Player Matchup

Guan Yu
Guan Yu
Platinum V
II KingPin lI
Guan Yu
Platinum V
Level 126
God Stats
1W - 0L
1,275 SR
Queue Stats
26W - 15L
1,817 MMR
Party 2
Discordia
Discordia
Platinum V
Scrubsx
Discordia
Platinum V
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 13L
1,822 MMR
Party 2
Achilles
Achilles
Gold I
Shablabdingdong
Achilles
Gold I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,768 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,425 SR
1,802 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,433 SR
1,293 MMR
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze V
Littlecherubim91
Ganesha
Bronze V
Level 156
God Stats
0W - 1L
1,299 SR
Queue Stats
12W - 30L
878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
1 / 2 / 10
8,507
773
7,560
15,393
17,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Scrubsx
Discordia
14
6 / 1 / 6
8,733
794
16,132
6,238
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
5 / 2 / 7
8,810
801
11,469
10,423
9,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ShivaArtioPersephoneThothAtlas

VS

Bans
VulcanZeusHou YiHeraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 2 / 5
7,626
693
8,272
13,617
9,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
 
Nemesis
11
4 / 3 / 0
7,608
692
11,965
15,309
9,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 5
6,757
614
6,077
13,341
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
4
5
Deaths
12
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
5
1.25
L
Nemesis
 
Nemesis
4
3
0
1.33
W
Guan Yu
1
2
10
3
L
0
7
5
0.36
W
Discordia
Scrubsx
Discordia
6
1
6
9
W
Achilles
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,161
Damage
26,314
32,054
Taken
42,267
30,765
Mitigated
25,312
11,431
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,272
2,146
1,595
2,481
13,617
9,759
0
5,483
8,134
0
21,780
L
Nemesis
 
Nemesis
11,965
6,646
0
4,164
15,309
9,253
0
6,210
9,099
0
26,551
W
Guan Yu
7,560
1,337
2,670
5,578
15,393
17,164
0
2,870
12,523
0
14,921
L
6,077
378
551
891
13,341
6,300
0
4,733
8,608
19,365
0
W
Discordia
Scrubsx
Discordia
16,132
802
0
750
6,238
3,994
577
846
5,392
46,659
0
W
Achilles
11,469
2,289
0
2,433
10,423
9,607
270
2,794
7,629
0
24,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
21,991
126
Minions Killed
94
6
Camps Cleared
5
676,030
Distance Traveled
598,679
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,626
693
40
4
2
231,536
5
L
Nemesis
7,608
692
51
5
3
192,797
0
W
Guan Yu
8,507
773
18
2
2
232,464
3
L
Ganesha
6,757
614
3
0
0
174,346
0
W
Discordia
8,733
794
76
7
4
209,735
4
W
Achilles
8,810
801
32
3
0
233,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role