Player Matchup

Hercules
Hercules
 
Hercules
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
D0VAHKIIN441
Cthulhu
Level 69
God Stats
2W - 0L
1,731 SR
Queue Stats
68W - 58L
1,491 Elo+
Solo
Cliodhna
Cliodhna
DarthPattyCakes
Cliodhna
Level 136
God Stats
14W - 12L
1,463 SR
Queue Stats
337W - 281L
1,505 Elo+
Party 1
Olorun
Olorun
Pdog_16
Olorun
Level 127
God Stats
2W - 1L
1,422 SR
Queue Stats
120W - 108L
1,502 Elo+
Party 1
Tyr
Tyr
madrocco16
Tyr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 62L
1,557 Elo+
Party 1
Team Averages
Level 92
1,523 SR
1,511 Elo+

VS

Team Averages
Level 96
1,448 SR
1,476 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
OnlyFanz
Medusa
Level 49
God Stats
0W - 2L
1,348 SR
Queue Stats
28W - 39L
1,441 Elo+
Solo
Olorun
Olorun
SpiffyTurtle82
Olorun
Level 108
God Stats
1W - 1L
1,699 SR
Queue Stats
32W - 41L
1,435 Elo+
Solo
Da Ji
Da Ji
mjacob21398
Da Ji
Level 113
God Stats
0W - 4L
1,194 SR
Queue Stats
210W - 177L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 3 / 12
9,849
895
8,484
20,662
19,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
D0VAHKIIN441
Cthulhu
16
2 / 4 / 12
9,246
841
7,710
11,927
12,142
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
17
8 / 2 / 9
10,190
926
18,980
14,557
8,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Pdog_16
Olorun
15
5 / 3 / 7
9,079
825
7,914
9,215
4,837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 12
9,068
824
7,614
16,918
19,367
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
5 / 4 / 8
9,831
894
12,881
9,695
5,128
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
 
Rama
16
4 / 4 / 8
9,092
827
11,233
10,391
4,901
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
OnlyFanz
Medusa
16
3 / 4 / 9
8,802
800
11,125
12,780
6,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 13
8,964
815
12,970
9,215
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 8 / 6
7,781
707
8,500
13,872
6,743
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
60
22
Kills
16
17
Deaths
22
52
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
3
12
3.67
L
Yu Huang
 
Yu Huang
5
4
8
2.25
L
Rama
 
Rama
4
4
8
2
W
Cthulhu
D0VAHKIIN441
Cthulhu
2
4
12
2
W
Cliodhna
8
2
9
6.25
L
Medusa
OnlyFanz
Medusa
3
4
9
1.88
W
Olorun
Pdog_16
Olorun
5
3
7
2.83
L
3
2
13
4.75
W
2
5
12
1.6
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,702
Damage
56,709
73,279
Taken
55,953
63,922
Mitigated
27,768
21,612
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,484
2,964
611
5,828
20,662
19,267
999
7,574
12,812
79
11,775
L
Yu Huang
 
Yu Huang
12,881
2,463
845
2,099
9,695
5,128
582
2,405
7,290
23,227
0
L
Rama
 
Rama
11,233
6,342
687
1,570
10,391
4,901
483
3,197
7,194
0
19,376
W
Cthulhu
D0VAHKIIN441
Cthulhu
7,710
308
866
1,088
11,927
12,142
185
5,968
5,721
26,493
0
W
Cliodhna
18,980
1,237
3,658
5,809
14,557
8,309
989
3,264
11,093
0
31,342
L
Medusa
OnlyFanz
Medusa
11,125
6,372
1,519
4,096
12,780
6,217
459
3,521
9,259
0
24,344
W
Olorun
Pdog_16
Olorun
7,914
4,670
1,141
1,880
9,215
4,837
866
3,287
5,718
18,519
0
L
12,970
5,006
1,631
3,001
9,215
4,779
1,601
3,410
5,805
20,409
0
W
7,614
1,239
0
731
16,918
19,367
638
4,510
12,084
292
10,787
L
8,500
1,516
779
769
13,872
6,743
0
3,412
10,460
0
11,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,432
Gold Earned
44,470
110
Minions Killed
109
0
Camps Cleared
0
1,052,400
Distance Traveled
986,849
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,849
895
9
1
0
207,054
0
L
Yu Huang
9,831
894
26
2
0
190,553
0
L
Rama
9,092
827
29
3
0
187,712
0
W
Cthulhu
9,246
841
52
5
0
202,511
0
W
Cliodhna
10,190
926
34
3
0
263,441
3
L
Medusa
8,802
800
27
2
0
229,715
0
W
Olorun
9,079
825
13
1
0
160,541
0
L
Olorun
8,964
815
18
2
0
181,985
1
W
Tyr
9,068
824
2
0
0
218,853
3
L
Da Ji
7,781
707
9
1
0
196,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role