Player Matchup

Achilles
Achilles
Backstahber
Achilles
Level 158
God Stats
2W - 0L
1,645 SR
Queue Stats
298W - 211L
1,762 Elo+
Party 1
Bastet
Bastet
CatintheHat9809
Bastet
Level 63
God Stats
19W - 10L
1,690 SR
Queue Stats
19W - 10L
1,469 Elo+
Party 1
Scylla
Scylla
Shadowwolf11698
Scylla
Level 106
God Stats
7W - 5L
1,458 SR
Queue Stats
44W - 34L
1,475 Elo+
Party 1
Team Averages
Level 109
1,598 SR
1,569 Elo+

VS

Team Averages
Level 45
1,428 SR
1,374 Elo+
Hades
Hades
AMIR-_-HOSSIN007
Hades
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,399 Elo+
Party 2
Heimdallr
Heimdallr
br3x905o
Heimdallr
Level 65
God Stats
42W - 57L
1,432 SR
Queue Stats
251W - 334L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
skygiant123
Cu Chulainn
Level 29
God Stats
0W - 2L
1,351 SR
Queue Stats
7W - 6L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Backstahber
Achilles
11
5 / 0 / 4
7,770
777
11,720
12,223
11,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 0 / 9
6,795
680
5,608
4,760
1,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 0 / 5
7,732
773
10,007
4,742
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,597
560
3,555
12,753
6,947
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
br3x905o
Heimdallr
8
0 / 0 / 0
5,543
554
1,655
4,304
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
skygiant123
Cu Chulainn
9
0 / 3 / 0
5,695
570
5,008
14,734
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Achilles
Backstahber
Achilles
5
0
4
7
W
0
0
9
4.5
W
4
0
5
6.5
L
Heimdallr
br3x905o
Heimdallr
0
0
0
0
L
Cu Chulainn
skygiant123
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,335
Damage
10,218
21,725
Taken
31,791
15,169
Mitigated
19,153
5,405
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,555
1,305
301
1,280
12,753
6,947
0
3,427
9,069
9,658
0
W
Achilles
Backstahber
Achilles
11,720
3,247
0
3,948
12,223
11,871
302
3,078
8,834
199
24,764
W
5,608
1,162
0
382
4,760
1,703
499
583
4,100
0
14,248
W
10,007
992
0
1,075
4,742
1,595
880
546
4,084
31,130
0
L
Heimdallr
br3x905o
Heimdallr
1,655
788
0
1,510
4,304
1,711
0
1,048
3,086
0
9,225
L
Cu Chulainn
skygiant123
Cu Chulainn
5,008
985
0
2,924
14,734
10,495
0
5,371
8,923
0
14,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,297
Gold Earned
16,835
102
Minions Killed
62
7
Camps Cleared
1
582,281
Distance Traveled
350,287
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,597
560
27
3
1
111,282
2
W
Achilles
7,770
777
26
3
3
193,793
3
W
Bastet
6,795
680
18
2
2
215,028
0
W
Scylla
7,732
773
58
6
2
173,460
0
L
Heimdallr
5,543
554
17
2
0
78,086
2
L
Cu Chulainn
5,695
570
18
2
0
160,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role