Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Almghty-Moe
Chaac
Level 143
God Stats
6W - 5L
1,612 SR
Queue Stats
288W - 293L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
AyeLoneWolf
Nu Wa
Level 155
God Stats
4W - 4L
1,601 SR
Queue Stats
48W - 56L
1,488 Elo+
Party 1
Terra
Terra
DeviousControlz
Terra
Level 160
God Stats
3W - 1L
1,811 SR
Queue Stats
483W - 462L
1,556 Elo+
Party 1
Ishtar
Ishtar
翟翟有瑜
Ishtar
Level 160
God Stats
4W - 3L
1,588 SR
Queue Stats
199W - 198L
1,509 Elo+
Party 3
Team Averages
Level 149
1,622 SR
1,507 Elo+

VS

Team Averages
Level 76
1,688 SR
1,644 Elo+
Ne Zha
Ne Zha
ChimiChungus69
Ne Zha
Level 109
God Stats
2W - 2L
1,741 SR
Queue Stats
306W - 213L
1,690 Elo+
Party 2
Vamana
Vamana
NobleDovah
Vamana
Level 48
God Stats
3W - 0L
1,674 SR
Queue Stats
106W - 42L
1,696 Elo+
Party 2
Ymir
Ymir
Sir-John-Key-
Ymir
Level 43
God Stats
1W - 0L
1,548 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ThatCheeseBoy
Anubis
Level 62
God Stats
13W - 3L
1,726 SR
Queue Stats
148W - 79L
1,690 Elo+
Party 2
Cupid
Cupid
jondav99
Cupid
Level 117
God Stats
6W - 2L
1,754 SR
Queue Stats
498W - 437L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 2 / 1
7,476
534
4,410
12,552
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 1 / 1
8,190
585
5,808
7,479
5,394
Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 1
6,671
477
8,910
7,525
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 2
6,671
477
6,195
15,255
10,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
13
2 / 4 / 0
7,494
535
6,801
12,302
4,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,541
610
7,993
11,512
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
NobleDovah
Vamana
13
1 / 1 / 0
7,686
549
3,118
9,338
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 5
6,530
466
3,785
10,540
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 3
8,077
577
8,915
12,911
6,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
jondav99
Cupid
13
1 / 2 / 4
8,010
572
7,496
9,486
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
12
13
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
1
1.25
L
0
1
1
0.5
L
0
3
1
0.17
W
5
0
4
7
L
0
3
2
0.33
W
Vamana
NobleDovah
Vamana
1
1
0
1
W
0
1
5
2.5
W
5
0
3
6.5
W
Cupid
jondav99
Cupid
1
2
4
1.5
L
Ishtar
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,124
Damage
31,307
55,113
Taken
53,787
27,867
Mitigated
30,168
16,659
Healing
24,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,410
2,673
0
3,176
12,552
4,945
132
1,993
10,476
0
58,209
L
5,808
1,872
0
3,174
7,479
5,394
0
0
6,969
0
61,072
L
8,910
2,966
0
596
7,525
2,397
72
3,386
4,139
55,108
0
W
7,993
3,660
0
6,545
11,512
4,913
0
2,213
9,289
0
66,743
L
6,195
620
2,290
4,711
15,255
10,316
0
5,457
9,798
24,658
1,588
W
Vamana
NobleDovah
Vamana
3,118
1,246
0
1,585
9,338
8,389
0
591
8,637
0
53,803
W
3,785
1,272
0
3,480
10,540
6,844
28
3,646
6,344
17,231
0
W
8,915
1,345
0
9,745
12,911
6,687
0
7,613
4,726
68,793
0
W
Cupid
jondav99
Cupid
7,496
2,886
0
3,539
9,486
3,335
474
1,443
8,043
0
67,944
L
Ishtar
6,801
4,378
0
2,712
12,302
4,815
0
1,864
10,438
0
57,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
38,844
457
Minions Killed
458
0
Camps Cleared
0
1,367,013
Distance Traveled
1,425,767
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,476
534
126
9
0
331,625
7
L
Chaac
8,190
585
110
8
0
258,892
1
L
Nu Wa
6,671
477
92
7
0
245,822
8
W
Ne Zha
8,541
610
121
9
0
349,668
4
L
Terra
6,671
477
38
3
0
294,482
5
W
Vamana
7,686
549
85
6
0
265,207
3
W
Ymir
6,530
466
32
2
0
292,418
7
W
Anubis
8,077
577
99
7
0
261,751
2
W
Cupid
8,010
572
121
9
0
256,723
3
L
Ishtar
7,494
535
91
7
0
236,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role