Bans
Yu HuangRavanaMulanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 0
6,759
483
4,125
10,164
9,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
 
Thoth
11
1 / 2 / 0
6,743
482
6,102
5,570
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
 
Xbalanque
8
0 / 2 / 0
5,463
390
5,245
7,366
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Dingore
Fafnir
10
0 / 2 / 0
6,590
471
2,838
11,633
7,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
8
0 / 5 / 1
5,577
398
1,892
8,890
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
0
1
L
Thoth
 
Thoth
1
2
0
0.5
L
Xbalanque
 
Xbalanque
0
2
0
0
L
Fafnir
Dingore
Fafnir
0
2
0
0
W
0
1
1
0.5
W
0
1
0
0
W
Ah Muzen Cab
LuxCold
Ah Muzen Cab
5
0
1
5.5
W
Arachne
LuxWet
Arachne
6
0
3
7.5
W
0
0
6
3
L
Zeus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,501
Damage
20,202
49,136
Taken
43,623
25,285
Mitigated
23,606
20,597
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,125
2,497
0
4,441
10,164
9,091
0
0
10,164
130
42,676
L
Thoth
 
Thoth
6,102
572
0
310
5,570
2,113
0
1,247
4,323
44,321
0
L
Xbalanque
 
Xbalanque
5,245
1,292
0
2,804
7,366
2,105
0
1,435
5,931
0
33,736
L
Fafnir
Dingore
Fafnir
2,838
451
1,347
3,831
11,633
7,935
0
2,474
9,159
26,732
0
W
2,408
438
0
7,682
11,243
5,702
63
6,045
4,810
67,627
0
W
7,117
3,644
43
2,147
9,555
5,728
0
76
9,479
0
69,266
W
Ah Muzen Cab
LuxCold
Ah Muzen Cab
8,161
4,430
0
2,674
7,858
2,851
5,253
1,388
6,430
0
79,126
W
Arachne
LuxWet
Arachne
7,098
3,922
0
6,380
11,615
5,592
0
1,537
10,032
0
77,337
W
3,717
1,780
230
1,441
8,865
5,412
598
1,272
7,553
17,025
0
L
Zeus
1,892
368
0
1,461
8,890
2,362
0
969
7,921
28,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
31,132
512
Minions Killed
358
0
Camps Cleared
0
1,335,023
Distance Traveled
1,164,222
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,759
483
93
7
0
270,624
8
L
Thoth
6,743
482
97
7
0
248,061
0
L
Xbalanque
5,463
390
77
6
0
171,005
1
L
Fafnir
6,590
471
44
3
0
247,280
2
W
Anubis
8,003
572
130
9
0
233,050
4
W
Horus
8,617
616
121
9
0
264,142
3
W
Ah Muzen Cab
8,829
631
127
9
0
227,789
3
W
Arachne
8,625
616
106
8
0
348,453
2
W
Atlas
6,597
471
28
2
0
261,589
6
L
Zeus
5,577
398
47
3
0
227,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role