Player Matchup

Mulan
Mulan
April20th1999
Mulan
Level 11
God Stats
6W - 5L
1,607 SR
Queue Stats
11W - 15L
1,431 Elo+
Party 1
Medusa
Medusa
CtrlAltDelMar
Medusa
Level 127
God Stats
2W - 5L
1,484 SR
Queue Stats
108W - 137L
1,499 Elo+
Party 1
Anubis
Anubis
MydLux
Anubis
Level 126
God Stats
0W - 2L
1,227 SR
Queue Stats
109W - 121L
1,488 Elo+
Solo
Fenrir
Fenrir
NiagraBalls
Fenrir
Level 158
God Stats
11W - 15L
1,472 SR
Queue Stats
197W - 202L
1,527 Elo+
Party 3
Kuzenbo
Kuzenbo
Speigle
Kuzenbo
Level 49
God Stats
6W - 4L
1,655 SR
Queue Stats
112W - 81L
1,527 Elo+
Party 3
Team Averages
Level 94
1,489 SR
1,494 Elo+

VS

Team Averages
Level 94
1,737 SR
1,612 Elo+
Hel
Hel
Shadow2022
Hel
Level 80
God Stats
8W - 3L
1,661 SR
Queue Stats
393W - 239L
1,648 Elo+
Party 2
Cthulhu
Cthulhu
drphilswift02
Cthulhu
Level 82
God Stats
10W - 1L
1,818 SR
Queue Stats
413W - 256L
1,647 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ironapples
Tsukuyomi
Level 84
God Stats
6W - 0L
1,972 SR
Queue Stats
392W - 243L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
rufflan
Danzaburou
Level 140
God Stats
6W - 10L
1,576 SR
Queue Stats
159W - 174L
1,499 Elo+
Solo
Raijin
Raijin
shweggy
Raijin
Level 83
God Stats
6W - 2L
1,659 SR
Queue Stats
384W - 233L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
10,006
910
4,684
12,958
9,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 6 / 3
11,227
1,021
15,982
17,506
7,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MydLux
Anubis
16
2 / 0 / 5
10,472
952
5,826
8,055
3,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
1 / 4 / 5
10,508
955
13,781
18,034
8,903
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Speigle
Kuzenbo
16
1 / 3 / 5
11,039
1,004
14,526
23,262
36,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

161

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
10,632
967
7,176
11,049
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
17
2 / 1 / 13
11,066
1,006
14,744
15,661
17,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
ironapples
Tsukuyomi
17
8 / 4 / 6
12,739
1,158
20,214
11,803
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
rufflan
Danzaburou
17
3 / 0 / 9
11,304
1,028
12,364
9,516
4,881
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
shweggy
Raijin
17
2 / 1 / 10
10,735
976
21,081
11,191
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
8
Kills
17
17
Deaths
8
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
3
6
3
0.75
L
Anubis
MydLux
Anubis
2
0
5
4.5
L
Fenrir
1
4
5
0.88
W
2
2
9
3.25
L
Kuzenbo
Speigle
Kuzenbo
1
3
5
1.17
W
Cthulhu
2
1
13
8.5
W
Tsukuyomi
ironapples
Tsukuyomi
8
4
6
2.75
W
Danzaburou
rufflan
Danzaburou
3
0
9
7.5
W
Raijin
shweggy
Raijin
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,799
Damage
75,579
79,815
Taken
59,220
65,852
Mitigated
39,910
5,201
Healing
22,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,684
318
0
748
12,958
9,889
0
6,230
6,470
0
5,254
L
15,982
6,909
0
0
17,506
7,079
0
11,584
5,532
0
51,139
L
Anubis
MydLux
Anubis
5,826
464
0
1,374
8,055
3,840
0
5,595
2,192
24,618
0
L
Fenrir
13,781
1,356
0
1,490
18,034
8,903
0
9,088
8,762
0
25,730
W
7,176
514
8,204
4,739
11,049
5,960
0
4,293
6,756
18,199
0
L
Kuzenbo
Speigle
Kuzenbo
14,526
4,084
0
1,589
23,262
36,141
0
9,167
13,858
29,719
0
W
Cthulhu
14,744
320
0
4,914
15,661
17,914
0
4,636
10,801
29,876
0
W
Tsukuyomi
ironapples
Tsukuyomi
20,214
5,563
0
1,623
11,803
5,957
0
4,972
6,752
0
53,401
W
Danzaburou
rufflan
Danzaburou
12,364
7,120
0
2,540
9,516
4,881
0
3,799
5,673
0
31,614
W
Raijin
shweggy
Raijin
21,081
1,122
0
351
11,191
5,198
0
2,652
8,494
40,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,252
Gold Earned
56,476
198
Minions Killed
225
5
Camps Cleared
12
998,473
Distance Traveled
1,090,698
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,006
910
0
0
0
172,576
3
L
Medusa
11,227
1,021
92
8
0
195,855
0
L
Anubis
10,472
952
46
4
2
185,104
3
L
Fenrir
10,508
955
24
2
2
243,788
2
W
Hel
10,632
967
33
3
1
216,658
4
L
Kuzenbo
11,039
1,004
36
3
1
201,150
0
W
Cthulhu
11,066
1,006
33
3
2
244,092
4
W
Tsukuyomi
12,739
1,158
64
6
7
235,152
1
W
Danzaburou
11,304
1,028
50
5
1
176,948
0
W
Raijin
10,735
976
45
4
1
217,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role