Player Matchup

Bellona
Bellona
RizDi
Bellona
Level 11
God Stats
10W - 20L
1,264 SR
Queue Stats
15W - 29L
1,170 Elo+
Party 2
Ah Puch
Ah Puch
YoBushi
Ah Puch
Level 69
God Stats
1W - 1L
1,697 SR
Queue Stats
85W - 119L
1,323 Elo+
Party 2
Jing Wei
Jing Wei
expertnyquil
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 91L
1,304 Elo+
Party 2
Team Averages
Level 56
1,487 SR
1,265 Elo+

VS

Team Averages
Level 144
1,549 SR
1,527 Elo+
Hun Batz
Hun Batz
Ezralito7
Hun Batz
Level 147
God Stats
1W - 0L
1,576 SR
Queue Stats
26W - 28L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Imagineer3421
Kumbhakarna
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,508 Elo+
Party 1
Charybdis
Charybdis
ShadowOfTheMoon_
Charybdis
Level 151
God Stats
14W - 13L
1,570 SR
Queue Stats
93W - 73L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RizDi
Bellona
13
1 / 5 / 1
8,838
589
8,254
14,506
13,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
YoBushi
Ah Puch
14
2 / 4 / 1
9,669
645
19,510
13,331
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
expertnyquil
Jing Wei
12
0 / 7 / 3
8,745
583
7,729
17,792
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ezralito7
Hun Batz
15
7 / 3 / 6
11,027
735
16,913
13,708
6,778
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Imagineer3421
Kumbhakarna
15
2 / 0 / 11
10,185
679
5,849
17,375
19,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
17
7 / 0 / 7
12,007
800
18,607
18,914
8,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
16
16
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ezralito7
Hun Batz
7
3
6
3.33
W
Kumbhakarna
Imagineer3421
Kumbhakarna
2
0
11
7.5
L
Bellona
RizDi
Bellona
1
5
1
0.3
W
Charybdis
7
0
7
10.5
L
Ah Puch
YoBushi
Ah Puch
2
4
1
0.63
L
Jing Wei
expertnyquil
Jing Wei
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,493
Damage
41,369
45,629
Taken
49,997
24,174
Mitigated
34,876
6,685
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ezralito7
Hun Batz
16,913
1,873
0
314
13,708
6,778
209
5,045
8,505
29
43,710
W
Kumbhakarna
Imagineer3421
Kumbhakarna
5,849
636
0
1,718
17,375
19,337
136
6,759
10,055
20,762
0
L
Bellona
RizDi
Bellona
8,254
1,612
0
860
14,506
13,236
0
2,413
12,093
291
14,269
W
Charybdis
18,607
9,115
0
8,296
18,914
8,761
2,573
9,144
9,526
0
79,577
L
Ah Puch
YoBushi
Ah Puch
19,510
499
581
2,626
13,331
5,060
0
1,569
11,762
49,431
0
L
Jing Wei
expertnyquil
Jing Wei
7,729
4,012
0
2,618
17,792
5,878
0
2,256
15,536
0
25,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
33,219
133
Minions Killed
213
3
Camps Cleared
10
726,236
Distance Traveled
834,096
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,027
735
60
4
5
287,066
3
W
Kumbhakarna
10,185
679
28
2
2
285,124
1
L
Bellona
8,838
589
19
1
0
238,025
1
W
Charybdis
12,007
800
125
8
3
261,906
4
L
Ah Puch
9,669
645
80
5
2
246,249
3
L
Jing Wei
8,745
583
34
2
1
241,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role