Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Dx3_King_Lion23
Ah Muzen Cab
Platinum IV
Level 114
God Stats
1W - 1L
1,586 SR
Queue Stats
103W - 149L
1,589 MMR
Solo
Discordia
Discordia
Diamond V
NutAnhurBack
Discordia
Diamond V
Level 61
God Stats
5W - 7L
1,683 SR
Queue Stats
47W - 67L
2,078 MMR
Solo
Bacchus
Bacchus
Gold II
joedrumss
Bacchus
Gold II
Level 139
God Stats
6W - 3L
1,644 SR
Queue Stats
104W - 119L
1,645 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,638 SR
1,770 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,571 SR
1,990 MMR
Zeus
Zeus
Platinum I
Cole The OG
Zeus
Platinum I
Level 129
God Stats
14W - 19L
1,556 SR
Queue Stats
381W - 407L
1,850 MMR
Party 1
Guan Yu
Guan Yu
Masters
JarJarBlinks703
Guan Yu
Masters
Level 156
God Stats
26W - 23L
1,692 SR
Queue Stats
599W - 498L
2,850 MMR
Solo
Geb
Geb
Gold V
Kloschr
Geb
Gold V
Level 87
God Stats
8W - 11L
1,464 SR
Queue Stats
170W - 201L
1,269 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dx3_King_Lion23
Ah Muzen Cab
11
1 / 7 / 1
7,581
632
11,988
12,290
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
NutAnhurBack
Discordia
11
0 / 3 / 2
7,367
614
8,309
9,057
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
joedrumss
Bacchus
11
1 / 1 / 1
8,090
674
7,912
14,740
18,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AtlasBaba YagaThothBaron SamediSol

VS

Bans
AchillesHou YiHorusMedusaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
9,738
812
12,751
6,962
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 0 / 5
9,638
803
10,933
17,892
18,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Geb
13
1 / 1 / 9
9,648
804
7,157
16,665
19,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Ah Muzen Cab
Dx3_King_Lion23
Ah Muzen Cab
1
7
1
0.21
W
5
0
5
7.5
W
Geb
1
1
9
5.5
L
Discordia
NutAnhurBack
Discordia
0
3
2
0.33
L
Bacchus
joedrumss
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,209
Damage
30,841
36,087
Taken
41,519
27,071
Mitigated
41,047
6,688
Healing
18,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,751
1,946
0
762
6,962
3,241
1,250
4,455
2,507
54,828
0
L
Ah Muzen Cab
Dx3_King_Lion23
Ah Muzen Cab
11,988
5,809
0
1,049
12,290
5,194
0
6,973
5,317
0
29,658
W
10,933
1,797
3,971
7,322
17,892
18,725
298
5,764
12,128
0
28,206
W
Geb
7,157
793
523
5,853
16,665
19,081
54
6,353
10,312
17,118
0
L
Discordia
NutAnhurBack
Discordia
8,309
1,039
0
1,318
9,057
3,455
0
4,743
4,314
27,047
0
L
Bacchus
joedrumss
Bacchus
7,912
1,199
0
4,321
14,740
18,422
0
8,419
6,321
16,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,038
Gold Earned
29,024
111
Minions Killed
150
3
Camps Cleared
7
634,757
Distance Traveled
754,248
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,738
812
101
8
5
224,769
2
L
Ah Muzen Cab
7,581
632
54
5
1
190,749
1
W
Guan Yu
9,638
803
31
3
2
263,100
4
W
Geb
9,648
804
18
2
0
266,379
3
L
Discordia
7,367
614
38
3
1
209,530
2
L
Bacchus
8,090
674
19
2
1
234,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role