Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Expeleyormis
Bellona
Level 29
God Stats
6W - 6L
1,541 SR
Queue Stats
86W - 83L
1,475 Elo+
Party 2
Anubis
Anubis
TiefSeeTaucher
Anubis
Level 66
God Stats
1W - 3L
1,437 SR
Queue Stats
31W - 42L
1,380 Elo+
Solo
Team Averages
Level 61
1,493 SR
1,452 Elo+

VS

Team Averages
Level 140
1,695 SR
1,628 Elo+
Khepri
Khepri
 
Khepri
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
XzXSEPHIXzX
Ah Puch
Level 129
God Stats
2W - 0L
2,007 SR
Queue Stats
39W - 17L
1,703 Elo+
Party 1
Thor
Thor
fdtjctyjd
Thor
Level 155
God Stats
5W - 1L
1,578 SR
Queue Stats
34W - 19L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 6 / 0
5,900
590
4,189
10,768
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
Expeleyormis
Bellona
9
0 / 3 / 0
6,103
610
5,086
10,450
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 7 / 0
5,516
552
1,898
8,384
3,326
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 0 / 13
7,906
791
4,055
7,924
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
XzXSEPHIXzX
Ah Puch
14
10 / 0 / 6
8,601
860
11,733
3,992
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
12
5 / 0 / 8
7,560
756
11,512
8,400
4,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
16
16
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
0
0
W
Khepri
 
Khepri
1
0
13
7.5
L
Bellona
Expeleyormis
Bellona
0
3
0
0
L
0
7
0
0
W
Ah Puch
XzXSEPHIXzX
Ah Puch
10
0
6
13
W
Thor
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,173
Damage
27,300
29,602
Taken
20,316
17,660
Mitigated
13,500
3,586
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,189
205
652
1,440
10,768
4,047
0
5,133
5,349
12,445
0
W
Khepri
 
Khepri
4,055
403
0
1,600
7,924
7,015
80
1,980
5,734
15,518
0
L
Bellona
Expeleyormis
Bellona
5,086
1,984
0
816
10,450
10,287
0
5,361
4,695
0
11,779
L
1,898
32
0
678
8,384
3,326
0
5,395
2,777
11,983
0
W
Ah Puch
XzXSEPHIXzX
Ah Puch
11,733
1,046
0
1,866
3,992
1,690
510
1,710
2,170
28,667
0
W
Thor
11,512
2,375
0
1,075
8,400
4,795
146
2,141
6,078
0
26,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,519
Gold Earned
24,067
87
Minions Killed
110
1
Camps Cleared
8
458,537
Distance Traveled
559,236
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,900
590
48
5
0
157,322
2
W
Khepri
7,906
791
15
2
0
177,369
3
L
Bellona
6,103
610
14
1
0
181,348
1
L
Anubis
5,516
552
25
3
1
119,867
1
W
Ah Puch
8,601
860
52
5
4
184,937
3
W
Thor
7,560
756
43
4
4
196,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role