Player Matchup

Ao Kuang
Ao Kuang
Factory Issued
Ao Kuang
Level 113
God Stats
16W - 7L
1,927 SR
Queue Stats
160W - 97L
1,675 Elo+
Party 1
Medusa
Medusa
TrainerHere
Medusa
Level 109
God Stats
14W - 11L
1,536 SR
Queue Stats
87W - 93L
1,441 Elo+
Party 1
Chaac
Chaac
xX Cegerto Xx
Chaac
Level 128
God Stats
19W - 16L
1,484 SR
Queue Stats
493W - 368L
1,560 Elo+
Party 1
Team Averages
Level 117
1,649 SR
1,559 Elo+

VS

Team Averages
Level 47
1,500 SR
1,327 Elo+
Izanami
Izanami
Gbuckets2120
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,428 Elo+
Party 2
He Bo
He Bo
PepeLePeow
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 48L
1,262 Elo+
Party 2
Sun Wukong
Sun Wukong
Spacemonkayy
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 76L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
8 / 2 / 7
11,534
824
10,312
16,359
18,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
15
6 / 4 / 8
10,718
766
11,218
9,841
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 4 / 11
11,894
850
22,139
23,066
17,663
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gbuckets2120
Izanami
12
0 / 6 / 6
8,548
611
6,071
10,939
3,809
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
15
8 / 10 / 1
11,073
791
15,231
17,871
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Spacemonkayy
Sun Wukong
14
2 / 5 / 7
10,098
721
10,308
22,564
19,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
21
Kills
10
10
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
8
2
7
5.75
L
Izanami
Gbuckets2120
Izanami
0
6
6
0.5
L
He Bo
8
10
1
0.85
L
Sun Wukong
Spacemonkayy
Sun Wukong
2
5
7
1.1
W
Medusa
6
4
8
2.5
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,669
Damage
31,610
49,266
Taken
51,374
41,380
Mitigated
29,892
15,778
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
10,312
2,079
1,826
5,607
16,359
18,783
444
4,538
11,509
24,787
0
L
Izanami
Gbuckets2120
Izanami
6,071
4,494
0
559
10,939
3,809
0
1,583
9,356
0
20,173
L
He Bo
15,231
886
0
2,252
17,871
6,678
0
4,241
13,630
37,643
0
L
Sun Wukong
Spacemonkayy
Sun Wukong
10,308
2,567
0
4,551
22,564
19,405
0
4,694
17,870
0
25,469
W
Medusa
11,218
6,301
0
963
9,841
4,934
1,673
4,704
4,771
0
46,595
W
22,139
5,337
275
7,107
23,066
17,663
281
6,170
16,581
0
55,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,146
Gold Earned
29,719
152
Minions Killed
107
11
Camps Cleared
2
774,552
Distance Traveled
673,764
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,534
824
26
2
3
259,955
0
L
Izanami
8,548
611
27
2
1
229,767
1
L
He Bo
11,073
791
52
4
1
205,615
1
L
Sun Wukong
10,098
721
28
2
0
238,382
1
W
Medusa
10,718
766
55
4
6
252,341
1
W
Chaac
11,894
850
71
5
2
262,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role