Player Matchup

Tyr
Tyr
Diamond III
KakashiSannx
Tyr
Diamond III
Level 45
God Stats
16W - 14L
1,840 SR
Queue Stats
168W - 150L
2,163 MMR
Solo
Atlas
Atlas
Gold I
bnb3803
Atlas
Gold I
Level 108
God Stats
10W - 13L
1,549 SR
Queue Stats
94W - 97L
1,745 MMR
Solo
Awilix
Awilix
Platinum I
leomont018
Awilix
Platinum I
Level 139
God Stats
14W - 7L
1,792 SR
Queue Stats
251W - 237L
2,013 MMR
Solo
Baba Yaga
Baba Yaga
Bronze V
xAsesin0
Baba Yaga
Bronze V
Level 106
God Stats
0W - 1L
1,512 SR
Queue Stats
3W - 4L
1,454 MMR
Solo
Rama
Rama
Masters
zxVortex
Rama
Masters
Level 156
God Stats
120W - 121L
1,549 SR
Queue Stats
1,212W - 1,215L
2,425 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,648 SR
1,960 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,722 SR
1,961 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond I
DemonTeddy
Ah Muzen Cab
Diamond I
Level 142
God Stats
14W - 15L
1,727 SR
Queue Stats
433W - 432L
2,479 MMR
Solo
Fenrir
Fenrir
Gold III
EloKiller
Fenrir
Gold III
Level 128
God Stats
14W - 13L
1,573 SR
Queue Stats
155W - 151L
1,417 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
KalaniKai
Sylvanus
Diamond IV
Level 129
God Stats
50W - 26L
1,783 SR
Queue Stats
414W - 419L
2,138 MMR
Solo
Ullr
Ullr
Silver II
warṟ
Ullr
Silver II
Level 157
God Stats
40W - 44L
1,563 SR
Queue Stats
76W - 75L
1,418 MMR
Solo
Poseidon
Poseidon
Diamond II
Ωmar
Poseidon
Diamond II
Level 160
God Stats
23W - 19L
1,963 SR
Queue Stats
207W - 189L
2,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 2
11,817
537
18,345
30,899
26,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atlas
bnb3803
Atlas
15
2 / 5 / 2
10,482
476
8,341
21,949
24,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
leomont018
Awilix
18
5 / 9 / 1
11,321
515
10,770
21,737
8,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
xAsesin0
Baba Yaga
16
1 / 3 / 2
10,495
477
9,151
11,275
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
20
1 / 5 / 4
12,574
572
8,520
18,516
7,761
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Cu ChulainnKaliLancelotAnubisSkadi

VS

Bans
ThanatosKhepriHadesRavanaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DemonTeddy
Ah Muzen Cab
20
6 / 2 / 5
13,083
595
13,270
14,773
6,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
EloKiller
Fenrir
17
6 / 3 / 12
12,097
550
9,405
21,661
23,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
KalaniKai
Sylvanus
20
4 / 1 / 7
13,508
614
22,904
21,558
16,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
warṟ
Ullr
20
7 / 4 / 10
13,410
610
13,995
20,746
10,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Ωmar
Poseidon
20
4 / 1 / 9
13,047
593
19,441
10,308
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
11
Kills
27
27
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DemonTeddy
Ah Muzen Cab
6
2
5
4.25
W
Fenrir
EloKiller
Fenrir
6
3
12
4
L
2
5
2
0.6
W
Sylvanus
KalaniKai
Sylvanus
4
1
7
7.5
L
Atlas
bnb3803
Atlas
2
5
2
0.6
L
Awilix
leomont018
Awilix
5
9
1
0.61
W
Ullr
warṟ
Ullr
7
4
10
3
L
Baba Yaga
xAsesin0
Baba Yaga
1
3
2
0.67
L
Rama
1
5
4
0.6
W
Poseidon
Ωmar
Poseidon
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,127
Damage
79,015
104,376
Taken
89,046
71,754
Mitigated
61,307
26,571
Healing
36,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DemonTeddy
Ah Muzen Cab
13,270
4,309
0
6,032
14,773
6,879
3,636
1,684
13,089
0
119,818
W
Fenrir
EloKiller
Fenrir
9,405
1,801
0
6,171
21,661
23,137
490
6,449
15,212
0
34,786
L
18,345
1,524
0
13,883
30,899
26,141
0
18,115
12,784
0
95,879
W
Sylvanus
KalaniKai
Sylvanus
22,904
5,184
4,127
14,325
21,558
16,352
1,639
1,482
20,076
99,550
17,703
L
Atlas
bnb3803
Atlas
8,341
2,675
0
3,181
21,949
24,173
0
10,140
11,809
31,980
0
L
Awilix
leomont018
Awilix
10,770
4,090
0
440
21,737
8,896
0
5,688
16,049
0
106,227
W
Ullr
warṟ
Ullr
13,995
4,603
0
3,440
20,746
10,632
1,712
6,053
14,693
0
116,963
L
Baba Yaga
xAsesin0
Baba Yaga
9,151
218
0
2,132
11,275
4,783
0
5,079
6,196
82,335
0
L
Rama
8,520
5,639
0
6,935
18,516
7,761
7,963
1,876
16,640
0
138,809
W
Poseidon
Ωmar
Poseidon
19,441
2,964
0
2,154
10,308
4,307
1,773
3,510
6,798
142,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,689
Gold Earned
65,145
742
Minions Killed
759
0
Camps Cleared
0
2,124,824
Distance Traveled
2,288,383
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,083
595
160
7
0
452,949
5
W
Fenrir
12,097
550
36
2
0
491,966
8
L
Tyr
11,817
537
170
8
0
435,256
1
W
Sylvanus
13,508
614
182
8
0
393,435
3
L
Atlas
10,482
476
39
2
0
436,177
17
L
Awilix
11,321
515
135
6
0
434,656
3
W
Ullr
13,410
610
167
8
0
464,349
2
L
Baba Yaga
10,495
477
133
6
0
427,079
7
L
Rama
12,574
572
265
12
0
391,656
3
W
Poseidon
13,047
593
214
10
0
485,684
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role