Player Matchup

Janus
Janus
Lord_Gonzo21
Janus
Level 121
God Stats
4W - 11L
1,374 SR
Queue Stats
346W - 443L
1,424 Elo+
Party 2
Ratatoskr
Ratatoskr
MacMittenz117
Ratatoskr
Level 108
God Stats
1W - 2L
1,275 SR
Queue Stats
152W - 205L
1,418 Elo+
Party 2
Bellona
Bellona
The Wailers420
Bellona
Level 128
God Stats
0W - 2L
1,477 SR
Queue Stats
41W - 48L
1,451 Elo+
Solo
Merlin
Merlin
snyper murderer
Merlin
Level 69
God Stats
0W - 2L
1,363 SR
Queue Stats
105W - 135L
1,262 Elo+
Solo
Chang'e
Chang'e
xEliteMevinSquad
Chang'e
Level 121
God Stats
1W - 2L
1,263 SR
Queue Stats
311W - 398L
1,420 Elo+
Party 2
Team Averages
Level 109
1,350 SR
1,395 Elo+

VS

Team Averages
Level 58
1,524 SR
1,341 Elo+
Raijin
Raijin
JusPlainMe
Raijin
Level 47
God Stats
1W - 1L
1,278 SR
Queue Stats
14W - 27L
1,232 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KillaOG92
Tsukuyomi
Level 83
God Stats
7W - 2L
1,611 SR
Queue Stats
258W - 278L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cutacutaa
Morgan Le Fay
Level 68
God Stats
5W - 2L
1,519 SR
Queue Stats
169W - 166L
1,485 Elo+
Solo
Hou Yi
Hou Yi
lvguyen
Hou Yi
Level 49
God Stats
2W - 0L
1,714 SR
Queue Stats
14W - 27L
1,232 Elo+
Party 1
Ra
Ra
theloudreaper
Ra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 10
12,804
674
22,830
19,899
10,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
MacMittenz117
Ratatoskr
20
11 / 13 / 6
13,917
732
29,337
23,009
11,414
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 6 / 11
11,730
617
16,347
36,956
35,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 7 / 4
10,329
544
14,507
17,039
7,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 9 / 10
10,527
554
10,785
24,662
10,829
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JusPlainMe
Raijin
17
0 / 6 / 20
10,957
577
11,247
19,840
8,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
KillaOG92
Tsukuyomi
20
18 / 4 / 16
15,815
832
39,840
33,588
17,481
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
cutacutaa
Morgan Le Fay
20
9 / 4 / 20
13,446
708
23,967
17,827
9,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
lvguyen
Hou Yi
20
3 / 3 / 22
12,099
637
13,956
18,697
9,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 4 / 19
14,683
773
17,908
15,539
7,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
136
20
Kills
39
40
Deaths
21
41
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Raijin
JusPlainMe
Raijin
0
6
20
1.67
W
Tsukuyomi
KillaOG92
Tsukuyomi
18
4
16
6.5
L
4
5
10
1.8
L
Ratatoskr
MacMittenz117
Ratatoskr
11
13
6
1.08
L
3
6
11
1.42
W
Morgan Le Fay
cutacutaa
Morgan Le Fay
9
4
20
4.75
W
Hou Yi
lvguyen
Hou Yi
3
3
22
4.67
L
2
7
4
0.57
W
9
4
19
4.63
L
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,806
Damage
106,918
121,565
Taken
105,491
76,403
Mitigated
51,843
37,043
Healing
57,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
JusPlainMe
Raijin
11,247
1,911
2,564
3,698
19,840
8,495
1,281
9,447
10,059
19,182
0
W
Tsukuyomi
KillaOG92
Tsukuyomi
39,840
11,338
2,923
10,741
33,588
17,481
1,810
14,385
18,952
0
71,212
L
22,830
740
740
4,732
19,899
10,297
0
7,912
11,987
64,570
0
L
Ratatoskr
MacMittenz117
Ratatoskr
29,337
3,562
1,114
1,430
23,009
11,414
0
12,133
10,876
0
41,319
L
16,347
2,398
467
12,827
36,956
35,910
0
19,745
17,211
0
26,687
W
Morgan Le Fay
cutacutaa
Morgan Le Fay
23,967
3,700
4,390
4,989
17,827
9,081
1,645
8,149
9,380
39,681
0
W
Hou Yi
lvguyen
Hou Yi
13,956
7,051
2,692
4,125
18,697
9,090
2,226
8,852
9,614
0
25,121
L
14,507
607
520
2,945
17,039
7,953
159
3,762
13,277
30,082
0
W
17,908
81
15,459
5,906
15,539
7,696
1,706
5,997
9,364
49,194
0
L
10,785
1,312
6,045
6,223
24,662
10,829
368
9,570
15,092
22,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,307
Gold Earned
67,000
188
Minions Killed
183
0
Camps Cleared
0
1,414,130
Distance Traveled
1,665,828
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,957
577
19
1
0
283,691
0
W
Tsukuyomi
15,815
832
48
3
0
367,897
0
L
Janus
12,804
674
95
5
0
301,815
0
L
Ratatoskr
13,917
732
19
1
0
262,556
1
L
Bellona
11,730
617
14
1
0
284,937
0
W
Morgan Le Fay
13,446
708
22
1
0
330,355
1
W
Hou Yi
12,099
637
33
2
0
316,550
0
L
Merlin
10,329
544
34
2
0
282,117
0
W
Ra
14,683
773
61
3
0
367,335
0
L
Chang'e
10,527
554
26
1
0
282,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role