Player Matchup

Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KingSeymourBlur
Baron Samedi
Level 158
God Stats
22W - 18L
1,489 SR
Queue Stats
281W - 310L
1,374 Elo+
Solo
Pele
Pele
Omnikite
Pele
Level 86
God Stats
32W - 31L
1,561 SR
Queue Stats
64W - 71L
1,476 Elo+
Solo
Scylla
Scylla
PredawnShade56
Scylla
Level 65
God Stats
0W - 2L
1,263 SR
Queue Stats
68W - 95L
1,417 Elo+
Party 2
Achilles
Achilles
allMightyToast0
Achilles
Level 157
God Stats
9W - 6L
1,611 SR
Queue Stats
407W - 465L
1,429 Elo+
Party 2
Team Averages
Level 124
1,485 SR
1,439 Elo+

VS

Team Averages
Level 104
1,424 SR
1,400 Elo+
Artio
Artio
Crashedservers
Artio
Level 127
God Stats
1W - 1L
1,853 SR
Queue Stats
16W - 23L
1,413 Elo+
Solo
Ishtar
Ishtar
Maidenless J
Ishtar
Level 84
God Stats
4W - 9L
1,315 SR
Queue Stats
166W - 199L
1,394 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nicholsen34
Ah Muzen Cab
Level 137
God Stats
5W - 7L
1,307 SR
Queue Stats
232W - 262L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
RoscoeKong
Zhong Kui
Level 85
God Stats
80W - 75L
1,510 SR
Queue Stats
99W - 105L
1,420 Elo+
Solo
Arachne
Arachne
SuitedDegen
Arachne
Level 89
God Stats
1W - 4L
1,132 SR
Queue Stats
183W - 220L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 3 / 0
7,156
447
5,117
7,531
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
KingSeymourBlur
Baron Samedi
14
1 / 3 / 0
8,071
504
7,815
11,910
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
12
0 / 1 / 1
7,127
445
5,339
11,284
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 1
6,259
391
5,793
7,116
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
11
2 / 2 / 0
6,546
409
8,885
14,847
15,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,111
507
7,132
16,651
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
13
3 / 1 / 2
8,101
506
6,626
8,683
3,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Nicholsen34
Ah Muzen Cab
15
5 / 1 / 1
9,261
579
11,625
13,249
6,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
RoscoeKong
Zhong Kui
15
2 / 0 / 2
9,729
608
6,605
10,654
8,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
SuitedDegen
Arachne
15
1 / 0 / 3
8,619
539
4,111
13,869
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
12
12
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
0
0
W
1
1
5
3.5
L
Baron Samedi
KingSeymourBlur
Baron Samedi
1
3
0
0.33
W
Ishtar
3
1
2
4
W
Ah Muzen Cab
Nicholsen34
Ah Muzen Cab
5
1
1
5.5
L
Pele
0
1
1
0.5
L
0
3
1
0.17
W
Zhong Kui
RoscoeKong
Zhong Kui
2
0
2
3
W
Arachne
SuitedDegen
Arachne
1
0
3
2.5
L
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,949
Damage
36,099
52,688
Taken
63,106
33,098
Mitigated
38,216
11,218
Healing
30,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,117
295
0
1,793
7,531
2,941
0
4,581
2,414
48,989
0
W
7,132
1,017
1,362
7,458
16,651
14,583
0
4,533
12,118
28,710
2,693
L
Baron Samedi
KingSeymourBlur
Baron Samedi
7,815
1,149
105
3,447
11,910
6,960
0
329
11,575
64,424
0
W
Ishtar
6,626
3,172
0
2,917
8,683
3,306
1,338
1,287
7,396
0
63,223
W
Ah Muzen Cab
Nicholsen34
Ah Muzen Cab
11,625
6,017
0
6,169
13,249
6,146
1,218
6,215
7,034
0
77,871
L
Pele
5,339
922
0
1,783
11,284
4,706
0
2,063
9,169
0
56,211
L
5,793
874
0
0
7,116
2,612
156
1,361
5,755
36,964
0
W
Zhong Kui
RoscoeKong
Zhong Kui
6,605
486
0
7,837
10,654
8,121
2,291
5,021
5,633
60,490
0
W
Arachne
SuitedDegen
Arachne
4,111
3,275
0
4,535
13,869
6,060
0
1,760
12,109
0
83,674
L
Achilles
8,885
2,319
334
3,756
14,847
15,879
0
4,261
10,586
91
34,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
43,821
417
Minions Killed
553
0
Camps Cleared
0
1,494,600
Distance Traveled
1,620,910
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,156
447
90
6
0
297,799
3
W
Artio
8,111
507
34
2
0
326,458
5
L
Baron Samedi
8,071
504
117
7
0
258,423
1
W
Ishtar
8,101
506
123
8
0
313,475
3
W
Ah Muzen Cab
9,261
579
131
8
0
338,157
2
L
Pele
7,127
445
108
7
0
352,286
6
L
Scylla
6,259
391
64
4
0
274,716
1
W
Zhong Kui
9,729
608
142
9
0
285,877
0
W
Arachne
8,619
539
123
8
0
356,943
8
L
Achilles
6,546
409
38
2
0
311,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role