Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FullMetalMajin
Pele
Level 58
God Stats
2W - 3L
1,545 SR
Queue Stats
77W - 81L
1,482 Elo+
Solo
Merlin
Merlin
GirthyConk
Merlin
Level 55
God Stats
14W - 5L
1,632 SR
Queue Stats
229W - 247L
1,467 Elo+
Solo
Odin
Odin
SIDArisa
Odin
Level 106
God Stats
4W - 3L
1,469 SR
Queue Stats
317W - 338L
1,504 Elo+
Solo
Atlas
Atlas
stonedhero
Atlas
Level 74
God Stats
7W - 2L
1,719 SR
Queue Stats
59W - 53L
1,468 Elo+
Solo
Team Averages
Level 86
1,573 SR
1,484 Elo+

VS

Team Averages
Level 52
1,545 SR
1,449 Elo+
Ne Zha
Ne Zha
BlueRobbin
Ne Zha
Level 100
God Stats
18W - 18L
1,536 SR
Queue Stats
478W - 438L
1,477 Elo+
Solo
Aphrodite
Aphrodite
SpeedFreezing
Aphrodite
Level 44
God Stats
25W - 44L
1,495 SR
Queue Stats
81W - 112L
1,406 Elo+
Party 1
Arachne
Arachne
Vaihvo
Arachne
Level 35
God Stats
2W - 1L
1,847 SR
Queue Stats
21W - 24L
1,485 Elo+
Solo
King Arthur
King Arthur
Wrath420
King Arthur
Level 18
God Stats
29W - 37L
1,562 SR
Queue Stats
38W - 56L
1,377 Elo+
Party 1
Neith
Neith
田鸡特朗普
Neith
Level 62
God Stats
0W - 3L
1,284 SR
Queue Stats
28W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
4 / 2 / 15
13,506
1,228
23,286
16,496
12,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 7 / 10
11,788
1,072
16,150
19,980
17,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
GirthyConk
Merlin
18
7 / 2 / 10
12,801
1,164
21,134
9,899
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
18
2 / 0 / 17
12,212
1,110
7,124
12,040
13,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
18
6 / 1 / 12
13,447
1,222
13,105
11,516
21,784
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

213

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BlueRobbin
Ne Zha
17
2 / 5 / 8
11,695
1,063
14,086
12,887
6,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
SpeedFreezing
Aphrodite
17
1 / 7 / 4
10,844
986
5,862
16,780
10,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
Vaihvo
Arachne
17
4 / 5 / 5
12,402
1,127
14,799
16,560
11,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Wrath420
King Arthur
17
1 / 4 / 6
11,382
1,035
11,406
28,325
33,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

17
4 / 3 / 6
12,378
1,125
17,547
13,368
6,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
24
Kills
12
12
Deaths
24
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
2
15
5.75
L
Ne Zha
BlueRobbin
Ne Zha
2
5
8
1.2
W
5
7
10
1.43
W
Merlin
GirthyConk
Merlin
7
2
10
6
W
Odin
2
0
17
10.5
L
Aphrodite
SpeedFreezing
Aphrodite
1
7
4
0.43
L
Arachne
Vaihvo
Arachne
4
5
5
1.3
L
King Arthur
Wrath420
King Arthur
1
4
6
1
W
Atlas
6
1
12
12
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,799
Damage
63,700
69,931
Taken
87,920
72,084
Mitigated
66,985
11,015
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
23,286
15,147
0
6,870
16,496
12,303
0
2,322
14,174
0
45,628
L
Ne Zha
BlueRobbin
Ne Zha
14,086
4,787
0
1,618
12,887
6,182
0
3,708
9,179
0
26,607
W
16,150
5,442
0
2,604
19,980
17,965
0
747
19,233
0
23,344
W
Merlin
GirthyConk
Merlin
21,134
733
0
0
9,899
6,444
0
278
9,621
60,713
0
W
Odin
7,124
1,164
73
172
12,040
13,588
0
2,180
9,860
0
22,286
L
Aphrodite
SpeedFreezing
Aphrodite
5,862
876
1,933
3,096
16,780
10,169
0
7,759
9,021
17,898
0
L
Arachne
Vaihvo
Arachne
14,799
11,135
0
3,901
16,560
11,034
0
5,846
10,714
0
35,464
L
King Arthur
Wrath420
King Arthur
11,406
1,223
0
0
28,325
33,066
0
11,469
16,856
0
38,090
W
Atlas
13,105
5,658
247
1,049
11,516
21,784
0
335
11,181
31,256
0
L
17,547
7,477
0
2,028
13,368
6,534
0
5,457
7,911
0
38,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,754
Gold Earned
58,701
241
Minions Killed
215
8
Camps Cleared
9
1,060,341
Distance Traveled
1,138,516
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,506
1,228
58
5
1
229,467
0
L
Ne Zha
11,695
1,063
23
2
1
257,316
0
W
Pele
11,788
1,072
10
1
1
195,247
0
W
Merlin
12,801
1,164
92
8
1
208,647
2
W
Odin
12,212
1,110
44
4
3
224,770
0
L
Aphrodite
10,844
986
34
3
0
171,546
1
L
Arachne
12,402
1,127
48
4
5
248,992
0
L
King Arthur
11,382
1,035
48
4
0
252,407
1
W
Atlas
13,447
1,222
37
3
2
202,210
2
L
Neith
12,378
1,125
62
6
3
208,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role