Player Matchup

Nemesis
Nemesis
Jwolf1228
Nemesis
Level 150
God Stats
5W - 4L
1,588 SR
Queue Stats
608W - 674L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
L337-R0Y4L
Guan Yu
Level 118
God Stats
6W - 12L
1,426 SR
Queue Stats
845W - 899L
1,424 Elo+
Party 1
Janus
Janus
ScumbagSociety
Janus
Level 154
God Stats
16W - 18L
1,561 SR
Queue Stats
461W - 523L
1,446 Elo+
Party 2
Hachiman
Hachiman
YourMurderotica
Hachiman
Level 82
God Stats
4W - 4L
1,479 SR
Queue Stats
224W - 272L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
varikas_loki
Danzaburou
Level 123
God Stats
8W - 19L
1,298 SR
Queue Stats
1,278W - 1,372L
1,425 Elo+
Party 1
Team Averages
Level 125
1,471 SR
1,437 Elo+

VS

Team Averages
Level 113
1,542 SR
1,526 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Keneedshelp
Chiron
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,526 Elo+
Party 3
Kuzenbo
Kuzenbo
MacBDEMiller
Kuzenbo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
SlurpMyBalsh
Sun Wukong
Level 129
God Stats
1W - 1L
1,316 SR
Queue Stats
85W - 66L
1,563 Elo+
Party 3
Guan Yu
Guan Yu
Xxl B1GB0Y lxX
Guan Yu
Level 154
God Stats
3W - 0L
1,895 SR
Queue Stats
111W - 100L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jwolf1228
Nemesis
20
4 / 6 / 9
14,792
616
21,523
41,245
35,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
L337-R0Y4L
Guan Yu
20
3 / 7 / 10
13,408
559
25,839
54,217
59,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
6 / 6 / 11
15,929
664
59,430
21,858
10,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
20
3 / 7 / 5
14,605
609
22,692
26,446
11,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
varikas_loki
Danzaburou
19
2 / 9 / 8
12,913
538
28,814
31,397
12,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 5 / 16
14,985
624
32,515
30,900
17,656
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
20
6 / 3 / 13
15,789
658
36,180
24,463
10,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
MacBDEMiller
Kuzenbo
20
0 / 0 / 20
13,290
554
11,127
32,447
26,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
SlurpMyBalsh
Sun Wukong
20
16 / 4 / 17
17,681
737
41,046
45,146
45,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 6 / 13
14,652
611
32,415
43,522
66,421
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
114
18
Kills
35
35
Deaths
18
43
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
5
16
2.8
L
Nemesis
Jwolf1228
Nemesis
4
6
9
1.42
W
Chiron
6
3
13
4.17
L
Guan Yu
L337-R0Y4L
Guan Yu
3
7
10
1.14
W
Kuzenbo
MacBDEMiller
Kuzenbo
0
0
20
10
L
6
6
11
1.92
W
Sun Wukong
SlurpMyBalsh
Sun Wukong
16
4
17
6.13
W
7
6
13
2.25
L
Hachiman
3
7
5
0.79
L
Danzaburou
varikas_loki
Danzaburou
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,298
Damage
153,283
175,163
Taken
176,478
129,386
Mitigated
167,207
76,547
Healing
107,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
32,515
4,418
3,188
13,230
30,900
17,656
1,644
10,846
20,054
66,776
0
L
Nemesis
Jwolf1228
Nemesis
21,523
6,091
4,002
9,025
41,245
35,075
658
8,255
32,990
4,527
41,627
W
Chiron
36,180
11,423
8,327
7,238
24,463
10,579
3,464
10,752
13,711
0
81,304
L
Guan Yu
L337-R0Y4L
Guan Yu
25,839
2,684
11,259
22,071
54,217
59,816
0
15,345
38,872
4,389
38,037
W
Kuzenbo
MacBDEMiller
Kuzenbo
11,127
5,413
2,966
13,778
32,447
26,596
1,028
11,307
21,140
21,630
0
L
59,430
834
8,764
5,723
21,858
10,457
280
5,814
16,044
121,585
0
W
Sun Wukong
SlurpMyBalsh
Sun Wukong
41,046
8,670
5,222
13,626
45,146
45,955
1,692
16,247
28,899
0
72,381
W
32,415
3,147
24,294
16,087
43,522
66,421
438
15,940
27,582
0
46,031
L
Hachiman
22,692
10,530
1,053
5,700
26,446
11,295
162
4,052
22,394
0
52,555
L
Danzaburou
varikas_loki
Danzaburou
28,814
11,471
3,023
5,927
31,397
12,743
883
10,176
21,221
0
51,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,647
Gold Earned
76,397
376
Minions Killed
260
0
Camps Cleared
0
2,023,123
Distance Traveled
2,167,219
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,985
624
71
3
0
365,207
0
L
Nemesis
14,792
616
63
3
0
447,669
2
W
Chiron
15,789
658
106
4
0
430,170
0
L
Guan Yu
13,408
559
23
1
0
428,169
1
W
Kuzenbo
13,290
554
16
1
0
494,543
0
L
Janus
15,929
664
170
7
0
411,953
2
W
Sun Wukong
17,681
737
48
2
0
442,825
0
W
Guan Yu
14,652
611
19
1
0
434,474
0
L
Hachiman
14,605
609
70
3
0
385,776
0
L
Danzaburou
12,913
538
50
2
0
349,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role