Player Matchup

Danzaburou
Danzaburou
Bigshmacken
Danzaburou
Level 88
God Stats
4W - 0L
1,757 SR
Queue Stats
200W - 126L
1,711 Elo+
Party 1
Bacchus
Bacchus
CoryBaxter24
Bacchus
Level 124
God Stats
23W - 15L
1,707 SR
Queue Stats
209W - 101L
1,738 Elo+
Party 1
Ao Kuang
Ao Kuang
FalfaSprouts
Ao Kuang
Level 27
God Stats
19W - 5L
1,743 SR
Queue Stats
55W - 20L
1,719 Elo+
Party 1
Ares
Ares
JaMarcusRusseIl
Ares
Level 14
God Stats
7W - 0L
2,095 SR
Queue Stats
19W - 0L
2,028 Elo+
Party 1
Guan Yu
Guan Yu
Jonath4nn
Guan Yu
Level 139
God Stats
6W - 1L
1,823 SR
Queue Stats
266W - 190L
1,769 Elo+
Party 1
Team Averages
Level 78
1,825 SR
1,793 Elo+

VS

Team Averages
Level 106
1,507 SR
1,467 Elo+
Kuzenbo
Kuzenbo
ChaoticSoulV
Kuzenbo
Level 45
God Stats
2W - 5L
1,632 SR
Queue Stats
138W - 159L
1,465 Elo+
Party 2
Guan Yu
Guan Yu
D3monicSp33d3r
Guan Yu
Level 127
God Stats
12W - 13L
1,445 SR
Queue Stats
415W - 450L
1,495 Elo+
Party 2
Anubis
Anubis
FutureXXIX
Anubis
Level 103
God Stats
8W - 15L
1,402 SR
Queue Stats
192W - 224L
1,439 Elo+
Party 2
Loki
Loki
THE TREE BADG3R
Loki
Level 128
God Stats
9W - 6L
1,517 SR
Queue Stats
304W - 307L
1,481 Elo+
Party 2
Skadi
Skadi
TheChee5eLord
Skadi
Level 125
God Stats
5W - 6L
1,540 SR
Queue Stats
174W - 196L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigshmacken
Danzaburou
10
2 / 0 / 0
5,782
578
2,614
6,167
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
CoryBaxter24
Bacchus
9
2 / 1 / 3
5,402
540
4,263
4,551
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
FalfaSprouts
Ao Kuang
10
5 / 0 / 3
6,284
628
7,137
10,741
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
4 / 2 / 2
6,328
633
7,384
8,224
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Jonath4nn
Guan Yu
11
3 / 0 / 1
6,610
661
7,975
9,595
7,885
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChaoticSoulV
Kuzenbo
7
1 / 1 / 1
4,833
483
1,409
6,518
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,761
476
4,102
11,656
7,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
FutureXXIX
Anubis
9
0 / 2 / 0
5,056
506
4,908
7,003
3,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 5 / 1
5,085
509
4,048
8,564
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 4 / 1
4,742
474
3,137
6,931
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
16
Kills
3
3
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bigshmacken
Danzaburou
2
0
0
2
L
Kuzenbo
ChaoticSoulV
Kuzenbo
1
1
1
1.5
W
Bacchus
CoryBaxter24
Bacchus
2
1
3
3.5
L
0
4
0
0
W
Ao Kuang
FalfaSprouts
Ao Kuang
5
0
3
6.5
L
Anubis
FutureXXIX
Anubis
0
2
0
0
W
4
2
2
2.5
W
Guan Yu
Jonath4nn
Guan Yu
3
0
1
3.5
L
1
5
1
0.3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,373
Damage
17,604
39,278
Taken
40,672
20,841
Mitigated
21,047
18,826
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bigshmacken
Danzaburou
2,614
1,238
0
2,672
6,167
2,013
1,232
2,846
3,321
0
35,262
L
Kuzenbo
ChaoticSoulV
Kuzenbo
1,409
571
0
1,930
6,518
4,366
0
4,508
1,780
6,900
0
W
Bacchus
CoryBaxter24
Bacchus
4,263
780
0
1,463
4,551
2,435
0
948
3,603
25,318
0
L
4,102
791
85
4,373
11,656
7,790
0
2,498
9,158
0
30,910
W
Ao Kuang
FalfaSprouts
Ao Kuang
7,137
3,519
0
5,993
10,741
3,151
0
2,062
8,679
34,863
0
L
Anubis
FutureXXIX
Anubis
4,908
706
0
3,736
7,003
3,702
291
2,300
4,703
34,612
0
W
7,384
397
174
2,914
8,224
5,357
0
461
7,763
22,986
6,591
W
Guan Yu
Jonath4nn
Guan Yu
7,975
1,694
442
5,168
9,595
7,885
0
0
9,595
0
45,669
L
4,048
1,394
0
2,104
8,564
2,838
0
3,031
5,533
0
29,820
L
3,137
1,365
0
1,637
6,931
2,351
0
5,376
1,373
0
25,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,406
Gold Earned
24,477
300
Minions Killed
213
0
Camps Cleared
0
1,004,627
Distance Traveled
839,369
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,782
578
63
6
0
172,640
0
L
Kuzenbo
4,833
483
11
1
0
162,318
1
W
Bacchus
5,402
540
58
6
0
212,285
0
L
Guan Yu
4,761
476
48
5
0
186,124
1
W
Ao Kuang
6,284
628
55
6
0
212,153
0
L
Anubis
5,056
506
57
6
0
132,139
3
W
Ares
6,328
633
41
4
0
206,584
5
W
Guan Yu
6,610
661
83
8
0
200,965
0
L
Loki
5,085
509
60
6
0
201,182
0
L
Skadi
4,742
474
37
4
0
157,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role