Player Matchup

Bastet
Bastet
Masters
LordSaltysteak
Bastet
Masters
Level 157
God Stats
50W - 15L
1,929 SR
Queue Stats
353W - 241L
2,305 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
RustEPipes
Cabrakan
Diamond I
Level 130
God Stats
2W - 1L
1,482 SR
Queue Stats
59W - 19L
2,299 MMR
Party 1
Thoth
Thoth
Masters
SiIence NA
Thoth
Masters
Level 159
God Stats
43W - 26L
1,804 SR
Queue Stats
566W - 358L
2,995 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,739 SR
2,533 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,665 SR
1,817 MMR
Chaac
Chaac
Platinum V
II KingPin lI
Chaac
Platinum V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,832 MMR
Party 2
Ra
Ra
Platinum V
Scrubsx
Ra
Platinum V
Level 147
God Stats
1W - 1L
1,800 SR
Queue Stats
25W - 13L
1,837 MMR
Party 2
Geb
Geb
Gold I
Shablabdingdong
Geb
Gold I
Level 142
God Stats
1W - 1L
1,696 SR
Queue Stats
25W - 15L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 10
9,947
829
14,880
11,547
6,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
RustEPipes
Cabrakan
13
4 / 0 / 12
9,780
815
7,895
14,306
19,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
15
7 / 0 / 11
10,440
870
18,819
7,240
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasShivaAresPersephoneAh Muzen Cab

VS

Bans
AchillesHorusKhepriFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,957
580
7,348
18,043
12,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 1
7,380
615
6,278
10,760
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 5 / 0
7,931
661
4,260
17,226
16,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
18
Kills
1
1
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
7
1
10
12
W
Cabrakan
RustEPipes
Cabrakan
4
0
12
10
L
0
6
1
0.08
L
1
5
0
0.2
W
Thoth
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,594
Damage
17,886
33,093
Taken
46,029
29,509
Mitigated
34,090
10,794
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,348
1,647
273
2,718
18,043
12,099
0
9,773
7,938
0
16,189
W
14,880
5,089
0
5,440
11,547
6,852
1,746
3,664
7,883
0
32,565
W
Cabrakan
RustEPipes
Cabrakan
7,895
1,564
0
3,836
14,306
19,511
115
5,032
9,274
19,612
0
L
6,278
247
1,113
1,354
10,760
5,216
0
6,941
3,532
35,169
0
L
4,260
924
0
1,382
17,226
16,775
0
10,187
6,545
11,988
0
W
Thoth
18,819
780
0
1,518
7,240
3,146
1,024
2,650
4,590
68,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,167
Gold Earned
22,268
148
Minions Killed
110
9
Camps Cleared
2
757,087
Distance Traveled
613,231
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,957
580
18
2
0
192,603
1
W
Bastet
9,947
829
29
2
3
270,897
0
W
Cabrakan
9,780
815
20
2
1
221,465
2
L
Ra
7,380
615
72
6
2
215,423
5
L
Geb
7,931
661
20
2
0
205,205
3
W
Thoth
10,440
870
99
8
5
264,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role