Player Matchup

Chiron
Chiron
AltairEziofan5
Chiron
Level 141
God Stats
23W - 23L
1,514 SR
Queue Stats
233W - 305L
1,402 Elo+
Party 1
Chang'e
Chang'e
Crazyblackman333
Chang'e
Level 116
God Stats
5W - 3L
1,715 SR
Queue Stats
83W - 83L
1,525 Elo+
Solo
Odin
Odin
DARKKNIGHT3247
Odin
Level 121
God Stats
7W - 17L
1,295 SR
Queue Stats
178W - 232L
1,399 Elo+
Party 1
Terra
Terra
Gallantbust3r21
Terra
Level 108
God Stats
11W - 10L
1,510 SR
Queue Stats
52W - 84L
1,366 Elo+
Party 1
Susano
Susano
YouAreMySon123
Susano
Level 14
God Stats
27W - 14L
1,631 SR
Queue Stats
36W - 23L
1,612 Elo+
Solo
Team Averages
Level 100
1,533 SR
1,461 Elo+

VS

Team Averages
Level 86
1,552 SR
1,464 Elo+
Medusa
Medusa
Bigdaddy4589
Medusa
Level 144
God Stats
4W - 2L
1,647 SR
Queue Stats
69W - 57L
1,569 Elo+
Solo
Ravana
Ravana
CallMeSavageee
Ravana
Level 68
God Stats
4W - 3L
1,507 SR
Queue Stats
133W - 128L
1,461 Elo+
Party 2
Vulcan
Vulcan
Dilma Rousseff1
Vulcan
Level 160
God Stats
20W - 10L
1,368 SR
Queue Stats
421W - 452L
1,451 Elo+
Solo
Poseidon
Poseidon
TheVazque
Poseidon
Level 31
God Stats
1W - 0L
1,734 SR
Queue Stats
10W - 15L
1,394 Elo+
Solo
Rama
Rama
WhiteSaint14
Rama
Level 26
God Stats
33W - 27L
1,503 SR
Queue Stats
55W - 58L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
7,822
711
3,755
9,945
4,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
4,718
429
0
0
0
15
4 / 3 / 2
8,032
730
7,306
11,391
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 7
7,651
696
3,134
12,120
8,182
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
1 / 2 / 4
8,030
730
8,696
9,016
4,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 0 / 2
9,294
845
10,075
9,259
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 4
8,552
777
4,205
9,769
8,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 2 / 5
7,972
725
10,058
5,446
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
TheVazque
Poseidon
13
0 / 2 / 2
7,313
665
6,328
4,595
1,360
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 1 / 1
8,181
744
4,492
5,674
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
8
Kills
10
10
Deaths
8
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Medusa
6
0
2
7
W
2
3
4
1.33
L
0
0
0
0
L
4
3
2
1.67
W
0
2
5
1.25
L
1
4
7
1.13
W
Poseidon
TheVazque
Poseidon
0
2
2
0.5
W
2
1
1
2.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,891
Damage
35,158
42,472
Taken
34,743
25,747
Mitigated
18,874
7,121
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,755
537
713
2,918
9,945
4,656
0
4,067
5,792
0
30,060
W
Medusa
10,075
4,112
0
1,751
9,259
4,219
57
384
8,780
0
42,317
W
4,205
1,235
0
3,297
9,769
8,512
0
1,334
8,268
0
22,667
L
0
0
0
0
0
0
0
0
0
0
0
L
7,306
635
51
992
11,391
8,443
0
5,177
5,874
0
29,244
W
10,058
2,500
0
480
5,446
2,367
94
565
4,754
32,953
0
L
3,134
293
623
1,349
12,120
8,182
0
4,854
7,068
10,676
0
W
Poseidon
TheVazque
Poseidon
6,328
1,177
0
1,512
4,595
1,360
125
473
4,087
21,321
0
W
4,492
3,235
0
1,231
5,674
2,416
1,278
378
5,023
0
26,502
L
8,696
1,678
0
475
9,016
4,466
0
1,620
7,352
0
32,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,253
Gold Earned
41,312
199
Minions Killed
250
0
Camps Cleared
0
878,893
Distance Traveled
1,153,094
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,822
711
56
5
0
206,499
2
W
Medusa
9,294
845
59
5
0
241,606
2
W
Ravana
8,552
777
46
4
0
231,756
1
L
Chang'e
4,718
429
0
0
0
0
0
L
Odin
8,032
730
47
4
0
209,292
1
W
Vulcan
7,972
725
53
5
0
234,536
0
L
Terra
7,651
696
26
2
0
223,821
0
W
Poseidon
7,313
665
32
3
0
226,313
2
W
Rama
8,181
744
60
5
0
218,883
0
L
Susano
8,030
730
70
6
0
239,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role