Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DHmilic
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,181 Elo+
Solo
Ymir
Ymir
KSBXXX
Ymir
Level 126
God Stats
6W - 7L
1,534 SR
Queue Stats
354W - 346L
1,426 Elo+
Solo
Odin
Odin
Malek_7900
Odin
Level 158
God Stats
8W - 9L
1,614 SR
Queue Stats
689W - 758L
1,529 Elo+
Solo
Jing Wei
Jing Wei
chexurda
Jing Wei
Level 116
God Stats
2W - 5L
1,271 SR
Queue Stats
255W - 262L
1,488 Elo+
Solo
Team Averages
Level 110
1,484 SR
1,425 Elo+

VS

Team Averages
Level 35
1,597 SR
1,392 Elo+
Vulcan
Vulcan
Anthooo_95
Vulcan
Level 26
God Stats
2W - 1L
1,818 SR
Queue Stats
100W - 123L
1,470 Elo+
Solo
Bastet
Bastet
Bublez
Bastet
Level 69
God Stats
2W - 2L
1,687 SR
Queue Stats
199W - 198L
1,493 Elo+
Solo
Heimdallr
Heimdallr
Lucky_Tolik
Heimdallr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 158L
1,404 Elo+
Solo
Nu Wa
Nu Wa
angryintrovert
Nu Wa
Level 35
God Stats
3W - 2L
1,477 SR
Queue Stats
138W - 159L
1,448 Elo+
Solo
Aphrodite
Aphrodite
annunaki_ghost1
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 144L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
6 / 4 / 7
11,047
789
21,916
23,962
12,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
15
2 / 5 / 5
8,750
625
9,499
13,714
7,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
KSBXXX
Ymir
17
3 / 6 / 7
9,477
677
9,710
25,060
24,276
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 11
10,631
759
13,517
21,744
23,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
chexurda
Jing Wei
14
0 / 8 / 8
8,554
611
10,741
16,750
6,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anthooo_95
Vulcan
19
7 / 4 / 14
11,747
839
25,219
15,905
8,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
Bublez
Bastet
17
4 / 3 / 14
10,028
716
14,008
17,812
8,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Lucky_Tolik
Heimdallr
18
6 / 3 / 18
11,115
794
20,372
14,239
7,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 3 / 13
11,927
852
19,943
13,563
5,932
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
annunaki_ghost1
Aphrodite
17
2 / 2 / 18
10,093
721
9,530
14,485
8,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
105
14
Kills
28
28
Deaths
15
38
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
6
4
7
2.38
W
Vulcan
Anthooo_95
Vulcan
7
4
14
3.5
W
Bastet
Bublez
Bastet
4
3
14
3.67
L
Hel
2
5
5
0.9
L
Ymir
KSBXXX
Ymir
3
6
7
1.08
W
Heimdallr
Lucky_Tolik
Heimdallr
6
3
18
5
L
3
5
11
1.7
W
9
3
13
5.17
W
Aphrodite
annunaki_ghost1
Aphrodite
2
2
18
5.5
L
Jing Wei
chexurda
Jing Wei
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,383
Damage
89,072
101,230
Taken
76,004
74,129
Mitigated
39,270
30,145
Healing
39,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
21,916
2,100
1,146
8,685
23,962
12,344
0
13,972
9,990
0
58,093
W
Vulcan
Anthooo_95
Vulcan
25,219
14,843
1,194
2,220
15,905
8,941
1,832
3,355
12,550
49,742
0
W
Bastet
Bublez
Bastet
14,008
4,511
1,374
3,780
17,812
8,499
658
4,667
13,145
0
16,443
L
Hel
9,499
1,029
4,258
2,986
13,714
7,195
0
7,626
6,088
23,133
0
L
Ymir
KSBXXX
Ymir
9,710
887
1,184
3,408
25,060
24,276
0
14,835
10,225
25,280
0
W
Heimdallr
Lucky_Tolik
Heimdallr
20,372
8,329
1,978
4,344
14,239
7,394
2,409
4,828
9,411
0
34,731
L
13,517
1,256
2,887
2,270
21,744
23,501
0
10,876
10,868
0
25,232
W
19,943
5,963
1,531
2,524
13,563
5,932
2,062
2,569
10,994
38,733
0
W
Aphrodite
annunaki_ghost1
Aphrodite
9,530
543
11,461
9,100
14,485
8,504
815
3,790
10,695
20,787
0
L
Jing Wei
chexurda
Jing Wei
10,741
7,970
1,627
1,694
16,750
6,813
196
7,383
9,367
0
26,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,459
Gold Earned
54,910
211
Minions Killed
170
0
Camps Cleared
0
1,315,356
Distance Traveled
1,374,453
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,047
789
82
6
0
299,601
0
W
Vulcan
11,747
839
65
5
0
259,492
3
W
Bastet
10,028
716
8
1
0
315,316
0
L
Hel
8,750
625
40
3
0
236,169
1
L
Ymir
9,477
677
29
2
0
237,810
0
W
Heimdallr
11,115
794
34
2
0
240,630
2
L
Odin
10,631
759
18
1
0
302,232
5
W
Nu Wa
11,927
852
37
3
0
273,793
4
W
Aphrodite
10,093
721
26
2
0
285,222
0
L
Jing Wei
8,554
611
42
3
0
239,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role