Player Matchup

Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BombaStrong
Vulcan
Level 88
God Stats
9W - 9L
1,385 SR
Queue Stats
116W - 135L
1,559 Elo+
Solo
Cerberus
Cerberus
BroodjeDown1
Cerberus
Level 28
God Stats
2W - 7L
1,404 SR
Queue Stats
12W - 11L
1,503 Elo+
Solo
Lancelot
Lancelot
Davu880
Lancelot
Level 159
God Stats
0W - 1L
1,316 SR
Queue Stats
22W - 16L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
Fandonia42
Baron Samedi
Level 28
God Stats
0W - 1L
1,996 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 88
1,520 SR
1,539 Elo+

VS

Team Averages
Level 117
1,493 SR
1,495 Elo+
Da Ji
Da Ji
 
Da Ji
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Destroyer39990
Ganesha
Level 126
God Stats
7W - 5L
1,644 SR
Queue Stats
221W - 250L
1,430 Elo+
Solo
Nu Wa
Nu Wa
Murenok
Nu Wa
Level 131
God Stats
33W - 32L
1,508 SR
Queue Stats
242W - 276L
1,488 Elo+
Solo
Chronos
Chronos
nomoreiloveyous
Chronos
Level 109
God Stats
1W - 2L
1,311 SR
Queue Stats
76W - 58L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 1 / 1
6,353
706
8,202
7,105
2,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
13
1 / 2 / 2
7,047
783
7,065
4,948
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
BroodjeDown1
Cerberus
11
0 / 3 / 2
6,068
674
1,434
6,672
4,184
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Davu880
Lancelot
12
0 / 6 / 1
6,659
740
5,461
13,165
4,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Fandonia42
Baron Samedi
14
2 / 1 / 0
6,949
772
2,613
5,748
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 0 / 5
8,065
896
9,084
7,206
3,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 2 / 3
7,641
849
5,384
7,109
2,996
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 1 / 7
7,330
814
2,107
9,373
7,551
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Murenok
Nu Wa
15
4 / 0 / 6
8,045
894
7,237
5,661
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 6
7,350
817
7,830
7,319
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
13
13
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
W
Da Ji
 
Da Ji
5
0
5
7.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
3
2.25
L
Vulcan
1
2
2
1
L
Cerberus
BroodjeDown1
Cerberus
0
3
2
0.33
L
Lancelot
Davu880
Lancelot
0
6
1
0.08
W
0
1
7
3.5
L
Baron Samedi
Fandonia42
Baron Samedi
2
1
0
2
W
Nu Wa
Murenok
Nu Wa
4
0
6
7
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,775
Damage
31,642
37,638
Taken
36,668
16,456
Mitigated
19,493
4,912
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,202
3,302
0
1,357
7,105
2,609
0
3,164
3,843
0
26,510
W
Da Ji
 
Da Ji
9,084
1,695
0
0
7,206
3,554
767
738
6,468
0
25,264
W
Ah Muzen Cab
 
Ah Muzen Cab
5,384
766
0
838
7,109
2,996
1,056
2,783
4,326
0
29,318
L
Vulcan
7,065
4,339
0
0
4,948
1,791
0
2,342
2,554
28,346
0
L
Cerberus
BroodjeDown1
Cerberus
1,434
82
0
728
6,672
4,184
0
3,271
3,315
9,573
0
L
Lancelot
Davu880
Lancelot
5,461
1,179
746
913
13,165
4,961
0
4,213
8,834
0
16,384
W
2,107
0
1,868
1,526
9,373
7,551
56
3,877
5,496
12,801
0
L
Baron Samedi
Fandonia42
Baron Samedi
2,613
320
0
1,168
5,748
2,911
0
3,315
2,369
22,162
0
W
Nu Wa
Murenok
Nu Wa
7,237
1,687
509
363
5,661
2,070
950
1,344
4,317
24,845
0
W
7,830
1,957
0
2,867
7,319
3,322
1,829
2,370
4,949
25,492
2,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
38,431
200
Minions Killed
226
0
Camps Cleared
0
913,173
Distance Traveled
978,127
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,353
706
36
4
0
195,399
4
W
Da Ji
8,065
896
51
6
0
230,578
1
W
Ah Muzen Cab
7,641
849
58
6
0
173,827
3
L
Vulcan
7,047
783
67
7
0
192,638
3
L
Cerberus
6,068
674
16
2
0
143,314
0
L
Lancelot
6,659
740
27
3
0
185,263
0
W
Ganesha
7,330
814
0
0
0
171,884
4
L
Baron Samedi
6,949
772
54
6
0
196,559
0
W
Nu Wa
8,045
894
53
6
0
193,457
5
W
Chronos
7,350
817
64
7
0
208,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role