Player Matchup

King Arthur
King Arthur
CORVIKNIGHT
King Arthur
Level 160
God Stats
2W - 6L
1,253 SR
Queue Stats
222W - 220L
1,542 Elo+
Solo
Camazotz
Camazotz
Galuase
Camazotz
Level 124
God Stats
7W - 10L
1,473 SR
Queue Stats
373W - 392L
1,522 Elo+
Solo
Arachne
Arachne
MuchLongCrow
Arachne
Level 121
God Stats
2W - 1L
1,790 SR
Queue Stats
40W - 61L
1,348 Elo+
Solo
Hercules
Hercules
Rypsitykki
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,858 Elo+
Solo
Sol
Sol
WOTWorldofTanks
Sol
Level 123
God Stats
3W - 3L
1,663 SR
Queue Stats
288W - 304L
1,478 Elo+
Solo
Team Averages
Level 127
1,536 SR
1,549 Elo+

VS

Team Averages
Level 116
1,465 SR
1,444 Elo+
Freya
Freya
 
Freya
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Eslor
King Arthur
Level 64
God Stats
1W - 0L
1,367 SR
Queue Stats
4W - 10L
1,357 Elo+
Solo
Danzaburou
Danzaburou
Malek_7900
Danzaburou
Level 158
God Stats
7W - 11L
1,487 SR
Queue Stats
689W - 758L
1,492 Elo+
Solo
Nemesis
Nemesis
WlmShk
Nemesis
Level 148
God Stats
3W - 3L
1,450 SR
Queue Stats
1,028W - 1,054L
1,368 Elo+
Solo
Chiron
Chiron
Zubiaheyo
Chiron
Level 97
God Stats
8W - 8L
1,520 SR
Queue Stats
754W - 789L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CORVIKNIGHT
King Arthur
18
4 / 7 / 13
11,434
673
16,956
28,933
39,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Galuase
Camazotz
19
3 / 3 / 13
10,861
639
14,945
24,308
24,336
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
MuchLongCrow
Arachne
17
2 / 6 / 11
10,287
605
7,099
19,277
13,945
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Rypsitykki
Hercules
17
1 / 5 / 12
10,225
601
11,778
33,131
43,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 2 / 7
12,469
733
28,590
14,992
8,693
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
5 / 4 / 8
11,771
692
29,204
22,787
11,304
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Eslor
King Arthur
18
3 / 4 / 10
11,409
671
10,664
19,162
16,400
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Malek_7900
Danzaburou
20
7 / 5 / 12
13,542
797
28,965
18,997
9,300
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
WlmShk
Nemesis
20
4 / 6 / 16
13,324
784
17,965
24,009
21,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
Zubiaheyo
Chiron
20
4 / 1 / 11
12,010
706
23,253
12,094
6,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
80
20
Kills
23
23
Deaths
20
56
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
4
8
2.25
L
King Arthur
CORVIKNIGHT
King Arthur
4
7
13
1.5
W
King Arthur
Eslor
King Arthur
3
4
10
2
L
Camazotz
Galuase
Camazotz
3
3
13
3.17
W
Danzaburou
Malek_7900
Danzaburou
7
5
12
2.6
L
Arachne
MuchLongCrow
Arachne
2
6
11
1.25
L
Hercules
Rypsitykki
Hercules
1
5
12
1.4
L
10
2
7
6.75
W
Nemesis
WlmShk
Nemesis
4
6
16
2
W
Chiron
Zubiaheyo
Chiron
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,368
Damage
110,051
120,641
Taken
97,049
129,764
Mitigated
64,268
43,401
Healing
48,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
29,204
9,298
4,197
9,845
22,787
11,304
1,546
7,613
15,174
52,624
1,925
L
King Arthur
CORVIKNIGHT
King Arthur
16,956
1,003
4,416
2,961
28,933
39,093
74
7,727
21,206
151
38,189
W
King Arthur
Eslor
King Arthur
10,664
405
2,682
3,648
19,162
16,400
32
5,191
13,971
0
20,244
L
Camazotz
Galuase
Camazotz
14,945
1,951
2,777
10,720
24,308
24,336
482
5,927
18,381
0
29,024
W
Danzaburou
Malek_7900
Danzaburou
28,965
10,674
1,243
5,354
18,997
9,300
3,406
5,850
13,147
0
65,308
L
Arachne
MuchLongCrow
Arachne
7,099
6,337
3,589
2,870
19,277
13,945
540
3,882
15,395
0
12,886
L
Hercules
Rypsitykki
Hercules
11,778
2,802
1,655
10,342
33,131
43,697
0
6,613
26,518
2,346
16,152
L
28,590
7,447
1,287
2,784
14,992
8,693
818
3,827
11,165
53,518
0
W
Nemesis
WlmShk
Nemesis
17,965
7,416
5,198
6,252
24,009
21,022
1,202
6,663
17,346
0
32,035
W
Chiron
Zubiaheyo
Chiron
23,253
5,898
6,997
3,488
12,094
6,242
1,967
4,942
7,152
0
56,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,276
Gold Earned
62,056
179
Minions Killed
251
0
Camps Cleared
0
1,629,250
Distance Traveled
1,690,373
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,771
692
57
3
0
314,774
2
L
King Arthur
11,434
673
43
3
0
308,386
0
W
King Arthur
11,409
671
15
1
0
384,825
0
L
Camazotz
10,861
639
23
1
0
325,629
6
W
Danzaburou
13,542
797
60
4
0
308,161
5
L
Arachne
10,287
605
21
1
0
353,396
3
L
Hercules
10,225
601
20
1
0
302,891
0
L
Sol
12,469
733
72
4
0
338,948
4
W
Nemesis
13,324
784
28
2
0
345,850
2
W
Chiron
12,010
706
91
5
0
336,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role