Player Matchup

Bellona
Bellona
Alfacentaury
Bellona
Level 154
God Stats
3W - 1L
1,662 SR
Queue Stats
48W - 59L
1,465 Elo+
Solo
Tiamat
Tiamat
DeadlySh4dow
Tiamat
Level 143
God Stats
6W - 4L
1,539 SR
Queue Stats
77W - 90L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lady Saiint
Ah Muzen Cab
Level 66
God Stats
4W - 3L
1,394 SR
Queue Stats
63W - 101L
1,332 Elo+
Solo
Nu Wa
Nu Wa
P-R-U-N-E-A-U
Nu Wa
Level 160
God Stats
167W - 146L
1,678 SR
Queue Stats
383W - 430L
1,498 Elo+
Solo
Bakasura
Bakasura
PnM GODLIKE
Bakasura
Level 129
God Stats
8W - 3L
1,543 SR
Queue Stats
143W - 126L
1,598 Elo+
Solo
Team Averages
Level 130
1,563 SR
1,493 Elo+

VS

Team Averages
Level 102
1,620 SR
1,560 Elo+
Serqet
Serqet
ACruelGodReigns
Serqet
Level 151
God Stats
202W - 189L
1,574 SR
Queue Stats
912W - 1,029L
1,511 Elo+
Solo
Kukulkan
Kukulkan
Lionofyork
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,735 Elo+
Solo
Da Ji
Da Ji
MrMoisture
Da Ji
Level 89
God Stats
2W - 4L
1,605 SR
Queue Stats
225W - 242L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Qenepa
Ah Muzen Cab
Level 117
God Stats
0W - 2L
1,852 SR
Queue Stats
26W - 17L
1,559 Elo+
Solo
Cabrakan
Cabrakan
deep-fried-oreo
Cabrakan
Level 146
God Stats
32W - 30L
1,571 SR
Queue Stats
463W - 492L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alfacentaury
Bellona
18
2 / 3 / 8
11,582
724
9,645
22,105
20,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
18
0 / 1 / 9
12,076
755
8,141
13,798
20,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Lady Saiint
Ah Muzen Cab
20
2 / 0 / 2
12,542
784
7,545
7,666
3,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 2 / 6
11,969
748
17,422
11,421
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
PnM GODLIKE
Bakasura
20
9 / 1 / 2
13,344
834
16,295
17,675
11,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 3
10,605
663
8,252
17,009
23,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Lionofyork
Kukulkan
20
1 / 2 / 4
11,897
744
16,174
9,654
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
17
3 / 8 / 3
10,364
648
15,926
20,689
10,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Qenepa
Ah Muzen Cab
17
0 / 1 / 1
10,265
642
7,829
8,311
3,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
15
0 / 4 / 3
9,442
590
6,139
18,162
22,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
7
7
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
0
3
4.5
W
Bellona
Alfacentaury
Bellona
2
3
8
2
W
Tiamat
0
1
9
4.5
W
Ah Muzen Cab
Lady Saiint
Ah Muzen Cab
2
0
2
3
L
Kukulkan
Lionofyork
Kukulkan
1
2
4
1.5
L
Da Ji
3
8
3
0.56
W
2
2
6
2.5
W
Bakasura
PnM GODLIKE
Bakasura
9
1
2
10
L
Ah Muzen Cab
Qenepa
Ah Muzen Cab
0
1
1
0.5
L
Cabrakan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,048
Damage
54,320
72,665
Taken
73,825
61,907
Mitigated
64,903
14,741
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,252
1,079
0
250
17,009
23,381
0
6,770
9,857
274
36,631
W
Bellona
Alfacentaury
Bellona
9,645
3,456
0
2,547
22,105
20,995
496
6,626
14,747
273
38,745
W
Tiamat
8,141
608
0
2,610
13,798
20,445
375
5,591
7,709
26,955
0
W
Ah Muzen Cab
Lady Saiint
Ah Muzen Cab
7,545
1,666
0
1,727
7,666
3,913
7,692
2,131
5,535
0
62,560
L
Kukulkan
Lionofyork
Kukulkan
16,174
561
0
250
9,654
4,874
0
3,053
5,857
91,558
0
L
Da Ji
15,926
3,133
0
1,184
20,689
10,357
0
6,015
13,669
0
39,791
W
17,422
4,837
0
3,464
11,421
4,649
1,873
3,188
7,832
56,970
0
W
Bakasura
PnM GODLIKE
Bakasura
16,295
8,821
0
4,393
17,675
11,905
1,977
4,334
12,768
32
41,209
L
Ah Muzen Cab
Qenepa
Ah Muzen Cab
7,829
1,131
0
2,105
8,311
3,728
0
3,558
4,503
0
52,116
L
Cabrakan
6,139
888
478
2,012
18,162
22,563
0
6,451
10,559
15,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,513
Gold Earned
52,573
397
Minions Killed
388
0
Camps Cleared
0
1,799,175
Distance Traveled
1,470,409
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,605
663
58
4
0
328,920
0
W
Bellona
11,582
724
63
4
0
422,053
1
W
Tiamat
12,076
755
34
2
0
322,505
3
W
Ah Muzen Cab
12,542
784
131
8
0
342,850
0
L
Kukulkan
11,897
744
171
11
0
340,583
1
L
Da Ji
10,364
648
45
3
0
285,962
1
W
Nu Wa
11,969
748
76
5
0
306,058
3
W
Bakasura
13,344
834
93
6
0
405,709
2
L
Ah Muzen Cab
10,265
642
79
5
0
253,617
3
L
Cabrakan
9,442
590
35
2
0
261,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role