Player Matchup

Atlas
Atlas
DaleanFlow
Atlas
Level 42
God Stats
1W - 2L
1,805 SR
Queue Stats
21W - 19L
1,487 Elo+
Solo
Cernunnos
Cernunnos
Facunjojo
Cernunnos
Level 89
God Stats
0W - 2L
1,306 SR
Queue Stats
224W - 263L
1,381 Elo+
Party 2
Camazotz
Camazotz
Gothicrush28
Camazotz
Level 83
God Stats
1W - 1L
1,720 SR
Queue Stats
76W - 111L
1,412 Elo+
Solo
Pele
Pele
KamakuraKuroe
Pele
Level 49
God Stats
16W - 14L
1,542 SR
Queue Stats
154W - 160L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
tezKo148
Baron Samedi
Level 68
God Stats
11W - 11L
1,379 SR
Queue Stats
128W - 167L
1,378 Elo+
Party 2
Team Averages
Level 66
1,550 SR
1,424 Elo+

VS

Team Averages
Level 83
1,513 SR
1,404 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Beez3000
Kukulkan
Level 65
God Stats
6W - 9L
1,379 SR
Queue Stats
10W - 19L
1,289 Elo+
Party 1
Athena
Athena
Myoit
Athena
Level 48
God Stats
16W - 13L
1,475 SR
Queue Stats
196W - 213L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
SuperSwaggySam
Gilgamesh
Level 124
God Stats
1W - 0L
1,512 SR
Queue Stats
22W - 30L
1,334 Elo+
Party 1
Ao Kuang
Ao Kuang
ymeeee
Ao Kuang
Level 81
God Stats
3W - 3L
1,701 SR
Queue Stats
42W - 51L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
5 / 2 / 3
9,738
513
10,881
21,060
24,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Facunjojo
Cernunnos
15
2 / 4 / 2
9,137
481
8,122
11,640
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Gothicrush28
Camazotz
14
0 / 3 / 3
8,593
452
3,667
17,405
7,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 2 / 2
9,624
507
16,117
14,960
12,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
tezKo148
Baron Samedi
13
0 / 5 / 3
8,270
435
10,022
12,013
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 2 / 7
9,850
518
15,658
10,481
6,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Beez3000
Kukulkan
16
5 / 4 / 4
10,199
537
14,021
7,904
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
Myoit
Athena
13
1 / 0 / 13
9,039
476
7,965
20,075
23,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SuperSwaggySam
Gilgamesh
13
1 / 1 / 5
8,115
427
6,350
13,571
16,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
ymeeee
Ao Kuang
14
5 / 4 / 7
9,631
507
6,960
17,931
8,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
11
Kills
16
16
Deaths
11
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
7
3.75
W
Kukulkan
Beez3000
Kukulkan
5
4
4
1.75
L
Atlas
5
2
3
3.25
L
Cernunnos
Facunjojo
Cernunnos
2
4
2
0.75
L
Camazotz
Gothicrush28
Camazotz
0
3
3
0.5
L
4
2
2
2.5
W
Athena
Myoit
Athena
1
0
13
7.5
W
Gilgamesh
SuperSwaggySam
Gilgamesh
1
1
5
3.5
L
Baron Samedi
tezKo148
Baron Samedi
0
5
3
0.3
W
Ao Kuang
ymeeee
Ao Kuang
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,809
Damage
50,954
77,078
Taken
69,962
55,923
Mitigated
59,340
19,338
Healing
17,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,658
6,470
0
3,990
10,481
6,981
2,286
2,774
7,707
0
89,011
W
Kukulkan
Beez3000
Kukulkan
14,021
1,596
0
621
7,904
4,077
415
2,566
5,338
62,510
0
L
Atlas
10,881
4,757
0
2,262
21,060
24,700
0
9,061
11,624
41,229
0
L
Cernunnos
Facunjojo
Cernunnos
8,122
3,490
0
3,247
11,640
5,209
0
2,663
8,925
0
69,764
L
Camazotz
Gothicrush28
Camazotz
3,667
839
0
7,530
17,405
7,126
55
4,656
12,612
0
72,824
L
16,117
2,051
0
5,075
14,960
12,387
635
6,026
8,824
190
81,266
W
Athena
Myoit
Athena
7,965
2,621
0
3,816
20,075
23,272
0
6,763
13,312
24,151
0
W
Gilgamesh
SuperSwaggySam
Gilgamesh
6,350
1,618
0
875
13,571
16,159
0
2,507
11,064
0
42,132
L
Baron Samedi
tezKo148
Baron Samedi
10,022
461
489
735
12,013
6,501
54
5,654
6,227
59,939
0
W
Ao Kuang
ymeeee
Ao Kuang
6,960
2,509
0
8,491
17,931
8,851
138
6,483
11,448
48,385
1,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,362
Gold Earned
46,834
499
Minions Killed
418
0
Camps Cleared
0
1,874,333
Distance Traveled
1,731,517
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,850
518
131
7
0
329,816
1
W
Kukulkan
10,199
537
118
6
0
243,998
1
L
Atlas
9,738
513
54
3
0
361,515
5
L
Cernunnos
9,137
481
124
7
0
417,759
3
L
Camazotz
8,593
452
118
6
0
356,986
2
L
Pele
9,624
507
109
6
0
381,043
2
W
Athena
9,039
476
25
1
0
421,525
6
W
Gilgamesh
8,115
427
67
4
0
350,474
4
L
Baron Samedi
8,270
435
94
5
0
357,030
6
W
Ao Kuang
9,631
507
77
4
0
385,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role