Player Matchup

Kukulkan
Kukulkan
BlindEagles
Kukulkan
Level 122
God Stats
8W - 11L
1,356 SR
Queue Stats
311W - 277L
1,538 Elo+
Party 2
Chaac
Chaac
Grandelf66
Chaac
Level 63
God Stats
15W - 10L
1,714 SR
Queue Stats
232W - 216L
1,524 Elo+
Party 2
Nike
Nike
RestrainedIce
Nike
Level 88
God Stats
2W - 1L
1,759 SR
Queue Stats
80W - 63L
1,567 Elo+
Party 2
Cernunnos
Cernunnos
Talbacca
Cernunnos
Level 160
God Stats
21W - 27L
1,495 SR
Queue Stats
404W - 402L
1,610 Elo+
Solo
Hel
Hel
prohibxt
Hel
Level 106
God Stats
12W - 6L
1,649 SR
Queue Stats
193W - 208L
1,520 Elo+
Solo
Team Averages
Level 108
1,595 SR
1,552 Elo+

VS

Team Averages
Level 83
1,552 SR
1,459 Elo+
Zhong Kui
Zhong Kui
DEV WIPED9148
Zhong Kui
Level 88
God Stats
1W - 5L
1,369 SR
Queue Stats
111W - 109L
1,475 Elo+
Party 1
Shiva
Shiva
II DR1P II
Shiva
Level 29
God Stats
0W - 1L
1,749 SR
Queue Stats
15W - 23L
1,390 Elo+
Party 1
Susano
Susano
IwasSlurped
Susano
Level 125
God Stats
0W - 1L
1,641 SR
Queue Stats
15W - 13L
1,589 Elo+
Party 1
Athena
Athena
SAN CHICHARO
Athena
Level 147
God Stats
6W - 5L
1,588 SR
Queue Stats
73W - 66L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
Sir Days
Danzaburou
Level 28
God Stats
3W - 7L
1,412 SR
Queue Stats
86W - 85L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlindEagles
Kukulkan
14
2 / 0 / 7
8,901
556
7,919
4,975
2,372
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
15
1 / 1 / 3
9,491
593
7,682
9,862
9,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 0 / 6
9,091
568
7,458
10,505
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Talbacca
Cernunnos
18
11 / 1 / 1
11,248
703
14,362
12,113
6,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 8
9,096
569
5,900
7,707
6,559
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DEV WIPED9148
Zhong Kui
11
0 / 5 / 1
6,820
426
5,867
14,500
10,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
10
0 / 4 / 1
6,483
405
1,493
12,157
5,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Susano
14
1 / 2 / 0
7,995
500
3,340
11,331
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
0 / 3 / 1
7,093
443
3,766
13,143
11,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Sir Days
Danzaburou
11
0 / 6 / 0
6,504
407
2,461
10,837
3,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
19
Kills
1
2
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BlindEagles
Kukulkan
2
0
7
5.5
L
Zhong Kui
DEV WIPED9148
Zhong Kui
0
5
1
0.1
W
Chaac
1
1
3
2.5
L
Shiva
0
4
1
0.13
L
Susano
1
2
0
0.5
W
4
0
6
7
L
Athena
0
3
1
0.17
L
Danzaburou
Sir Days
Danzaburou
0
6
0
0
W
Cernunnos
Talbacca
Cernunnos
11
1
1
11.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,321
Damage
16,927
45,162
Taken
61,968
30,558
Mitigated
36,528
21,251
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BlindEagles
Kukulkan
7,919
717
0
684
4,975
2,372
1,357
2,478
2,497
82,347
0
L
Zhong Kui
DEV WIPED9148
Zhong Kui
5,867
601
0
4,072
14,500
10,917
0
6,189
8,311
47,649
0
W
Chaac
7,682
706
0
3,515
9,862
9,640
366
1,784
8,078
0
56,756
L
Shiva
1,493
290
0
1,399
12,157
5,734
0
1,022
11,135
0
25,242
L
Susano
3,340
148
0
3,202
11,331
4,887
0
1,477
9,854
0
66,758
W
7,458
2,042
0
2,528
10,505
5,857
1,491
2,439
8,066
0
70,263
L
Athena
3,766
988
0
3,419
13,143
11,157
0
4,408
8,735
26,853
0
L
Danzaburou
Sir Days
Danzaburou
2,461
807
0
1,090
10,837
3,833
0
723
10,114
0
38,242
W
Cernunnos
Talbacca
Cernunnos
14,362
7,438
0
6,353
12,113
6,130
1,024
1,429
10,684
0
104,869
W
5,900
897
3,678
4,493
7,707
6,559
28
1,598
6,109
31,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,827
Gold Earned
34,895
556
Minions Killed
372
0
Camps Cleared
0
1,621,487
Distance Traveled
1,488,754
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,901
556
137
9
0
328,255
3
L
Zhong Kui
6,820
426
75
5
0
274,224
4
W
Chaac
9,491
593
116
7
0
326,670
3
L
Shiva
6,483
405
52
3
0
242,359
2
L
Susano
7,995
500
131
8
0
352,526
2
W
Nike
9,091
568
108
7
0
352,442
3
L
Athena
7,093
443
53
3
0
337,189
5
L
Danzaburou
6,504
407
61
4
0
282,456
0
W
Cernunnos
11,248
703
160
10
0
308,018
6
W
Hel
9,096
569
35
2
0
306,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role